Commander Irjsko Lasmak

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Commander Irjsko Lasmak
Commander Irjsko Lasmak.png
FactionIconSmall.png Faction MezariSmall.png Mezari
UnitSmall.png Unit Type Ranged.png Ranged
Base Attributes:
LifeIcon.png Life 92
AttackIcon.png Attack 40
InitiativeIcon.png Initiative 18
SpeedIcon.png Speed 4
DefenseIcon.png Defense 30
DamageIcon.png Damage 34
Ranged.png Range 4


Lore[edit]

Another ambitious and talented child from a family with a long history of producing them, Irjsko rose easily through the ranks of the Mezari security forces. Though the Mezari had only recently fallen to Auriga, she felt at home in the caverns of their subterranean holding where her natural curiosity made her a valuable explorer and forager. In teams or alone she was famous for extending the mapped space of the Mezari nation and vastly improving their understanding of the underworld realm to which they were still adapting. It was during a solo scouting expedition - the sort of thing she did regularly to keep from getting bored - that Irjsko discovered a new and evidently well-maintained hatch that led out to the unknown and reputedly lethal surface of Auriga. Curious and suspicious, she staked it out and soon discovered a horrifying secret: A band of renegade scientists and ideologues called the Eugenicists were testing survival technology on living subjects. Sneaking from that door to deep down in their labs and living spaces, Irjsko spent several rage-filled days detailing everything about the operation. It was during one of the surface expeditions that she met a kindred soul, Bayari Kulaa, a test subject with a will of iron and a taste for revenge. While those days have never formally been recorded, and Irjsko's records of the operation, though precise, were sparse, the passion with which she spoke of the Eugenicists and their subjects indicates that her relationship with Kulaa was more than just sisters in arms.

Soon after, Irjsko left the lab area to make her report and return with the troops. However, in the time she was gone the lab and everyone in or near it disappeared after a series of murderous - and carefully-planned - fires. Irjsko made many subsequent trips to the surface, relentlessly tracking Kulaa and her companions. Her attitude changed drastically, and any stragglers they found were dealt with ruthlessly. Nevertheless Irjsko's career continued to rise, and she held many top posts in the Mezari society. But she was never the same after the Eugenicists incident, forever a colder and grimmer warrior.


Skill Tree[edit]

Vaulters Skill Tree[edit]

Vaulters skill tree.
Level Icon Name Effect Assignment
1 AlchemicalGenius.png Alchemical Genius Level 1: +2 ScienceSmall.png on city center. +2 ScienceSmall.png on district.
Level 2: +2 ScienceSmall.png on city center. +2 ScienceSmall.png on district.
Level 3 +2 ScienceSmall.png on city center. +2 ScienceSmall.png on district.
City
2 EscapeArtist.png Escape Artist Level 1: Allows the hero to leave besieged cities. Any
2 ThickSkinned.png Thick Skinned Level 1: +15 Defense DefenseIcon.png on hero.
Level 2:+20 Defense DefenseIcon.png on hero.
Level 3: +20 Defense DefenseIcon.png on hero.
Army
3 SubterraneanNetworker.png Subterranean Networker Level 1: +4 fortification recovery FortificationSmall.png per turn on city.
Level 2: +8 fortification recovery FortificationSmall.png per turn on city.
Level 3 +8 fortification recovery FortificationSmall.png per turn on city.
City
4 TunnelRat.png Tunnel Rat Level 1: No blockade penalty on FIDS City
5 MechanicalExhibitionist.png Mechanical Exhibitionist Level 1: +1 ScienceSmall.png per trade route. +50% ScienceSmall.png on city trade routes.
Level 2: +1 ScienceSmall.png per trade route. +50% ScienceSmall.png on city trade routes.
Level 3: +2 ScienceSmall.png per trade route. +100% ScienceSmall.png on city trade routes.
City

Ranged Skill Tree[edit]

