Lycorn Manor lies at the foot of the Eastridge Marches, a critical border between the empire of the Broken Lords and the land bridge of the Burning Mountains that reaches the shores inhabited by the Necrophages. Warriors by nature and necessity, the Lycorns have a pivotal role in the defense of the empire. Joslyn, a third son, left to seek his fortune and soon found himself up to his gorget in fame and Necrophage blood.
Knighted for his acts on the field of Rilldell, he was made a baron by one thankful duke and soon reduced to outlawry by a less friendly one. Now turned mercenary, he is loved as much as he is feared as a leader of troops and winner of battles.
Deyval developed a reputation for battlefield ferocity, attacking with a certain mad glee. He grew to prefer long blades, which are better for keeping the claws and poisons of the Necrophages away from him. Though not in the least a religious man, he is known to recite some sort of phrase or prayer at the end of each successful battle - a mystery whose secret even his closest lieutenants have not unraveled.
Skill Tree[]
Broken Lords Skill Tree[]
Level
Icon
Name
Effect
Assignment
1
Aquatic Dust
Level 1: +1 on terrain with river. Level 2: +2 on terrain with river. Level 3: +2 on terrain with river.
City
2
Dust Diviner
Level 1: +1 on terrain with dust. Level 2: +1 on terrain with dust. Level 3: +1 on terrain with dust.
City
2
Distributed Defenses
Level 1: +10% Defense on units. Level 2: +10% Defense on units. Level 3: +10% Defense on units.
Army
3
Mining Authority
Level 1: +0.5 resource (Strategic and Luxury ) on deposit. Level 2: +0.5 resource (Strategic and Luxury ) on deposit. Level 3: +0.5 resource (Strategic and Luxury ) on deposit.
City
4
Siege Engine
Level 1: +2 Fortification Damage per turn on units. Level 2: +2 Fortification Damage per turn on units. Level 3: +4 Fortification Damage per turn on units.
Army
5
Dust Trickery
Level 1: +15% on city. Level 2: +15% on city. Level 3: +15% on city.
City
Infantry Skill Tree[]
Level
Icon
Name
Effect
Assignment
1
Strength of the Wild
Level 1: +10 defense on hero. Level 2: +10 defense on hero. Level 3: +20% defense on hero.
Army
2
Iron Taskmaster
Level 1: +25 Life on units. Level 2: +25 Life on units. Level 3: +50 Life on units.
Army
3
Armor Engineer
Level 1: +1 Extra accessory slot on hero.
Army
4
Garb of Battle
Level 1: +5 defense on units. Level 2: +10 defense on units. Level 3: +10 defense on units.
Army
4
Rallying Call
Level 1: +2 Reinforcement positions on army.
Army
5
Ice in the Veins
Level 1: Immunity to the movement reduction due to winter on army. Immunity to the attribute reduction due to winter on army. Level 2: +20% Defense on hero.
Army
Common Skill Tree[]
Level
Icon
Name
Effect
Assignment
1
Indiana Bones
Level 1: Reduces by 10% the odds to loot nothing after a search on ruins. Increases by 5% the odds to get loot or an event. Level 2: Reduces by 10% the odds to loot nothing after a search on ruins. Increases by 5% the odds to get loot or an event.
Army
2
No Idle Hands
Level 1: +1 XP per turn on units. Level 2: +1 XP per turn on units. Level 3: +1 XP per turn on units.
Army
2
Fast Healer
Level 1: x2 recovery speed from the "Disabled" state on hero, -20% cost of the instant heal on hero. Level 2: x2 recovery speed from the "Disabled" state on hero, -40% cost of the instant heal on hero.
Any
3
Siege Mentality
Level 1: +15% Attack on units when being involved in a siege. Level 2: +15% Attack on units when being involved in a siege.
Army
3
Lord of the Trance
Level 1: +5 on infiltrated Hero. Level 2: +5 on infiltrated Hero.
Spy
3
Defender
Level 1: +50 Fortification on city. Level 2: +50 Fortification on city. Level 3: +100 Fortification on city.
City
4
Thrifty
Level 1: -20% on military upkeep. Level 2: -20% on military upkeep.
Army
4
Face Reader
Level 1: +15 security on city. Level 2: +15 security on city.
City
4
Inspirational Leader
Level 1: +5% on city, +5% on city, +5% on city, +5% on city. Level 2: +5% on city, +5% on city, +5% on city, +5% on city. Level 3: +10% on city, +10% on city, +10% on city, +10% on city.
City
5
Cold Operator
Level 1: No negative effects from winter.
Any
Capacities[]
Icon
Name
Effect
Dust Care
Can be healed with dust.
Last Stand
Comes back to life if any unit of its army is alive at the end of battle.
Army Defense Boost 2
+10 Defense to the army. +30% Defense to the army.
Dust Efficiency 2
+2 Dust per on city. +1% Dust per hero's level on city.
Spying 2
Can infiltrate visible cities of other empires. +6 Infiltration Point per turn . +4 XP per turn when infiltrated. -50% on Hero Upkeep when infiltrated.