Kapaku

From Endless Legend Wiki
Jump to: navigation, search
KapakuCardArt.png

Survivors of the decimation of their own world, the Kapaku have slumbered for centuries as they crossed the stars. Emerging onto Auriga's horrifyingly vibrant and green lands, they have a single aim - to recreate their old world of ash and lava.

Lore[edit]

Rescued from the brink of extinction after the invasion of their home world, the Kapaku were evacuated by the Concrete Endless and sent to Auriga. They were promised a new beginning on a new planet, but discovering the true intentions of their saviors will pit them against both Auriga’s current denizens and the dark remnants of the Dust Wars.

The Kapaku are tinkers and inventors, a race of craftsmen with powerful bonds to earthen energies. Small in size, their resourcefulness and skill led them to create powerful stone golems to use as labors and soldiers.

The Kapaku are a new race uniquely suited to the Volcanic Terrain, able to thrive off it where other races would struggle, and their symbiotic relationships with their golems allows them to exploit more resources more efficiently, fueling their machinery to turn Auriga into a new Volcanic Paradise.

Faction Traits[edit]

Name Type Effect Lore
Born of Ash Affinity Can only see/gather/use FoodSmall.png on Volcanic terrains
Armies have health regen on Volcanic terrains
Kapaku units and heroes gain bonus stats on Volcanic terrains
Hailing from a world of rock and fire, the Kapaku feed exclusively on ash and minerals that Otherskins would find inedible, and their armies thrive in the volcanic regions that would wear down other factions.
Shaman's Knowledge Dust Eclipse Effect During Eclipses, Kapaku shamans can locate confluxes in their own region and explored neighboring regions, and enjoy increased effects from these confluxes. Already well-attuned to earthen energies, Kapaku shamans gain near supernatural powers of insight at times of Dust Eclipse.
Stargazers Trait In summer, upcoming Dust Eclipses are always predicted Auriga's pattern of Dust Eclipses was well understood by the Concrete Endless, predicated on the chaotic interaction of moons.
Endless Fascination Trait Science ScienceSmall.png received on successful ruin search
+2 ScienceSmall.png on terrain with ruins
An obsession with the Endless and all their magical-esque technology heightens natural inquisitiveness in Auriga's ruins.
Volcanoformation Trait Units have a special Army Action allowing use of the Volcanoforming Device Utilise Strategic Resources to create machines that will change any terrain into a Volcanic one.
Golem Camp Technology Makes available the Faction-specific technology Golem Camp.
Siege Engineering Technology Makes available the Faction-specific technology Siege Engineering.
Topography Starting Technology Unlocks the Topography Technology.
Alchemist's Furnace Starting Technology Unlocks the Alchemist's Furnace Technology.

Born of Ash[edit]

This trait gives the Kapaku a strong preference towards Volcanic tiles, whereas Volcanic terrain is usually detrimental to other factions. All Kapaku units and heroes have the Inner Fire capacity which grants a 20% bonus to Damage when in battle on Volcanic tiles, and prevents them from taking damage from Lava Flows. Additionally, Kapaku units are able to regenerate health on Volcanic terrain, whereas other factions' units are not. However, this all comes at the cost of the Kapaku being unable to produce Food on non-Volcanic tiles. While this can be an issue when it comes to expanding into non-volcanic terrain, the Kapaku's other trait Volcanoformation helps with this.

Stargazers[edit]

This trait gives the Kapaku the ability to predict upcoming Dust Eclipses accurately in the same way that the Allayi are able to predict the start of Winter. Additionally, the locations of the confluxes that appear on the map are revealed within regions controlled by the Kapaku, and their neighboring regions. Those confluxes also provide a greater bonus to Kapaku armies than to everyone else. The effects of the confluxes for the Kapaku are listed here:

  • Empowering Conflux: +50% Attack AttackIcon.png, Ignores movement penalties due to terrain
  • Nourishing Conflux: -60% Upkeep on unit, +50% Health Regen LifeIcon.png
  • Swift Conflux: +6 Movement SpeedIcon.png, +50% Initiative InitiativeIcon.png

Volcanoformation[edit]

This trait gives the Kapaku the ability to create and deploy Volcanoformation devices on the map, which will turn the tile its placed on and the six surrounding it into Volcanic terrain after a number of turns - 5 on normal speed. Volcanoformation devices are created by spending an amount of any one strategic resource, starting at 2 and increasing by 2 every time that resource is used; i.e. if Titanium is used 3 times to create a Volcanoformation device, the cost to purchase the next one will be 8 Titanium Color 256x256.PNG, but the cost to create one with Glassteel will still be 2 Glassteel Color 256x256.png. Once a Volcanoformation device has been created, any Kapaku army anywhere on the map can deploy it on an unoccupied tile, after which the Volcanoformation process will start. It should be noted that these devices can be destroyed before their task is complete, so it is best to guard the device while it is working to prevent that.