Ranged skill tree.
Level Icon Name Effect Assignment
1 AgileMover.png Agile Mover Level 1: +1 SpeedIcon.png movement on units.
Level 2: +1 SpeedIcon.png movement on units.
Army
2 Farsighted.png Farsighted Level 1: +1 vision on army. Army
3 SpareQuiver.png Spare Quiver Level 1: +1 extra accessory slot on hero. Army
4 StaggeredBlows.png Staggered Blows Level 1: +12 AttackIcon.png attack on units.
Level 2: +12 AttackIcon.png attack on units.
Level 3: +26 AttackIcon.pngattack on units.
Army
4 PerfectlyBalanced.png Perfectly Balanced Level 1: +1 Range in battle on ranged units. Army
5 ArtisansEye.png Artisan's Eye Level 1: +15 DamageIcon.png Damage on units.
Level 2: +10% DamageIcon.png Damage on units.
Level 3: +10% DamageIcon.png Damage on units.
Army

Common Skill Tree[edit]

Common skill tree.
Level Icon Name Effect Assignment
1 IndianaBones.png Indiana Bones Level 1: Reduces by 10% the odds to loot nothing after a search on ruins. Increases by 5% the odds to get loot or an event.
Level 2: Reduces by 10% the odds to loot nothing after a search on ruins. Increases by 5% the odds to get loot or an event.
Army
2 NoIdleHands.png No Idle Hands Level 1: +1 XP per turn on units.
Level 2: +1 XP per turn on units.
Level 3: +1 XP per turn on units.
Army
2 FastHealer.png Fast Healer Level 1: x2 recovery speed from the "Disabled" state on hero, -20% cost of the instant heal on hero.
Level 2: x2 recovery speed from the "Disabled" state on hero, -40% cost of the instant heal on hero.
Any
3 SiegeMentality.png Siege Mentality Level 1: +15% Attack on units when being involved in a siege.
Level 2: +15% Attack on units when being involved in a siege.
Army
3 LordoftheTrance.png Lord of the Trance Level 1: +5 InfiltrationSmall.png on infiltrated Hero.
Level 2: +5 InfiltrationSmall.png on infiltrated Hero.
Spy
3 Defender.png Defender Level 1: +50 Fortification FortificationSmall.png on city.
Level 2: +50 Fortification FortificationSmall.png on city.
Level 3: +100 Fortification FortificationSmall.png on city.
City
4 Thrifty.png Thrifty Level 1: -20% DustSmall.png on military upkeep.
Level 2: -20% DustSmall.png on military upkeep.
Army
4 FaceReader.png Face Reader Level 1: +15 security SecuritySmall.png on city.
Level 2: +15 security SecuritySmall.png on city.
City
4 InspirationalLeader.png Inspirational Leader Level 1: +5% FoodSmall.png on city, +5% IndustrySmall.png on city, +5% ScienceSmall.png on city, +5% DustSmall.png on city.
Level 2: +5% FoodSmall.png on city, +5% IndustrySmall.png on city, +5% ScienceSmall.png on city, +5% DustSmall.png on city.
Level 3: +10% FoodSmall.png on city, +10% IndustrySmall.png on city, +10% ScienceSmall.png on city, +10% DustSmall.png on city.
City
5 ColdOperator.png Cold Operator Level 1: No negative effects from winter. Any



Capacities[edit]

Icon Name Effect
AbilityLongRangedSmall.png Long Range Attack range of 4 tiles.
-1 morale Morale.png per adjacent enemey.
AbilityTechnoloverSmall.png Technolover +35% to the bonus provided by equipment made with the same resource as the holy resource (except for effects provided by capacities).
AbilityLastStandSmall.png Last Stand Comes back to life if any unit of its army is alive at the end of battle.
ArmyVisionRangeBoost1.png Army Vision Range Boost 1 +1 Vision Range SightIcon.png to the army.
AbilityScienceEfficiency3Small.png Science Efficiency 3 +4 Science ScienceSmall.png per PopulationSmall.png on city.
+1% Science ScienceSmall.png per hero's level on city.
Spying2.png Spying 2 Can infiltrate visible cities of other empires.
+6 Infiltration Point InfiltrationSmall.png per turn TurnSmall.png.
+4 XP per turn TurnSmall.png when infiltrated.
-50% DustSmall.png on Hero Upkeep when infiltrated.

Equipment Slots[edit]

Weapons[edit]

Armor[edit]

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