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High Towers

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High Towers
High Towers.png
Faction RovingClansIcon.png Roving Clans
Obtained QuestIcon.png Faction Quest
Type Improvement.png City Improvement
Focus ScienceSmall.png Science
Effects:
+2 vision SightIcon.png on city tiles
+5 ScienceSmall.png on city
Limited to one copy in your empire
Wild Walkers hero with Roads of Dust item must be city governor.
Costs:
IndustrySmall.png Production 400 IndustrySmall.png
DustSmall.png Upkeep 2 DustSmall.png per turn

A city improvement exclusive to the Roving Clans obtained from the High Towers technology which is unlocked by completing Chapter 2 Part 1 of the Roving Clans faction quest. Constructing High Towers is required to complete Chapter 2 of the Roving Clans faction quest.

While a Wild Walkers hero with the Roads of Dust item must be the city's governor in order to construct it, they do not need to remain governor once construction is complete.

Lore[edit]

Expertise obtained from the Wild Walkers in matters of architecture and construction materials boosts Science, and the towers themselves increase Vision range.