Unique Technologies[edit]

Golem Camp (Technology)
Faction: KapakuIcon.png Kapaku
Obtained: ResearchIcon.png Era II
Category: EconomyandPopulationSmall.png Economy and Population
Type: Expansion.png Expansion
Focus: EncampmentIcon.png Encampment
Golem Camp (Technology).png Populated by indefatigable golem workers, these camps enable cities to create boroughs entirely separated from their parent metropolis.

Unlocks for Construction:
Golem Camp
Faction: KapakuIcon.png Kapaku
Obtained: ResearchIcon.png Era II
Type: Expansion.png Expansion
Focus: EncampmentIcon.png Encampment
Costs:

250 IndustrySmall.png
5 Titanium Color 256x256.PNG
5 Glassteel Color 256x256.png

Golem Camp.png Populated by indefatigable golem workers, these camps enable cities to create boroughs entirely separated from their parent metropolis.

Effects:

Units can be garrisoned at the camp
+1 bonus population PopulationSmall.png on city
Limited to one copy in your city

Shaman's Insight
Faction: KapakuIcon.png Kapaku
Obtained: QuestIcon.png Faction Quest
Category: MilitaryIcon.png Military
Type: FactionIconSmall.png Empire
Focus: MilitaryIcon.png Military
Shaman's Insight.png Geomantic investigations into the animating effects of Dust permit Kapaku shamans to create more robust Stone Sentinels.

Effects:

Stone Sentinels have no military upkeep

Siege Engineering
Faction: KapakuIcon.png Kapaku
Obtained: ResearchIcon.png Era III
Category: MilitaryIcon.png Military
Type: FactionIconSmall.png Empire
Focus: MilitaryIcon.png Military
Siege Engineering.png A master craftsman wastes no materials, and this faction is no different. After a siege, shattered walls, crumbled towers, and fallen battlements are all grist for the industrial mill.

Effects:

Provides an industry stockpile generated by dealing siege damage to enemy city fortifications
Display a siege damage counter in the empire management screen

Koni School of Elite Riders (Technology)
Faction: KapakuIcon.png Kapaku
Obtained: QuestIcon.png Faction Quest
Category: MilitaryIcon.png Military
Type: UniqueBuildingSmall.png Unique Building
Focus: MilitaryIcon.png Military
Koni School of Elite Riders (Technology).png Named after an infamous rider,this massive fortress houses an elite institution for training the Kapaku's most promising operatives. Soldiers trained in this brutal proving ground are infused with combat experience beyond their seeming fresh recruit status.

Unlocks for Construction:
Koni School of Elite Riders
Faction: KapakuIcon.png Kapaku
Obtained: QuestIcon.png Faction Quest
Type: UniqueBuildingSmall.png Unique Building
Focus: MilitaryIcon.png Military
Costs:

800 IndustrySmall.png
20 Palladian Color 256x256.PNG
6 DustSmall.png per TurnSmall.png

Koni School of Elite Riders.png Named after an infamous rider,this massive fortress houses an elite institution for training the Kapaku's most promising operatives. Soldiers trained in this brutal proving ground are infused with combat experience beyond their seeming fresh recruit status.

Effects:

+100 Fortification FortificationSmall.png on city
+10 Fortification recovery FortificationSmall.png per turn on city
+100 XP when recruiting a unit on units
Can only be built once in your empire

Aurigan Archive (Technology)
Faction: KapakuIcon.png Kapaku
Obtained: QuestIcon.png Faction Quest
Category: ScienceandIndustry.png Science and Industry
Type: Improvement.png City Improvement
Focus: ScienceSmall.png Science
Aurigan Archive (Technology).png No longer lost to the coming ice, all the Endless' ventures on Auriga will be catalogued an maintained for time immemorial. An oasis of knowledge for historians - and scientists.

Unlocks for Construction:
Aurigan Archive
Faction: KapakuIcon.png Kapaku
Obtained: QuestIcon.png Faction Quest
Type: Improvement.png City Improvement
Focus: ScienceSmall.png Science
Costs:

1200 IndustrySmall.png
15 Mithrite Color 256x256.PNG
15 Hyperium Color 256x256.PNG
8 DustSmall.png per TurnSmall.png

Aurigan Archive.png No longer lost to the coming ice, all the Endless' ventures on Auriga will be catalogued an maintained for time immemorial. An oasis of knowledge for historians - and scientists.

