Endless Legend Wiki
Advertisement
Grand Cleric Akuma
Grand Cleric Akuma
FactionIconSmall Faction KapakuIcon Kapaku
UnitSmall Unit Type Cavalry Cavalry
Base Attributes:
LifeIcon Life 122
AttackIcon Attack 35
InitiativeIcon Initiative 27
SpeedIcon Speed 6
DefenseIcon Defense 32
DamageIcon Damage 34
Ranged Range 1


Lore[]

Akuma is an unlikely Kapaku hero. The seventh-born of a prominent shaman from the Akamai School of Alchemists, Akuma spent his childhood living under the shadow of his mother's, and more pertinently, his older sibling's achievements. A clumsy craftsman with a poor grasp of the theories of Dust alchemy, Akuma's life was one of wretched shame until the day of the Endless's arrival. Already aware of the machines' threat to the Kapaku's ash and stone civilization, Akuma used his family connections to create a political platform that cast the Concrete Endless as the Kapaku's divine saviors, quickly establishing a populist following as his faith bore fruit. Instrumental in founding the Temple of Our Saviors, Grand Cleric Akuma is a natural orator who now wields great power among his people.


Skill Tree[]

Kapaku Skill Tree[]

KapakuSkillTree

Kapaku skill tree.

Level Icon Name Effect Assignment
1 Volcanology Volcanology Level 1: +1 ScienceSmall on Volcanic terrain.
Level 2: +1 DustSmall on Volcanic terrain.
City
2 HeatoftheHearth Heat of the Hearth Level 1: +2 Approval ApprovalSmall for city center and expansions on Volcanic terrain.
Level 2: +2 Approval ApprovalSmall for city center and expansions on Volcanic terrain. With ELCP: +2 FoodSmall for city center and expansions on Volcanic terrain.
City
3 BlazingIngenuity Blazing Ingenuity Level 1: +10% ScienceSmall on city.
Level 2: +10% ScienceSmall on city.
Level 3: +10% ScienceSmall on city.
City
3 ReclamationGenius Reclamation Genius Level 1: Reduces Dust cost of retrofit by 25%.
Level 2: Gives the hero the Portable Forge ability, to allow army units to retrofit and the hero to re-equip in enemy and neutral territory, for 1 turn TurnSmall.
Army
4 GeomanticWiles Geomantic Wiles Level 1: +1 resource on Strategic Resource StrategicIcon deposit.
Level 2: +1 resource on Strategic Resource StrategicIcon deposit.
City
5 Bloodboiler Bloodboiler Level 1: +50% Attack AttackIcon on units during Dust Eclipse.
Level 2: +50% Attack AttackIcon on units during Dust Eclipse.
Army

Cavalry Skill Tree[]

CavalrySkillTree

Cavalry skill tree.

Level Icon Name Effect Assignment
1 BattlefieldVantage Battlefield Vantage Level 1: +3 Attack AttackIcon on units
Level 2: +3 Attack AttackIcon on units
Level 3: +15% Attack AttackIcon on units
Army
2 AgileMover Agile Mover Level 1: +1 SpeedIcon on units
Level 2: +1 SpeedIcon on units
Army
3 SaddleUp Saddle Up Level 1: +1 Extra accessory slot on hero Army
4 PracticedStrike Practiced Strike Level 1: +5 Initiative InitiativeIcon on units
Level 2: +7 Initiative InitiativeIcon on units
Level 3: +15% Initiative InitiativeIcon on units
Army
4 HighStrike High Strike Level 1: +5 Damage DamageIcon on hero
Level 2: +5 Damage DamageIcon on hero
Level 3: +15% Damage DamageIcon on hero
Army
5 StirringDragoon Stirring Dragoon Level 1: +1 Morale Morale on units
Level 2: +1 Morale Morale on units
Army

Common Skill Tree[]

CommonSkillTree

Common skill tree.

Level Icon Name Effect Assignment
1 IndianaBones Indiana Bones Level 1: Reduces by 10% the odds to loot nothing after a search on ruins. Increases by 5% the odds to get loot or an event.
Level 2: Reduces by 10% the odds to loot nothing after a search on ruins. Increases by 5% the odds to get loot or an event.
Army
2 NoIdleHands No Idle Hands Level 1: +1 XP per turn on units.
Level 2: +1 XP per turn on units.
Level 3: +1 XP per turn on units.
Army
2 FastHealer Fast Healer Level 1: x2 recovery speed from the "Disabled" state on hero, -20% cost of the instant heal on hero.
Level 2: x2 recovery speed from the "Disabled" state on hero, -40% cost of the instant heal on hero.
Any
3 SiegeMentality Siege Mentality Level 1: +15% Attack on units when being involved in a siege.
Level 2: +15% Attack on units when being involved in a siege.
Army
3 LordoftheTrance Lord of the Trance Level 1: +5 InfiltrationSmall on infiltrated Hero.
Level 2: +5 InfiltrationSmall on infiltrated Hero.
Spy
3 Defender Defender Level 1: +50 Fortification FortificationSmall on city.
Level 2: +50 Fortification FortificationSmall on city.
Level 3: +100 Fortification FortificationSmall on city.
City
4 Thrifty Thrifty Level 1: -20% DustSmall on military upkeep.
Level 2: -20% DustSmall on military upkeep.
Army
4 FaceReader Face Reader Level 1: +15 security SecuritySmall on city.
Level 2: +15 security SecuritySmall on city.
City
4 InspirationalLeader Inspirational Leader Level 1: +5% FoodSmall on city, +5% IndustrySmall on city, +5% ScienceSmall on city, +5% DustSmall on city.
Level 2: +5% FoodSmall on city, +5% IndustrySmall on city, +5% ScienceSmall on city, +5% DustSmall on city.
Level 3: +10% FoodSmall on city, +10% IndustrySmall on city, +10% ScienceSmall on city, +10% DustSmall on city.
City
5 ColdOperator Cold Operator Level 1: No negative effects from winter. Any



Capacities[]

Icon Name Effect
AbilityInnerFireSmall Inner Fire Takes no damage from Lava Flows
+20% Damage DamageIcon on Volcanic tiles
AbilityCharge1Small Charge 1 +25% AttackAttackIcon if unit moves.
+10% AttackAttackIcon per movement point spent.
AbilityFast2Small Fast 2 +2 battle movement BattleSpeedSmall.
AbilityLastStandSmall Last Stand Comes back to life if any unit of its army is alive at the end of battle.
AbilityDustBoost2Small Dust Boost 2 +4 Dust DustSmall per hero's level on city.
+1% Dust DustSmall per hero's level on city.
AbilityGeneralDefense1Small Army Defense Boost 1 +5 Defense DefenseIcon to the army.
+15% Defense DefenseIcon to the army.
Spying2 Spying 2 Can infiltrate visible cities of other empires.
+6 Infiltration Point InfiltrationSmall per turn TurnSmall.
+4 XP per turn TurnSmall when infiltrated.
-50% DustSmall on Hero Upkeep when infiltrated.

Equipment Slots[]

Weapons[]

Armor[]

Advertisement