Avara Lasmak

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Avara Lasmak is the starting hero for the Mezari. She also appears in the tutorial with slightly different attributes and the Science Efficiency 2 capacity rather than the Science Boost 2 capacity.

Avara Lasmak
Avara Lasmak.png
FactionIconSmall.png Faction MezariSmall.png Mezari
UnitSmall.png Unit Type Ranged.png Ranged
Base Attributes:
LifeIcon.png Life 92
AttackIcon.png Attack 34
InitiativeIcon.png Initiative 20
SpeedIcon.png Speed 4
DefenseIcon.png Defense 34
DamageIcon.png Damage 22
Ranged.png Range 4


Lore[edit]

Avara Lasmak has had to make a number of difficult decisions recently - who to bring to the surface, how to get there, and whether or not to stay. By nature claustrophobic, it would take more than danger and starvation to drive her back underground. A mining engineer turned captain of the Mezari Gold Phalanx, she is prepared to face life on the surface armed with her favorite tools: A blasting drill, full body armor, and two calloused fists.


Skill Tree[edit]

Vaulters Skill Tree[edit]

Vaulters skill tree.
Level Icon Name Effect Assignment
1 AlchemicalGenius.png Alchemical Genius Level 1: +2 ScienceSmall.png on city center. +2 ScienceSmall.png on district.
Level 2: +2 ScienceSmall.png on city center. +2 ScienceSmall.png on district.
Level 3 +2 ScienceSmall.png on city center. +2 ScienceSmall.png on district.
City
2 EscapeArtist.png Escape Artist Level 1: Allows the hero to leave besieged cities. Any
2 ThickSkinned.png Thick Skinned Level 1: +15 Defense DefenseIcon.png on hero.
Level 2:+20 Defense DefenseIcon.png on hero.
Level 3: +20 Defense DefenseIcon.png on hero.
Army
3 SubterraneanNetworker.png Subterranean Networker Level 1: +4 fortification recovery FortificationSmall.png per turn on city.
Level 2: +8 fortification recovery FortificationSmall.png per turn on city.
Level 3 +8 fortification recovery FortificationSmall.png per turn on city.
City
4 TunnelRat.png Tunnel Rat Level 1: No blockade penalty on FIDS City
5 MechanicalExhibitionist.png Mechanical Exhibitionist Level 1: +1 ScienceSmall.png per trade route. +50% ScienceSmall.png on city trade routes.
Level 2: +1 ScienceSmall.png per trade route. +50% ScienceSmall.png on city trade routes.
Level 3: +2 ScienceSmall.png per trade route. +100% ScienceSmall.png on city trade routes.
City

Ranged Skill Tree[edit]

Ranged skill tree.
Level Icon Name Effect Assignment
1 AgileMover.png Agile Mover Level 1: +1 SpeedIcon.png movement on units.
Level 2: +1 SpeedIcon.png movement on units.
Army
2 Farsighted.png Farsighted Level 1: +1 vision on army. Army
3 SpareQuiver.png Spare Quiver Level 1: +1 extra accessory slot on hero. Army
4 StaggeredBlows.png Staggered Blows Level 1: +12 AttackIcon.png attack on units.
Level 2: +12 AttackIcon.png attack on units.
Level 3: +26 AttackIcon.pngattack on units.
Army
4 PerfectlyBalanced.png Perfectly Balanced Level 1: +1 Range in battle on ranged units. Army
5 ArtisansEye.png Artisan's Eye Level 1: +15 DamageIcon.png Damage on units.
Level 2: +10% DamageIcon.png Damage on units.
Level 3: +10% DamageIcon.png Damage on units.
Army

Common Skill Tree[edit]

Common skill tree.
Level Icon Name Effect Assignment
1 IndianaBones.png Indiana Bones Level 1: Reduces by 10% the odds to loot nothing after a search on ruins. Increases by 5% the odds to get loot or an event.
Level 2: Reduces by 10% the odds to loot nothing after a search on ruins. Increases by 5% the odds to get loot or an event.
Army
2 NoIdleHands.png No Idle Hands Level 1: +1 XP per turn on units.
Level 2: +1 XP per turn on units.
Level 3: +1 XP per turn on units.
Army
2 FastHealer.png Fast Healer Level 1: x2 recovery speed from the "Disabled" state on hero, -20% cost of the instant heal on hero.
Level 2: x2 recovery speed from the "Disabled" state on hero, -40% cost of the instant heal on hero.
Any
3 SiegeMentality.png Siege Mentality Level 1: +15% Attack on units when being involved in a siege.
Level 2: +15% Attack on units when being involved in a siege.
Army
3 LordoftheTrance.png Lord of the Trance Level 1: +5 InfiltrationSmall.png on infiltrated Hero.
Level 2: +5 InfiltrationSmall.png on infiltrated Hero.
Spy
3 Defender.png Defender Level 1: +50 Fortification FortificationSmall.png on city.
Level 2: +50 Fortification FortificationSmall.png on city.
Level 3: +100 Fortification FortificationSmall.png on city.
City
4 Thrifty.png Thrifty Level 1: -20% DustSmall.png on military upkeep.
Level 2: -20% DustSmall.png on military upkeep.
Army
4 FaceReader.png Face Reader Level 1: +15 security SecuritySmall.png on city.
Level 2: +15 security SecuritySmall.png on city.
City
4 InspirationalLeader.png Inspirational Leader Level 1: +5% FoodSmall.png on city, +5% IndustrySmall.png on city, +5% ScienceSmall.png on city, +5% DustSmall.png on city.
Level 2: +5% FoodSmall.png on city, +5% IndustrySmall.png on city, +5% ScienceSmall.png on city, +5% DustSmall.png on city.
Level 3: +10% FoodSmall.png on city, +10% IndustrySmall.png on city, +10% ScienceSmall.png on city, +10% DustSmall.png on city.
City
5 ColdOperator.png Cold Operator Level 1: No negative effects from winter. Any



Capacities[edit]

Icon Name Effect
AbilityLongRangedSmall.png Long Range Attack range of 4 tiles.
-1 morale Morale.png per adjacent enemey.
AbilityTechnoloverSmall.png Technolover +35% to the bonus provided by equipment made with the same resource as the holy resource (except for effects provided by capacities).
AbilityLastStandSmall.png Last Stand Comes back to life if any unit of its army is alive at the end of battle.
AbilityGeneralDefense2Small.png Army Defense Boost 2 +10 Defense DefenseIcon.png to the army.
+30% Defense DefenseIcon.png to the army.
ScienceBoost2Small.png Science Boost 2 +8 Science ScienceSmall.png per Hero's level on City.
+1% Science ScienceSmall.png per Hero's level on City.
Spying2.png Spying 2 Can infiltrate visible cities of other empires.
+6 Infiltration Point InfiltrationSmall.png per turn TurnSmall.png.
+4 XP per turn TurnSmall.png when infiltrated.
-50% DustSmall.png on Hero Upkeep when infiltrated.

Equipment Slots[edit]

Weapons[edit]

Armor[edit]

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