Effects:

+8 ScienceSmall.png on terrain with ruins
Limited to one copy in your empire

Inner Peace
Faction: KapakuIcon.png Kapaku
Obtained: QuestIcon.png Faction Quest
Category: EmpireandExpansionSmall.png Empire and Expansion
Type: FactionIconSmall.png Empire
Focus: InfluenceIcon.png Influence
Inner Peace.png With a new sense of belonging, the Kapaku can begin to see Auriga as part of their own heritage. Once intruders, they are now Aurigans, inspired by this planet's complex history.

Effects:

+15 InfluenceIcon.png on terrain with ruins


Military Units[edit]

Stone Sentinel
Faction: KapakuIcon.png Kapaku
Obtained: Starting unit
Unit Type: Infantry.png Infantry
Costs: 80 IndustrySmall.png
Base Attributes:
LifeIcon.png Life 110 SpeedIcon.png Speed 4
AttackIcon.png Attack 5 DefenseIcon.png Defense 52
InitiativeIcon.png Initiative 8 DamageIcon.png Damage 28
Ranged.png Range 1 SightIcon.png Sight 3
Stone Sentinel.png Creations of the Kapaku shamans, the sentinel golems are the rugged frontlines of the Kapaku armies, strong but slow, and more effective with battlefield guidance.
Geomancer
Faction: KapakuIcon.png Kapaku
Obtained: ResearchIcon.png Era I
Unit Type: Support.png Support
Costs: 60 IndustrySmall.png
Base Attributes:
LifeIcon.png Life 47 SpeedIcon.png Speed 4
AttackIcon.png Attack 20 DefenseIcon.png Defense 20
InitiativeIcon.png Initiative 32 DamageIcon.png Damage 18
Ranged.png Range 3 SightIcon.png Sight 3
Geomancer.png Spellcasters capable of long-range attacks, the geomancers real strength comes from supporting the frontline golems by harnessing the power of the land.
Golem Rider
Faction: KapakuIcon.png Kapaku
Obtained: ResearchIcon.png Era II
Unit Type: Cavalry.png Cavalry
Costs: 110 IndustrySmall.png
Base Attributes:
LifeIcon.png Life 90 SpeedIcon.png Speed 6
AttackIcon.png Attack 42 DefenseIcon.png Defense 30
InitiativeIcon.png Initiative 25 DamageIcon.png Damage 32
Ranged.png Range 1 SightIcon.png Sight 3
Golem Rider.png The combination of Kapaku rider and golem mount is a formidable one, and these units can play a crucial role in the early stages of any battle.


Heroes[edit]

Note: Base Attributes reflect the unit's attributes before bonuses from equipment or capacities.

All Kapaku heroes are able to wield Longspears, Hammers, Battle Hammers, and Shields as weapons.

