Cannery

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Cannery
Cannery.png
Faction FactionIconSmall.png All except Broken Lords
Obtained ResearchIcon.png Research Era IV
Type Stockpile.png Stockpile
Focus FoodSmall.png Food
Effects:
Creates FoodSmall.png stockpiles.
Not instant and needs to be activated in the empire screen.
Will not be effective if a Settler unit is under construction.
+1600 FoodSmall.png on City.
Costs:
IndustrySmall.png Production 2500 IndustrySmall.png (2000 IndustrySmall.png with ELCP)


A repeatable construction that is obtained from the Organized Labor technology in Era IV. Completion of the construction produces one Food Stockpile. The Broken Lords are unable to utilize this construction.

If the Era III technology Unskilled Labor has been unlocked, the Cannery will replace the Smokehouse construction. If Unskilled Labor is unlocked after Organized Labor, the Cannery will not be replaced by the Smokehouse construction.

Lore[edit]

Using more advanced industrial tools and materials, food is now heated and sealed in cans and bottles, permitting a much greater saving of foodstocks.