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Boarding Vessel (Technology)

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Boarding Vessel (Technology)
Boarding Vessel.png
Faction FactionIconSmall.png All
Obtained ResearchIcon.png Research Era I
Category MilitaryIcon.png Military
Type UnitSmall.png Unit Model
Focus InterceptorIconSmall.png Interceptor
Effects:
Unlocks the Boarding Vessel for construction in coastal cities.

An Era I technology that unlocks the Boarding Vessel for construction.


Boarding Vessel
Faction: FactionIconSmall.png All
Obtained: ResearchIcon.png Era I
Unit Type: InterceptorIconSmall.png Interceptor
Costs: 30 IndustrySmall.png
10 DustSmall.png
Base Attributes:
LifeIcon.png Life 68 SpeedIcon.png Speed 6
AttackIcon.png Attack 24 DefenseIcon.png Defense 36
InitiativeIcon.png Initiative 26 DamageIcon.png Damage 36
Ranged.png Range 1 SightIcon.png Sight 3
Boarding Vessel.png This unit is designed to carry troops that attack enemy ships.

A city must have at least one exploited sea or lake tile where the Boarding Vessel will spawn upon completion, which is normally designated by a movable Anchor icon in the city screen. If there is a naval army on that tile owned by the owner of the city with room for more units, the Boarding Vessel will automatically be merged into that army upon completion. If the designated tile is occupied by an army with no more room, an enemy naval army, a transport ship, or a tile of ice shelf during winter, the Boarding Vessel will spawn on the nearest available exploited sea or lake tile. If there are no available sea or lake tiles, construction of the Boarding Vessel cannot be completed.

Lore[edit]

This unit is designed to carry troops that attack enemy ships.