Grand Cleric Akuma
Faction: KapakuIcon.png Kapaku
Hero Type: Cavalry.png Cavalry
Base Attributes:
LifeIcon.png Life 122 SpeedIcon.png Speed 6
AttackIcon.png Attack 35 DefenseIcon.png Defense 32
InitiativeIcon.png Initiative 27 DamageIcon.png Damage 34
Ranged.png Range 1 SightIcon.png Sight 3
Grand Cleric Akuma.png AbilityInnerFireSmall.png AbilityCharge1Small.png AbilityFast2Small.png AbilityLastStandSmall.png AbilityDustBoost2Small.png AbilityGeneralDefense1Small.png Spying2.png
Makani Chay
Faction: KapakuIcon.png Kapaku
Hero Type: Cavalry.png Cavalry
Base Attributes:
LifeIcon.png Life 109 SpeedIcon.png Speed 6
AttackIcon.png Attack 42 DefenseIcon.png Defense 28
InitiativeIcon.png Initiative 36 DamageIcon.png Damage 38
Ranged.png Range 1 SightIcon.png Sight 3
Makani Chay.png AbilityInnerFireSmall.png AbilityCharge1Small.png AbilityFast2Small.png AbilityLastStandSmall.png AbilityArmyBoost2Small.png Spying2.png
Pali Inoa
Faction: KapakuIcon.png Kapaku
Hero Type: Cavalry.png Cavalry
Base Attributes:
LifeIcon.png Life 100 SpeedIcon.png Speed 6
AttackIcon.png Attack 38 DefenseIcon.png Defense 25
InitiativeIcon.png Initiative 35 DamageIcon.png Damage 36
Ranged.png Range 1 SightIcon.png Sight 3
Pali Inoa.png AbilityInnerFireSmall.png AbilityCharge1Small.png AbilityFast2Small.png AbilityLastStandSmall.png AbilityGeneralInitiative2Small.png AbilityInfluenceEfficiency2Small.png Spying2.png
Shaman Rawiri
Faction: KapakuIcon.png Kapaku
Hero Type: Cavalry.png Cavalry
Base Attributes:
LifeIcon.png Life 109 SpeedIcon.png Speed 6
AttackIcon.png Attack 42 DefenseIcon.png Defense 28
InitiativeIcon.png Initiative 36 DamageIcon.png Damage 38
Ranged.png Range 1 SightIcon.png Sight 3
Shaman Rawiri.png AbilityInnerFireSmall.png AbilityCharge1Small.png AbilityFast2Small.png AbilityLastStandSmall.png AbilityGeneralAttack2Small.png Spying2.png
Takari Mu
Faction: KapakuIcon.png Kapaku
Hero Type: Cavalry.png Cavalry
Base Attributes:
LifeIcon.png Life 100 SpeedIcon.png Speed 6
AttackIcon.png Attack 38 DefenseIcon.png Defense 25
InitiativeIcon.png Initiative 35 DamageIcon.png Damage 36
Ranged.png Range 1 SightIcon.png Sight 3
Takari Mu.png AbilityInnerFireSmall.png AbilityCharge1Small.png AbilityFast2Small.png AbilityLastStandSmall.png AbilityGeneralDefense3Small.png Spying3.png
Ululani Raui
Faction: KapakuIcon.png Kapaku
Hero Type: Cavalry.png Cavalry
Base Attributes:
LifeIcon.png Life 122 SpeedIcon.png Speed 6
AttackIcon.png Attack 35 DefenseIcon.png Defense 32
InitiativeIcon.png Initiative 27 DamageIcon.png Damage 34
Ranged.png Range 1 SightIcon.png Sight 3
Ululani Raui.png AbilityInnerFireSmall.png AbilityCharge1Small.png AbilityFast2Small.png AbilityLastStandSmall.png AbilityIndustryEfficiency2Small.png AbilityScienceBoost1Small.png Spying2.png


Quest Heroes[edit]

Haukea Wai[edit]

Haukea Wai is received as a reward for completing Chapter 4 of the Kapaku faction quest. Haukea is received at Level 4, so her base attributes reflect this, but do not include bonuses from capacities or equipment.

Haukea Wai
Faction: KapakuIcon.png Kapaku
Hero Type: Cavalry.png Cavalry
Base Attributes:
LifeIcon.png Life 130 SpeedIcon.png Speed 6
AttackIcon.png Attack 53 DefenseIcon.png Defense 33
InitiativeIcon.png Initiative 46 DamageIcon.png Damage 52
Ranged.png Range 1 SightIcon.png Sight 3
Haukea Wai.png AbilityInnerFireSmall.png AbilityCharge1Small.png AbilityFast2Small.png AbilityLastStandSmall.png FastLearner2Small.png AbilityGeneralAttack2Small.png Spying1.png Unsellable.png


Custodian Tua[edit]

Custodian Tua appears leading an army in Chapter 6 of the Kapaku faction quest, and cannot be obtained by normal means in-game. Tua and the army she is leading must be defeated to complete the quest. Tua appears at Level 3 with a full set of Tier 1 Iron Armor, and is wielding Tua's Hammer. Because Tua only appears as an enemy and therefore cannot have her equipment changed, her listed attributes and capacities include the bonuses gained from her equipment and level.

Custodian Tua
Faction: KapakuIcon.png Kapaku
Hero Type: Cavalry.png Cavalry
Base Attributes:
LifeIcon.png Life 198 SpeedIcon.png Speed 6
AttackIcon.png Attack 151 DefenseIcon.png Defense 89
InitiativeIcon.png Initiative 44 DamageIcon.png Damage 131
Ranged.png Range 1 SightIcon.png Sight 3
Custodian Tua.png AbilityInnerFireSmall.png AbilityCharge1Small.png AbilityFast2Small.png AbilityLastStandSmall.png AbilityArmyBoost2Small.png Spying1.png


Faction Quest[edit]

After the destruction of their homeworld by the machines - terraforming robots of the Virtual Endless - the Concrete endless brought the Kapaku, to Auriga, promising them a world that they could transform into another fiery Eden. When the Kapaku discover Auriga is not the empty world their saviors led them to believe, Custodian Aktyl begins to wonder what secrets this new world holds...

1. Arrival
QuestKapaku1.png Description
From the Journal of Custodian Aktyl

Ash buries all, in time. But still we mark the pages and pass down the stories before the all-consuming fire comes.

Auriga frightens. Vast sparkling blue oceans, crisp green plains, snowy wildernesses - a sickening panorama, not unlike the hellscape the machines made of our world.

