Feeds on Bones

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Feeds on Bones
Feeds on Bones.png
FactionIconSmall.png Faction NecrophagesIcon.png Necrophages
UnitSmall.png Unit Type Infantry.png Infantry
Base Attributes:
LifeIcon.png Life 164
AttackIcon.png Attack 40
InitiativeIcon.png Initiative 24
SpeedIcon.png Speed 4
DefenseIcon.png Defense 34
DamageIcon.png Damage 28
Ranged.png Range 1


Feeds on Bones is the starting hero for the Necrophages.

Lore[edit]

The lone survivor of the Vaulter massacre of the Necrophage nest known as The Dark Maze, Feeds on Bones gained his name as he gnawed on the remains of his dead comrades, too weak from the battle to forage elsewhere. Through his slow recuperation his rage burned brighter and brighter, until one day in its incandescence he struck out of his birthplace, seeking vengeance. Death would have been inevitable if not for the Dust infection that resulted from the Vaulter auto-defenses. With his newfound intelligence, Feeds on Bones backed away to live the life of a mercenary for hire.



Skill Tree[edit]

Necrophages Skill Tree[edit]

Necrophages skill tree.
Level Icon Name Effect Assignment
1 NecroticAgriculture.png Necrotic Agriculture Level 1: +8 FoodSmall.png on city.
Level 2: +8 FoodSmall.png on city.
Level 3: +14 FoodSmall.png on city.
City
2 SlaveDriver.png Slave Driver Level 1: +12% Unit IndustrySmall.png cost reduction on city.
Level 2: +12% Unit IndustrySmall.png cost reduction on city.
City
3 RoadsidePicnic.png Roadside Picnic Level 1: +5% Health regen LifeIcon.png in owned region on army. +5% Health regen LifeIcon.png in allied region on army.
Level 2: +5% Health regen LifeIcon.png in owned region on army. +5% Health regen LifeIcon.png in allied region on army.
Level 3: +5% Health regen LifeIcon.png in owned region on army. +5% Health regen LifeIcon.png in allied region on army.
Army
3 CadaverousPesticides.png Cadaverous Pesticides Level 1: +15% FoodSmall.png on city.
Level 2: +15% FoodSmall.png on city.
Level 3: +15% FoodSmall.png on city.
City
4 BerserkerPheromone.png Berserker Pheromone Level 1: +25% Attack AttackIcon.png on hero. Army
5 IronConstitution.png Iron Constitution Level 1: +5% Health regen LifeIcon.png in owned region on army. +5% Health regen LifeIcon.png in allied region on army. +5% Health regen LifeIcon.png in non-allied region on army.
Level 2: +5% Health regen LifeIcon.png in owned region on army. +5% Health regen LifeIcon.png in allied region on army. +5% Health regen LifeIcon.png in non-allied region on army.
Level 3: +5% Health regen LifeIcon.png in owned region on army. +5% Health regen LifeIcon.png in allied region on army. +5% Health regen LifeIcon.png in non-allied region on army.
Army

Infantry Skill Tree[edit]

Infantry skill tree.
Level Icon Name Effect Assignment
1 StrengthoftheWild.png Strength of the Wild Level 1: +10 defense DefenseIcon.png on hero.
Level 2: +10 defense DefenseIcon.png on hero.
Level 3: +20% defense DefenseIcon.png on hero.
Army
2 IronTaskmaster.png Iron Taskmaster Level 1: +25 Life LifeIcon.png on units.
Level 2: +25 Life LifeIcon.png on units.
Level 3: +50 Life LifeIcon.png on units.
Army
3 ArmorEngineer.png Armor Engineer Level 1: +1 Extra accessory slot on hero. Army
4 GarbofBattle.png Garb of Battle Level 1: +5 defense DefenseIcon.png on units.
Level 2: +10 defense DefenseIcon.png on units.
Level 3: +10 defense DefenseIcon.png on units.
Army
4 RallyingCall.png Rallying Call Level 1: +2 Reinforcement positions on army. Army
5 IceintheVeins.png Ice in the Veins Level 1: Immunity to the movement reduction due to winter on army.
Immunity to the attribute reduction due to winter on army.
Level 2: +20% Defense DefenseIcon.png on hero.
Army

Common Skill Tree[edit]

Common skill tree.
Level Icon Name Effect Assignment
1 IndianaBones.png Indiana Bones Level 1: Reduces by 10% the odds to loot nothing after a search on ruins. Increases by 5% the odds to get loot or an event.
Level 2: Reduces by 10% the odds to loot nothing after a search on ruins. Increases by 5% the odds to get loot or an event.
Army
2 NoIdleHands.png No Idle Hands Level 1: +1 XP per turn on units.
Level 2: +1 XP per turn on units.
Level 3: +1 XP per turn on units.
Army
2 FastHealer.png Fast Healer Level 1: x2 recovery speed from the "Disabled" state on hero, -20% cost of the instant heal on hero.
Level 2: x2 recovery speed from the "Disabled" state on hero, -40% cost of the instant heal on hero.
Any
3 SiegeMentality.png Siege Mentality Level 1: +15% Attack on units when being involved in a siege.
Level 2: +15% Attack on units when being involved in a siege.
Army
3 LordoftheTrance.png Lord of the Trance Level 1: +5 InfiltrationSmall.png on infiltrated Hero.
Level 2: +5 InfiltrationSmall.png on infiltrated Hero.
Spy
3 Defender.png Defender Level 1: +50 Fortification FortificationSmall.png on city.
Level 2: +50 Fortification FortificationSmall.png on city.
Level 3: +100 Fortification FortificationSmall.png on city.
City
4 Thrifty.png Thrifty Level 1: -20% DustSmall.png on military upkeep.
Level 2: -20% DustSmall.png on military upkeep.
Army
4 FaceReader.png Face Reader Level 1: +15 security SecuritySmall.png on city.
Level 2: +15 security SecuritySmall.png on city.
City
4 InspirationalLeader.png Inspirational Leader Level 1: +5% FoodSmall.png on city, +5% IndustrySmall.png on city, +5% ScienceSmall.png on city, +5% DustSmall.png on city.
Level 2: +5% FoodSmall.png on city, +5% IndustrySmall.png on city, +5% ScienceSmall.png on city, +5% DustSmall.png on city.
Level 3: +10% FoodSmall.png on city, +10% IndustrySmall.png on city, +10% ScienceSmall.png on city, +10% DustSmall.png on city.
City
5 ColdOperator.png Cold Operator Level 1: No negative effects from winter. Any



Capacities[edit]

Icon Name Effect
Fast1.png Fast 1 +1 battle movement BattleSpeedSmall.png.
AbilityDiseaseImmunitySmall.png Disease Immunity Provides immunity against any Disease or Parasitism
AbilityLastStandSmall.png Last Stand Comes back to life if any unit of its army is alive at the end of battle.
AbilitySlaverySmall.png Slavery Increases the "per PopulationSmall.png" value for Food FoodSmall.png and Industry IndustrySmall.png for each pacified village VillageIcon.png.
AbilityGeneralAttack1Small.png Army Attack Boost 1 +5 Attack AttackIcon.png to the army
+15% Attack AttackIcon.png to the army.
AbilitySpying1Small.png Spying 1 Can infiltrate visible Cities of other Empires
+4 Infiltration point InfiltrationSmall.png per turn TurnSmall.png
+4 XP per turn TurnSmall.png when infiltrated
-40% DustSmall.png on Hero upkeep when infiltrated

Equipment Slots[edit]

Weapons[edit]

Armor[edit]