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Dust

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Dust (
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) is a FIDSI resource used by all empires to purchase items in the marketplace, buy out city production, and maintain units, heroes, and city improvements. The Broken Lords additionally use it as a replacement for Food to generate population units.

Upkeep[edit | edit source]

Units cost 1
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to maintain per turn per level. Each army costs additional
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to maintain per turn equal to the maximum number of unit slots. Each city improvement costs
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to maintain per turn.

Buyout[edit | edit source]

Productions can be bought out (i.e. completed in 1 turn with the remaining
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cost being paid for) for
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. The cost for doing so is equal to (remaining
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cost)1.2

Retrofit[edit | edit source]

Units within their own territory can be retrofitted to their most recent version.

(0.75 *
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cost)1.1

Generation[edit | edit source]

Per
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[edit | edit source]

Source
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per
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Conditions Unlock
Base 4 - -
Dust Depository 4 - Era 3 improvement
Imperial News Network 2 On Happy Era 5 improvement
Economy and Population 1 3 - Empire Plan
The maximum with only improvements and Empire Plan is 13
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per
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.

On tiles[edit | edit source]

Source
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Conditions Unlock
Dust Dredger 2 On river in summer Era 1 Improvement
Dust Filtration 3 On water in summer Era 1 Improvement
Dust Revitalizer 5 On dust Era 5 improvement

Percentage modifiers[edit | edit source]

Source
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Conditions Unlock
Empire Mint +15% - Era 1 improvement
Central Market +10% On Ecstatic Era 2 improvement
Dust Refinery +30% - Era 3 improvement
Town Criers +40% - Era 5 improvement
Dust-Driven Distillery +100% - Era 6 technology
Economy and Population 4 +25% - Empire Plan

Broken Lords[edit | edit source]

The Broken Lords use
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to buy population instead of growing using
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. The cost is:
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cost of +1
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= 50 * (city
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)1.1 + 2 * (empire
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)1.1
Resources
Basic Resources (FIDSI) Food
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- Industry
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- Dust
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- Science
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- Influence
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Strategic Resources
Luxury Resources