Twelve-and-five fire-births we have witnessed, cowering and huddling in the shadow of the Endless' great vessel that carried us to this world. Why they saved us I know not. Time untold we slumbered in their cold crypts, held in dreamless sleeps by strange machines beyond our understanding. Too long, I fear.

If Overseer Elohys knows more of this world, it doesn't say. For all it's done for the Kapaku, the thing unsettles me: ancient living brain entombed in a walking coffin, at once magnificent and macabre. I often spy it in kindled conference with Custodian Tua, but she never shares of what they speak. More qualms... Her name would be last on my lips as one to succumb to fanaticism: her mind a grindstone, pragmatic and tenacious - But I confess, the burning reverence for the Endless that has sparked among my kin disturbs me.

Yes, they saved us. But as we Kapaku say: only the flame gives its warmth freely. For now, I must put these doubts aside. The time has come to strike out from our savior's cradle.

We will tame Auriga. One day basalt plains will stretch as far as the eye can see, great volcanoes will loom from the cracked earth, and the sickening blue of its seas will have turned to the chromed yellow and green I still remember.

It is our right - the Endless have promised us, and given us the tools to make it so.

The Magma Council are agreed.

Summary New Objective Outcome
Our long journey beneath the stars is over. Now it is time to begin transforming Auriga into a fiery paradise. First though, we will need materials to power the Endless' terraformation machines... 1. The volcanoformation machines are powered by Strategic Resources. Make sure you have 5 units of any single Strategic Resource stockpiled while ending the turn.
2. Spend any type of Strategic Resource to create a Volcanoformer. Armies can then use the army action "Volcanoform" to place the machine on the ground and start charging it. After just a few turns, the Volcanoformer will change the surrounding terrain into a volcanic one.
Progress! Our kin in the House of Geomancers work miracles with the Endless' terraforming machines. Auriga will be our true home one day. Only one thing vexes me - a strange contraption discovered in the rubble, clearly unnatural.
Reward 1. Mad Fairies Droplist, Picks 1
2. Mad Fairies Droplist, Picks 2
1 (Alt). Arrival
QuestKapaku1.png Description
From the Journal of Custodian Aktyl

Ash buries all, in time. But still we mark the pages and pass down the stories before the all-consuming fire comes.

Auriga frightens. Vast sparkling blue oceans, crisp green plains, snowy wildernesses - a sickening panorama, not unlike the hellscape the machines made of our world.

Twelve-and-five fire-births we have witnessed, cowering and huddling in the shadow of the Endless' great vessel that carried us to this world. Why they saved us I know not. Time untold we slumbered in their cold crypts, held in dreamless sleeps by strange machines beyond our understanding. Too long, I fear.

Upon our arrival, we discovered several intelligent life forms on the planet. It seems Auriga is not the clean slate the Concrete made it out to be... Overseer Elohys claims to be as shocked as we are, for what that's worth. For all it's done for the Kapaku, the thing unsettles me: ancient living brain entombed in a walking coffin, at once magnificent and macabre. I often spy it in kindled conference with Custodian Tua, but she never shares of what they speak. More qualms... Her name would be last on my lips as one to succumb to fanaticism: her mind a grindstone, pragmatic and tenacious - But I confess, the burning reverence for the Endless that has sparked among my kin disturbs me.

Yes, they saved us. But as we Kapaku say: only the flame gives its warmth freely. For now, I must put these doubts aside. The time has come to strike out from our savior's cradle.

We will make Auriga our home, even if others already claim it! Descending in the Endless' great vessel, we spied nomadic trails, scattered hamlets, even bustling metropolises. We will start with the villages in whose midst we find ourselves...

The Magma Council are agreed.

Summary New Objective Outcome
Our long journey beneath the stars is over. But Auriga is not the empty world the Endless promised us. Otherskins stalk the land, some more civilized, others less so. We must start with the weaker ones... 1. We need to secure our position in this new land. Make sure you have 5 units of any single Strategic Resource stockpiled while ending the turn
2. We must strike good terms with our closest neighbors. Pacify all Villages within your capital's region.
We take small steps, but vital ones. We are on friendly terms with the primitive tribes in the surrounding lands, and we can begin to broaden our horizons. One thing troubles me though - a strange contraption gifted to us by one of the tribes. Ancient, yet intricate, it speaks to a deep past.
Reward 1. Mad Fairies Droplist, Picks 1
2. Technology Droplist, Picks 1
2. Otherskins
QuestKapaku2.png Description
From the Journal of Custodian Aktyl

The night terrors assail me every eve.

