Baron Joslyn Deyval

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Baron Joslyn Deyval
Baron Joslyn Deyval.png
FactionIconSmall.png Faction BrokenLordsIcon.png Broken Lords
UnitSmall.png Unit Type Infantry.png Infantry
Base Attributes:
LifeIcon.png Life 128
AttackIcon.png Attack 34
InitiativeIcon.png Initiative 36
SpeedIcon.png Speed 4
DefenseIcon.png Defense 46
DamageIcon.png Damage 46
Ranged.png Range 1


Baron Joslyn Deyval is the starting hero for the Broken Lords.

Lore[edit]

Lycorn Manor lies at the foot of the Eastridge Marches, a critical border between the empire of the Broken Lords and the land bridge of the Burning Mountains that reaches the shores inhabited by the Necrophages. Warriors by nature and necessity, the Lycorns have a pivotal role in the defense of the empire. Joslyn, a third son, left to seek his fortune and soon found himself up to his gorget in fame and Necrophage blood.

Knighted for his acts on the field of Rilldell, he was made a baron by one thankful duke and soon reduced to outlawry by a less friendly one. Now turned mercenary, he is loved as much as he is feared as a leader of troops and winner of battles.

Deyval developed a reputation for battlefield ferocity, attacking with a certain mad glee. He grew to prefer long blades, which are better for keeping the claws and poisons of the Necrophages away from him. Though not in the least a religious man, he is known to recite some sort of phrase or prayer at the end of each successful battle - a mystery whose secret even his closest lieutenants have not unraveled.


Skill Tree[edit]

Broken Lords Skill Tree[edit]

Broken Lords skill tree.
Level Icon Name Effect Assignment
1 AquaticDust.png Aquatic Dust Level 1: +1 DustSmall.png on terrain with river.
Level 2: +2 DustSmall.png on terrain with river.
Level 3: +2 DustSmall.png on terrain with river.
City
2 DustDiviner.png Dust Diviner Level 1: +1 DustSmall.png on terrain with dust.
Level 2: +1 DustSmall.png on terrain with dust.
Level 3: +1 DustSmall.png on terrain with dust.
City
2 DistributedDefenses.png Distributed Defenses Level 1: +10% Defense DefenseIcon.png on units.
Level 2: +10% Defense DefenseIcon.png on units.
Level 3: +10% Defense DefenseIcon.png on units.
Army
3 MiningAuthority.png Mining Authority Level 1: +0.5 resource on deposit.
Level 2: +0.5 resource on deposit.
Level 3: +0.5 resource on deposit.
City
4 SiegeEngine.png Siege Engine Level 1: +2 Fortification Damage FortificationDamage.png per turn TurnSmall.png on units.
Level 2: +2 Fortification Damage FortificationDamage.png per turn TurnSmall.png on units.
Level 3: +4 Fortification Damage FortificationDamage.png per turn TurnSmall.png on units.
Army
5 DustTrickery.png Dust Trickery Level 1: +15% DustSmall.png on city.
Level 2: +15% DustSmall.png on city.
Level 3: +15% DustSmall.png on city.
City

Infantry Skill Tree[edit]

Infantry skill tree.
Level Icon Name Effect Assignment
1 StrengthoftheWild.png Strength of the Wild Level 1: +10 defense DefenseIcon.png on hero.
Level 2: +10 defense DefenseIcon.png on hero.
Level 3: +20% defense DefenseIcon.png on hero.
Army
2 IronTaskmaster.png Iron Taskmaster Level 1: +25 Life LifeIcon.png on units.
Level 2: +25 Life LifeIcon.png on units.
Level 3: +50 Life LifeIcon.png on units.
Army
3 ArmorEngineer.png Armor Engineer Level 1: +1 Extra accessory slot on hero. Army
4 GarbofBattle.png Garb of Battle Level 1: +5 defense DefenseIcon.png on units.
Level 2: +10 defense DefenseIcon.png on units.
Level 3: +10 defense DefenseIcon.png on units.
Army
4 RallyingCall.png Rallying Call Level 1: +2 Reinforcement positions on army. Army
5 IceintheVeins.png Ice in the Veins Level 1: Immunity to the movement reduction due to winter on army.
Immunity to the attribute reduction due to winter on army.
Level 2: +20% Defense DefenseIcon.png on hero.
Army

Common Skill Tree[edit]

Common skill tree.
Level Icon Name Effect Assignment
1 IndianaBones.png Indiana Bones Level 1: Reduces by 10% the odds to loot nothing after a search on ruins. Increases by 5% the odds to get loot or an event.
Level 2: Reduces by 10% the odds to loot nothing after a search on ruins. Increases by 5% the odds to get loot or an event.
Army
2 NoIdleHands.png No Idle Hands Level 1: +1 XP per turn on units.
Level 2: +1 XP per turn on units.
Level 3: +1 XP per turn on units.
Army
2 FastHealer.png Fast Healer Level 1: x2 recovery speed from the "Disabled" state on hero, -20% cost of the instant heal on hero.
Level 2: x2 recovery speed from the "Disabled" state on hero, -40% cost of the instant heal on hero.
Any
3 SiegeMentality.png Siege Mentality Level 1: +15% Attack on units when being involved in a siege.
Level 2: +15% Attack on units when being involved in a siege.
Army
3 LordoftheTrance.png Lord of the Trance Level 1: +5 InfiltrationSmall.png on infiltrated Hero.
Level 2: +5 InfiltrationSmall.png on infiltrated Hero.
Spy
3 Defender.png Defender Level 1: +50 Fortification FortificationSmall.png on city.
Level 2: +50 Fortification FortificationSmall.png on city.
Level 3: +100 Fortification FortificationSmall.png on city.
City
4 Thrifty.png Thrifty Level 1: -20% DustSmall.png on military upkeep.
Level 2: -20% DustSmall.png on military upkeep.
Army
4 FaceReader.png Face Reader Level 1: +15 security SecuritySmall.png on city.
Level 2: +15 security SecuritySmall.png on city.
City
4 InspirationalLeader.png Inspirational Leader Level 1: +5% FoodSmall.png on city, +5% IndustrySmall.png on city, +5% ScienceSmall.png on city, +5% DustSmall.png on city.
Level 2: +5% FoodSmall.png on city, +5% IndustrySmall.png on city, +5% ScienceSmall.png on city, +5% DustSmall.png on city.
Level 3: +10% FoodSmall.png on city, +10% IndustrySmall.png on city, +10% ScienceSmall.png on city, +10% DustSmall.png on city.
City
5 ColdOperator.png Cold Operator Level 1: No negative effects from winter. Any



Capacities[edit]

Icon Name Effect
AbilityDustCareSmall.png Dust Care Can be healed with dust.
AbilityLastStandSmall.png Last Stand Comes back to life if any unit of its army is alive at the end of battle.
AbilityGeneralDefense2Small.png Army Defense Boost 2 +10 Defense DefenseIcon.png to the army.
+30% Defense DefenseIcon.png to the army.
AbilityDustEfficiency2Small.png Dust Efficiency 2 +2 Dust DustSmall.png per PopulationSmall.png on city.
+1% Dust DustSmall.png per hero's level on city.
Spying2.png Spying 2 Can infiltrate visible cities of other empires.
+6 Infiltration Point InfiltrationSmall.png per turn TurnSmall.png.
+4 XP per turn TurnSmall.png when infiltrated.
-50% DustSmall.png on Hero Upkeep when infiltrated.

Equipment Slots[edit]

Weapons[edit]

Armor[edit]