Eslek Tarosh

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Eslek Tarosh
Eslek Tarosh.png
FactionIconSmall.png Faction MinorFactionIconSmall.png Haunts
UnitSmall.png Unit Type Flying.png Flying
Base Attributes:
LifeIcon.png Life 128
AttackIcon.png Attack 36
InitiativeIcon.png Initiative 12
SpeedIcon.png Speed 6
DefenseIcon.png Defense 26
DamageIcon.png Damage 40
Ranged.png Range 1
SightIcon.png Sight 4

Eslek Tarosh was added in the January 20, 2014 Patch patch.

Lore[edit]

This lone figure, only seen on The Day of the Awakening, has been observed and discussed for centuries. Alternatively viewed as a demon or a god, it appear at many ruins across Auriga in the space of a single day. No one can say if it travels via magic or some lost art of the Endless, or if it is one spirit with many incarnations. All that can be said is that this thing - also known as Valtaros, the Gleaming One, and the Blue Devil - is powerful, mysterious, and well-versed in the lore of the Endless.


Skill Tree[edit]

Haunts Skill Tree[edit]

Haunts skill tree
Level Icon Name Effect Assignment
1 AlchemicalGenius.png Alchemical Genius Level 1: +2 ScienceSmall.png on city center. +2 ScienceSmall.png on district.
Level 2: +2 ScienceSmall.png on city center. +2 ScienceSmall.png on district.
Level 3 +2 ScienceSmall.png on city center. +2 ScienceSmall.png on district.
City
2 WisdomOfAges.png Wisdom of Ages Level 1: +3 ScienceSmall.png on terrain with Ruins.
Level 2: +3 ScienceSmall.png on terrain with Ruins.
Level 3: +4 ScienceSmall.png on terrain with Ruins.
City
3 PerfectTiming.png Perfect Timing Level 1: +5 Initiative InitiativeIcon.png on hero.
Level 2:+7 Initiative InitiativeIcon.png on hero.
Level 3: +15% Initiative InitiativeIcon.png on hero.
Army
4 SepulcherSickness.png Sepulcher Sickness Level 1: Adds the Disease capacity on hero Army
4 ColdFusion.png Cold Fusion Level 1:+30% ScienceSmall.png on city during Winter.
Level 2:+30% ScienceSmall.png on city during Winter.
City
5 EnergizedLightning.png Energized Lightning Level 1: Adds the Chain Lightning Boost 1 capacity on hero
Level 2: Adds the Chain Lightning Boost 2 capacity on hero
Army


Flying Skill Tree[edit]

Flying skill tree.
Level Icon Name Effect Assignment
1 PracticedStrike.png Practiced Strike Level 1: +5 Initiative InitiativeIcon.png on units.
Level 2: +7 Initiative InitiativeIcon.png on units.
Level 3: +15% Initiative InitiativeIcon.png on units.
Army
2 FlightMaster.png Flight Master Level 1: +2 SpeedIcon.png on flying unit.
Level 2: +2 SpeedIcon.png on flying unit.
Army
3 StrikeFromAbove.png Strike from Above Level 1: +5 Damage DamageIcon.png on hero.
Level 2: +7 Damage DamageIcon.png on hero.
Level 3: +15% Damage DamageIcon.png on hero.
Army
3 AerialView.png Aerial View Level 1: +2 Fortification Damage FortificationDamage.png per turn TurnSmall.png on units.
Level 2: +2 Fortification Damage FortificationDamage.png per turn TurnSmall.png on units.
Level 3: +4 Fortification Damage FortificationDamage.png per turn TurnSmall.png on units.
Army
4 ArmorErgonomics.png Armor Ergonomics Level 1: +1 Extra accessory slot on hero. Any
5 BattlePerspective.png Battle Perspective Level 1: +5 Damage DamageIcon.png on units.
Level 2: +10 Damage DamageIcon.png on units.
Level 3: +15 Damage DamageIcon.png on units.
Army

Common Skill Tree[edit]

Common skill tree.
Level Icon Name Effect Assignment
1 IndianaBones.png Indiana Bones Level 1: Reduces by 10% the odds to loot nothing after a search on ruins. Increases by 5% the odds to get loot or an event.
Level 2: Reduces by 10% the odds to loot nothing after a search on ruins. Increases by 5% the odds to get loot or an event.
Army
2 NoIdleHands.png No Idle Hands Level 1: +1 XP per turn on units.
Level 2: +1 XP per turn on units.
Level 3: +1 XP per turn on units.
Army
2 FastHealer.png Fast Healer Level 1: x2 recovery speed from the "Disabled" state on hero, -20% cost of the instant heal on hero.
Level 2: x2 recovery speed from the "Disabled" state on hero, -40% cost of the instant heal on hero.
Any
3 SiegeMentality.png Siege Mentality Level 1: +15% Attack on units when being involved in a siege.
Level 2: +15% Attack on units when being involved in a siege.
Army
3 LordoftheTrance.png Lord of the Trance Level 1: +5 InfiltrationSmall.png on infiltrated Hero.
Level 2: +5 InfiltrationSmall.png on infiltrated Hero.
Spy
3 Defender.png Defender Level 1: +50 Fortification FortificationSmall.png on city.
Level 2: +50 Fortification FortificationSmall.png on city.
Level 3: +100 Fortification FortificationSmall.png on city.
City
4 Thrifty.png Thrifty Level 1: -20% DustSmall.png on military upkeep.
Level 2: -20% DustSmall.png on military upkeep.
Army
4 FaceReader.png Face Reader Level 1: +15 security SecuritySmall.png on city.
Level 2: +15 security SecuritySmall.png on city.
City
4 InspirationalLeader.png Inspirational Leader Level 1: +5% FoodSmall.png on city, +5% IndustrySmall.png on city, +5% ScienceSmall.png on city, +5% DustSmall.png on city.
Level 2: +5% FoodSmall.png on city, +5% IndustrySmall.png on city, +5% ScienceSmall.png on city, +5% DustSmall.png on city.
Level 3: +10% FoodSmall.png on city, +10% IndustrySmall.png on city, +10% ScienceSmall.png on city, +10% DustSmall.png on city.
City
5 ColdOperator.png Cold Operator Level 1: No negative effects from winter. Any



Capacities[edit]

Icon Name Effect
AbilityDiseaseImmunitySmall.png Disease Immunity Provides immunity against any Disease or Parasitism
AbilityChainLightningSmall.png Chain Lightning Overrides the default attack only.
Does not work against unit with fortification.
Deals normal damage to the initial target, and 20% to opponents adjacent to the target.
The 20% damage is spread from unit to adjacent unit.
AbilitySlow1Small.png Slow 1 -1 battle Movement BattleSpeedSmall.png
AbilityFlySmall.png Fly Can fly over ridges and cliffs.
Ignores line of sight.
AbilityScienceBoost1Small.png Science Boost 1 +4 Science ScienceSmall.png per hero's level on city.
+1% Science ScienceSmall.png per hero's level on city.
AbilityGeneralHealth1Small.png Army Health Boost 1 +15 Life LifeIcon.png to the army
+5% Life LifeIcon.png to the army.
AbilityLastStandSmall.png Last Stand Comes back to life if any unit of its army is alive at the end of battle.
Spying2.png Spying 2 Can infiltrate visible cities of other empires.
+6 Infiltration Point InfiltrationSmall.png per turn TurnSmall.png.
+4 XP per turn TurnSmall.png when infiltrated.
-50% DustSmall.png on Hero Upkeep when infiltrated.

Equipment Slots[edit]

Weapons[edit]

Armor[edit]