Half-truth, half-fantasy, they are born from my memories of the last days on our old world. Wave upon wave of killer machines moving ever closer to our last remaining settlements, crashing against our Golem defenders whose numbers dwindle every day. Beyond them I see that our beautiful world is already gone - sturdy grasses covering what was once lava plains, volcanoes smouldering into dormancy, the air disgustingly clear. And then our Endless saviors arrive, smashing the machine menace, but when Overseer Elohys reaches me he offers not a hand, but a fist.

I always wake at that moment, stone cold.

Auriga is not the empty world we were led to believe. Our scouts have unearthed more ancient mechanisms. We hoped they might be the trinkets of long dead races, perhaps the lost artefacts of Otherskins who crashed onto the world aeons ago, but when a Kapaku expedition came face-to-face with living, breathing Otherskins that dream died. I watched Custodian Tua carefully as the truth was announced at the Magma Council meeting... She knows more than she lets on.

Overseer Elohys plays down the Otherskins' presence. "Evolution is tenacious", it pronounces. "Life finds a way".

The Endless insists it didn't know that Auriga was inhabited, and that nothing has changed by the fact. "The world is still yours to make in your own image. You have our blessing. And our tools."

A solemnity has fallen over the Kapaku. There are stirrings of a schism. Some whisper that we must learn more of these Otherskins before we act further, while others murmur that our volcanoforming efforts should be redoubled at once.

There is but one thing agreed by all: We must be prepared. Now is not the time for ideological disputes. Our survival is at stake.

Summary New Objective Outcome
We learn that Otherskins walk this land. Our priority must be defense. Our beachhead on this world must be defended. Possess 5 Stone Sentinels in your empire. The fractures in our society still run deep. Whether we will share this land or conquer we know not, but at least we have the makings of an army that can guard us from outside threats. Most pleasing of all, the Stone Masons' tinkerings offer us even more powerful Golems.
Reward Shaman's Insight
2 (Alt). Otherskins
QuestKapaku2.png Description
From the Journal of Custodian Aktyl

The night terrors assail me every eve.

Half-truth, half-fantasy, they are born from my memories of the last days on our old world. Wave upon wave of killer machines moving ever closer to our last remaining settlements, crashing against our Golem defenders whose numbers dwindle every day. Beyond them I see that our beautiful world is already gone - sturdy grasses covering what was once lava plains, volcanoes smouldering into dormancy, the air disgustingly clear. And then our Endless saviors arrive, smashing the machine menace, but when Overseer Elohys reaches me he offers not a hand, but a fist.

I always wake at that moment, stone cold.

Auriga is not only settled with crude Otherskins. Our scouts have unearthed more ancient mechanisms - intricate, complex devices that couldn't have been fashioned by any of the races we have come across. Even our best tinkers are bewildered by the intricacy of the craftsmanship. There can be only one conclusion: a great civilization once occupied this world. I watched Custodian Tua carefully as the truth was announced at the Magma Council meeting... She knows more than she lets on.

Overseer Elohys claims ignorance and plays down the implications. "The galaxy is ancient", it says.

"Who knows what races spread across the stars in past eras? Today they are gone, and only primitive tribes remain. Auriga is still yours to make in your own image. You have our blessing."

A solemnity has fallen over the Kapaku. There are stirrings of a schism. Some whisper that we must learn more of these Otherskins before we act further, while others murmur that we must strike while we still have the advantage of surprise.

There is but one thing agreed by all: We must be prepared. Now is not the time for ideological disputes.

Our survival is at stake.

Summary New Objective Outcome
Otherskins stalk this world, growing bolder with every passing day. Our aura of mystery, perhaps even invincibility, dwindles as their memories of the descending star vessel fades. We must assert our authority over the more pliable ones. The Kapaku need to start finding allies for the coming conflicts. Assimilate a Minor Faction. The fractures in our society still run deep. Whether we will share this land or conquer it we know not, but at least we have allies to strengthen our cause. Most pleasing of all, our new allies show us how to create even more powerful Stone Sentinels.
Reward Shaman's Insight
3. Faultlines
QuestKapaku3.png Description
From the Journal of Custodian Aktyl

We are united in our survival, but the faultlines in our society grow. After leading a geological expedition, Overseer Elohys returned only to be ambushed by an angry crowd. They jostled the Endless, accusing it of deceiving the Kapaku and demanding it admit the truth of why its people sent us to Auriga. I know not what truth they imagined, but their accusations found sympathy among many passers-by. Open riot seemed imminent until cooler heads prevailed.

Privately, my mind too worries over these ideas... Are we being turned into tools, here to destroy an ancient enemy of the Endless? Are we part of a cruel entertainment or experiment? Or are we, as Elohys maintains, simply unlucky to find Auriga inhabited?

