Jasah Murdap

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Jasah Murdap
Jasah Murdap.png
FactionIconSmall.png Faction RovingClansIcon.png Roving Clans
UnitSmall.png Unit Type Ranged.png Ranged
Base Attributes:
LifeIcon.png Life 74
AttackIcon.png Attack 34
InitiativeIcon.png Initiative 16
SpeedIcon.png Speed 6
DefenseIcon.png Defense 34
DamageIcon.png Damage 30
Ranged.png Range 3


Lore[edit]

In Al Quereshi, known as "The Queen of Caravans" and the shining jewel of the Clans' empire, there is one name that cuases more fear in men's hearts than any other: Jasah Murdap, aka The Chained Cleaver. For many years Jasah lived an unassuming life, one of many butchers in the Great Market selling whole poultry, haunches of goat, and tongue and tail of ox to any who would stop at his counter. A genial man with fine wares and honest prices, Jasah lived happily until the day, unbeknownst to him, he served tainted meat to a visiting dignitary. Embroiled in the political fallout, Jasah ended up accused of involvement in a murder plot, and was sentenced to death by beheading.

Jasah's tale did not end there, however. Offered the chance at redemption by the Patrician himself, Jasah's life was spared on agreement he become The Last Justice, a permanent fixture of the Great Fighting Pit where condemned men could gain freedom - by defeating The Last Justice in armed combat. As tall as a steed (and weighing almost as much), still wearing the same bloody apron and still clutching the same giant cleaver, Jasah never knew defeat. On the night he took his five hundredth opponent's life, however, he escaped the Pit, and now is one of Auriga's most terrifying blades for hire.


Skill Tree[edit]

Roving Clans Skill Tree[edit]

Roving Clans skill tree.
Level Icon Name Effect Assignment
1 TravelingSalesman.png Traveling Salesman Level 1: +2 DustSmall.png on terrain with anomaly.
Level 2: +3 DustSmall.png on terrain with anomaly.
Level 3: +3 DustSmall.png on terrain with anomaly.
City
2 FeetontheStreet.png Feet on the Street Level 1: +100% Ownership recovery rate on city.
Level 2: +50% Ownership recovery rate on city. x0 Expansion disapproval on city
City
2 SafePassage.png Safe Passage Level 1: +25% trade route bonus on city trade routes.
Level 2: +25% trade route bonus on city trade routes.
Level 3: +50% trade route bonus on city trade routes.
City
3 FastTrader.png Fast Trader Level 1: +1 DustSmall.png per trade route. +50% DustSmall.png on city trade routes.
Level 2: +1 DustSmall.png per trade route. +50% DustSmall.png on city trade routes.
Level 3: +2 DustSmall.png per trade route. +100% DustSmall.png on city trade routes.
City
4 GameTheory.png Game Theory Level 1: +12% Unit IndustrySmall.png cost reduction on city.
Level 2: +12% Unit IndustrySmall.png cost reduction on city.
City
5 BlackMarketeer.png Black Marketeer Level 1: Allows the city to create trade routes with empires in cold war or war. City

Ranged Skill Tree[edit]

Ranged skill tree.
Level Icon Name Effect Assignment
1 AgileMover.png Agile Mover Level 1: +1 SpeedIcon.png movement on units.
Level 2: +1 SpeedIcon.png movement on units.
Army
2 Farsighted.png Farsighted Level 1: +1 vision on army. Army
3 SpareQuiver.png Spare Quiver Level 1: +1 extra accessory slot on hero. Army
4 StaggeredBlows.png Staggered Blows Level 1: +12 AttackIcon.png attack on units.
Level 2: +12 AttackIcon.png attack on units.
Level 3: +26 AttackIcon.pngattack on units.
Army
4 PerfectlyBalanced.png Perfectly Balanced Level 1: +1 Range in battle on ranged units. Army
5 ArtisansEye.png Artisan's Eye Level 1: +15 DamageIcon.png Damage on units.
Level 2: +10% DamageIcon.png Damage on units.
Level 3: +10% DamageIcon.png Damage on units.
Army

Common Skill Tree[edit]

Common skill tree.
Level Icon Name Effect Assignment
1 IndianaBones.png Indiana Bones Level 1: Reduces by 10% the odds to loot nothing after a search on ruins. Increases by 5% the odds to get loot or an event.
Level 2: Reduces by 10% the odds to loot nothing after a search on ruins. Increases by 5% the odds to get loot or an event.
Army
2 NoIdleHands.png No Idle Hands Level 1: +1 XP per turn on units.
Level 2: +1 XP per turn on units.
Level 3: +1 XP per turn on units.
Army
2 FastHealer.png Fast Healer Level 1: x2 recovery speed from the "Disabled" state on hero, -20% cost of the instant heal on hero.
Level 2: x2 recovery speed from the "Disabled" state on hero, -40% cost of the instant heal on hero.
Any
3 SiegeMentality.png Siege Mentality Level 1: +15% Attack on units when being involved in a siege.
Level 2: +15% Attack on units when being involved in a siege.
Army
3 LordoftheTrance.png Lord of the Trance Level 1: +5 InfiltrationSmall.png on infiltrated Hero.
Level 2: +5 InfiltrationSmall.png on infiltrated Hero.
Spy
3 Defender.png Defender Level 1: +50 Fortification FortificationSmall.png on city.
Level 2: +50 Fortification FortificationSmall.png on city.
Level 3: +100 Fortification FortificationSmall.png on city.
City
4 Thrifty.png Thrifty Level 1: -20% DustSmall.png on military upkeep.
Level 2: -20% DustSmall.png on military upkeep.
Army
4 FaceReader.png Face Reader Level 1: +15 security SecuritySmall.png on city.
Level 2: +15 security SecuritySmall.png on city.
City
4 InspirationalLeader.png Inspirational Leader Level 1: +5% FoodSmall.png on city, +5% IndustrySmall.png on city, +5% ScienceSmall.png on city, +5% DustSmall.png on city.
Level 2: +5% FoodSmall.png on city, +5% IndustrySmall.png on city, +5% ScienceSmall.png on city, +5% DustSmall.png on city.
Level 3: +10% FoodSmall.png on city, +10% IndustrySmall.png on city, +10% ScienceSmall.png on city, +10% DustSmall.png on city.
City
5 ColdOperator.png Cold Operator Level 1: No negative effects from winter. Any



Capacities[edit]

Icon Name Effect
AbilityRangedSmall.png Range Attack range of 3 tiles.
-1 morale Morale.png per adjacent enemy.
Fast1.png Fast 1 +1 battle movement BattleSpeedSmall.png.
AbilityLastStandSmall.png Last Stand Comes back to life if any unit of its army is alive at the end of battle.
AbilityDustEfficiency3Small.png Dust Efficiency 3 +3 Dust DustSmall.png per PopulationSmall.png on city.
+1% Dust DustSmall.png per hero's level on city.
AbilityFoodBoost1Small.png Food Boost 1 +2 Food FoodSmall.png per hero's level on city.
+1% Food FoodSmall.png per hero's level on city.
Spying3.png Spying 3 Can infiltrate visible cities of other empires.
+8 Infiltration Point InfiltrationSmall.png per turn TurnSmall.png.
+4 XP per turn TurnSmall.png when infiltrated.
-60% DustSmall.png on Hero Upkeep when infiltrated.

Equipment Slots[edit]

Weapons[edit]

Armor[edit]