Ahote Zaltana

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Ahote Zaltana is given as a quest reward for completing chapter 5 of the Wild Walkers faction quest. He is at Level 3 when given, and his attributes reflect this, but do not include bonuses from capacities and equipment.

Ahote Zaltana
Ahote Zaltana.png
FactionIconSmall.png Faction WildWalkersIcon.png Wild Walkers
UnitSmall.png Unit Type Ranged.png Ranged
Base Attributes:
LifeIcon.png Life 107
AttackIcon.png Attack 41
InitiativeIcon.png Initiative 20
SpeedIcon.png Speed 4
DefenseIcon.png Defense 34
DamageIcon.png Damage 41
Ranged.png Range 3


Lore[edit]

A merely average hunter, Zaltana was set for a lifetime of mediocrity until age 12 when they discovered that he was a genius with construction. Consumed by a whirlwind passion, Zaltana spent his day delving into everything from the aesthetic details of structure to the mechanical questions of stress and deformation. Frustrated by the Wild Walkers' lack of sophistication, Zaltana left home at age sixteen to seek knowledge. He criss-crossed Auriga, hunting the secrets of the ruins left by architecturally sophisticated predecessors. Infected by Dust in the depths of an ancient site, Zaltana had a mind-expanding experience and many of the hidden secrets he once sought became known to him. As his insights require tensor mathematics, however, it is difficult for him to share ideas and he is viewed as a somewhat unbalanced eccentric.



Skill Tree[edit]

Wild Walkers Skill Tree[edit]

Wild Walkers skill tree.
Level Icon Name Effect Assignment
1 FunctioningInsomniac.png Functioning Insomniac Level 1: -2 Assignment cooldown on hero.
Level 2: -2 Assignment cooldown on hero.
Any
2 WoodlandForager.png Woodland Forager Level 1: +1 IndustrySmall.png on terrain with forest. City
3 NaturalResources.png Natural Resources Level 1: +6 IndustrySmall.png on city.
Level 2: +6 IndustrySmall.png on city.
Level 3: +10 IndustrySmall.png on city.
City
4 BehemothTamer.png Behemoth Tamer Level 1: -12% building production cost reduction on city.
Level 2: -12% building production cost reduction on city.
City
4 LivingWalls.png Living Walls Level 1: -30% DustSmall.png on city upkeep.
Level 2: -30% DustSmall.png on city upkeep.
Level 3 -30% DustSmall.png on city upkeep.
City
5 NaturalArchitect.png Natural Architect Level 1: +15% IndustrySmall.png on city.
Level 2: +15% IndustrySmall.png on city.
Level 3: +15% IndustrySmall.png on city.
City

Ranged Skill Tree[edit]

Ranged skill tree.
Level Icon Name Effect Assignment
1 AgileMover.png Agile Mover Level 1: +1 SpeedIcon.png movement on units.
Level 2: +1 SpeedIcon.png movement on units.
Army
2 Farsighted.png Farsighted Level 1: +1 vision on army. Army
3 SpareQuiver.png Spare Quiver Level 1: +1 extra accessory slot on hero. Army
4 StaggeredBlows.png Staggered Blows Level 1: +12 AttackIcon.png attack on units.
Level 2: +12 AttackIcon.png attack on units.
Level 3: +26 AttackIcon.pngattack on units.
Army
4 PerfectlyBalanced.png Perfectly Balanced Level 1: +1 Range in battle on ranged units. Army
5 ArtisansEye.png Artisan's Eye Level 1: +15 DamageIcon.png Damage on units.
Level 2: +10% DamageIcon.png Damage on units.
Level 3: +10% DamageIcon.png Damage on units.
Army

Common Skill Tree[edit]

Common skill tree.
Level Icon Name Effect Assignment
1 IndianaBones.png Indiana Bones Level 1: Reduces by 10% the odds to loot nothing after a search on ruins. Increases by 5% the odds to get loot or an event.
Level 2: Reduces by 10% the odds to loot nothing after a search on ruins. Increases by 5% the odds to get loot or an event.
Army
2 NoIdleHands.png No Idle Hands Level 1: +1 XP per turn on units.
Level 2: +1 XP per turn on units.
Level 3: +1 XP per turn on units.
Army
2 FastHealer.png Fast Healer Level 1: x2 recovery speed from the "Disabled" state on hero, -20% cost of the instant heal on hero.
Level 2: x2 recovery speed from the "Disabled" state on hero, -40% cost of the instant heal on hero.
Any
3 SiegeMentality.png Siege Mentality Level 1: +15% Attack on units when being involved in a siege.
Level 2: +15% Attack on units when being involved in a siege.
Army
3 LordoftheTrance.png Lord of the Trance Level 1: +5 InfiltrationSmall.png on infiltrated Hero.
Level 2: +5 InfiltrationSmall.png on infiltrated Hero.
Spy
3 Defender.png Defender Level 1: +50 Fortification FortificationSmall.png on city.
Level 2: +50 Fortification FortificationSmall.png on city.
Level 3: +100 Fortification FortificationSmall.png on city.
City
4 Thrifty.png Thrifty Level 1: -20% DustSmall.png on military upkeep.
Level 2: -20% DustSmall.png on military upkeep.
Army
4 FaceReader.png Face Reader Level 1: +15 security SecuritySmall.png on city.
Level 2: +15 security SecuritySmall.png on city.
City
4 InspirationalLeader.png Inspirational Leader Level 1: +5% FoodSmall.png on city, +5% IndustrySmall.png on city, +5% ScienceSmall.png on city, +5% DustSmall.png on city.
Level 2: +5% FoodSmall.png on city, +5% IndustrySmall.png on city, +5% ScienceSmall.png on city, +5% DustSmall.png on city.
Level 3: +10% FoodSmall.png on city, +10% IndustrySmall.png on city, +10% ScienceSmall.png on city, +10% DustSmall.png on city.
City
5 ColdOperator.png Cold Operator Level 1: No negative effects from winter. Any



Capacities[edit]

Icon Name Effect
AbilityRangedSmall.png Range Attack range of 3 tiles.
-1 morale Morale.png per adjacent enemy.
ForestRage.png Forest Rage +50% Attack AttackIcon.png on forest tiles.
Fast1.png Fast 1 +1 battle movement BattleSpeedSmall.png.
AbilityLastStandSmall.png Last Stand Comes back to life if any unit of its army is alive at the end of battle.
AbilityGeneralAttack2Small.png Army Attack Boost 2 +10 Attack AttackIcon.png to the army.
+30% Attack AttackIcon.png to the army.
AbilityIndustryBoost3Small.png Industry Boost 3 +6 Industry IndustrySmall.png per hero's level on city.
+1% Industry IndustrySmall.png per hero's level on city.
Spying2.png Spying 2 Can infiltrate visible cities of other empires.
+6 Infiltration Point InfiltrationSmall.png per turn TurnSmall.png.
+4 XP per turn TurnSmall.png when infiltrated.
-50% DustSmall.png on Hero Upkeep when infiltrated.
UnsellableSmall.png Unsellable Cannot be sold on the Markteplace

Equipment Slots[edit]

Weapons[edit]

Armor[edit]