Custodian Tua stands fast by the latter. Even more than the High Priest of the Temple of the Saviors, she is the one who has become the figurehead of the Endless' defenders. "The Endless saved us from the machines!" she rails. "Do we so easily forget? Overseer Elohys has forsaken its people, its home, its very physical form, so that we may benefit from its wisdom and survive this harsh world! Remember, we Kapaku are certainly fallible."

She still burns from the Magma Council's refusal to address the machine incursion early enough. To our great shame - to my great shame - most of us thought them innocent visitors. And who paid the greatest price for that willful ignorance? The Haku Clan. Tua's clan.

So, we find ourselves split at either side of a fissure that runs deeper every day.

The Doubters and the Defenders.

I don't know who to believe. All I know is that there is no going back from Auriga. In spite of its harsh wildernesses, hostile races, and strange climes, it is now our home.

With our forces strong, the time has come to thoroughly survey this land.

We will have answers.

Summary New Objective Outcome
Is Overseer Elohys here for us or the Endless? Auriga's ruins may hold the truth. 1. Search both ruins indicated by a ray of light in the regions called [Region1], [Region2] and make sure you defeat anyone trying to stand in the way.
2. Something seems out of place in the ruins located in [Region3]. Investigate further and defeat any intruders.
We repelled the strikes, but by the time we reached the ruins they'd been scorched. When the fires died we found only charred and twisted remnants in the ashes, their purpose - and origin - unrecognisable. Auriga's denizens are frightening. We must train Kapaku to ensure our safety.
Reward 1. Mad Fairies Droplist, picks 1
2. Koni School of Elite Riders
4. Preparations
QuestKapaku4.png Description
From the Journal of Custodian Aktyl

The Kapaku stand at a great crossroads.

The history of this world remains shrouded in smoke, but it cannot be disputed that Auriga seethes with intelligent life. Myriad races occupy the planet. From windswept deserts to snow-covered peaks, from shadowy forests to deep caverns, even in the clear, terrifying seas: The Kapaku have found creatures that are much more than simple beasts. Understanding is difficult, but we cannot deny the truth. They are civilized. They are like us.

Except for one vital difference. More like a gulf, in truth.

Where we suffer and struggle in Auriga's hellish landscapes, they flourish.

And that's the great dilemma that threatens to tear us apart: Do we attempt to claim the entire world, as we orginally intended, and consign them to death? Or do we try to fashion some equilibrium with these races so all may survive? The Doubters say turning Auriga into a world of rock and lava would make us no better than the machines, while the Defenders chide that we have no time for sentimentality. In their eyes, to think we can share this world is the deadliest naiveté. Overseer Elohys and Custodian Tua share the latter opinion, of course.

They are not always in harmony, however. Yesterday, I spied them in furious argument, the Endless a trembling volcano of suppressed rage, while Tua spat gobs of incandescent fire. Elohys stonewalled me when I later asked the nature of their feud, while Tua answered with barefaced lies. She told me their quarrel concerned only tactics, and in the larger strategy of conquering Auriga they were united.

I don't know which path we should take. All I know is that there are secrets to uncover. The Endless have a past here, I am certain of it.

If I can't ascertain that past myself, then I must create champions who can.

Summary New Objective Outcome
Deep divisions risk spilling into civil war over the rights of Auriga's other races. I must learn why the Endless sent us here - fast. 1. Capable - and trusted - Kapaku are needed. Build the Koni School of Elite Riders.
2. For the school to function, we need to make sure we have mounts for the riders. Research Golem Rider units.
I have my champion! From the Koni School I have selected Haukea Wai to be my second set of eyes and ears on Auriga. Peerless as a rider, fighter, and tracker, she is equally as skilled in the diplomatic arts. I have faith she will discover this world's secrets. Time is short, though. The rift in our society grows daily.
Reward 1. Mad Fairies Droplist, picks 1
2. Haukea Wai
5. Winter Winds
QuestsKapaku5.png Description
From the Journal of Custodian Aktyl

What is this world that the Endless have delivered us to?

We had expected seasons - even on a world of rock and lava we measured our lives against the shifting weather. Ash blizzards through the depths of winter, lava storms at the height of summer. We marked events and celebrations by these shifts, not least among them the annual meeting of the Magma Council when summer's meteors burn on the night sky.

Auriga though? Auriga's seasons are deranged. Yes, there are summers and winters here, but they are chaotic: Their arrival and length no more predictable than Overseer Elohys' moods. The long nights of twilight unsettle us too, when the world becomes cloaked in darkness and the Dust sparkles and shimmers. We know it is bound to the movement of the planet's moons, and we can even anticipate its arrival for the Endless have taught us this much, but its mechanism is frustratingly opaque.

But I'm merely dancing around the worst issue: Auriga's winters are growing longer.

Every season the winters grow worse, the winds more biting, the snows deeper. Each time the thaws come later and later. A growing fear spreads like a disease among the Kapaku: We fear one day Auriga will become nothing more than an icy crypt for all its denizens, all our misadventures frozen for time immemorial in its snowy wastes.

Did the Endless send us to a doomed world? And if so, for what reason?

I dare not ask Overseer Elohys bluntly, for fear of arousing its rage. But the question remains, a burning coal in my mind during the long nights. Perhaps Auriga is experiencing some growing cataclysm, it suggests. All the more reason to fight harder.

Elohys' patience with us wears thinner by the day. It spends more and more time secluded with Custodian Tua, plotting. I will send my champion into the political fray, and pray she can use all her wits to uncover the truth.

I fear we are on the brink of civil war, and worse, annihilation.

Summary New Objective Outcome
Auriga's winters grow harsher with every passing season. Is the planet condemned to an icy death? We must find answers, but first Haukea Wai must discover what Custodian Tua and Overseer Elohys are plotting. 1. Begin Haukea Wai's mission by assigning her as Governor for 6 Turns.
2. Haukea has uncovered a lead. Send her to search the indicated map marker with a Minor Faction army of at least 4 level 4 units.
Haukea has discovered the truth. You must come and see this, are the words she gave to the guide to relay to me. So I come. Fearfully. For Custodian Tua and Overseer Elohys have disappeared.
Reward 1. Mad Fairies Droplist, picks 1
2. Sway of the Master
6. The Labs
QuestsKapaku6.png Description
From the Journal of Custodian Aktyl

Some sights you can never forget. They sear into your mind, and you will carry them with you till your flame burns out.

We reached the entrance tunnel to the underground site as night fell. Haukea emerged from the shadows, eyes scanning the horizon beyond us. It must've only been a matter of moons since I'd last seen her, but in her eyes I could see someone who'd aged half-a-lifetime.

"Thank the Fires", she managed. "You must be exhausted - and famished. Rest tonight and we can -"

"We go now."

She nodded, then snapped her fingers to call over her mount.

We descended in silence, deep into the earth. The air grew hotter and murkier - enough so that I could remove my breathing mask - but it was a small comfort against my trepidation. The passage sides gradually smoothed from natural formations to artificial walls, and I gasped when I first spied the familiar symbols of the Endless, their carvings half-eroded by time. Strange dead shells littered the ground, like the sloughed exoskeletons of giant insects. We passed a couple of crumpled suits, the fabric frayed, alien bones poking through the rips.

Then we entered the facility proper. I still shudder at the recollection. Preservation stacks filled with corpses, each displaying different variations of fatal burns. Cylindrical fluid chambers where blind, crab-like tentacled menaces still twitched in time with our footfalls. Flickering screens documenting the terrifying evolution of a fungal phage on different host species. Every chamber greeted us with fresh horrors.

"What is this place?" I stuttered.

"We believe it's an Endless military lab. They must've been researching every conceivable means of mass killing."

I was left speechless. The horror was too much to take in.

"We have uncovered another two facilities since I sent for you. Even more in the weeks prior. All deserted."

Everything suddenly fell into place. Auriga, the whole planet, must've been an Endless research station. A secret world of horrors until some calamity had befallen it, forcing the Endless to abandon it. Evidently, the world had healed in the time since, and the survivors had emerged from their hideaways to reclaim the surface.

And in the Kapaku, the Endless had found a race capable of erasing their great shame - completely. We were their hapless cleaners, and our survival mattered not a jot.

It was then I knew we must find Custodian Tua. Try as i might, I couldn't believe she'd been anything but a victim of their deceit as well.

Summary New Objective Outcome
With its horrifying, experimental labs, Auriga became the Endless' great shame. Overseer Elohys thought it could use the Kapaku to destroy the evidence, no doubt using Custodian Tua as an orchestrator. Why had she helped though? We need to find her. 1. Custodian Tua must have answers, but is still missing. Find and defeat her. The traitor was last seen in the neighborhood of the region [Region]. We found Custodian Tua, eventually. She didn't come willingly, of course. Many Kapaku fell securing her capture, and I wonder if her words will be worth their blood. We have her weapon at least. The Magma Council awaits her testimony with great interest. As to Overseer Elohys, the Endless remains at large.
Reward 1. Tua's Hammer
7. A World of Endless Fire
QuestsKapaku7.png Description
From the Journal of Custodian Aktyl

Custodian Tua was brought before the Magma Council this morning, heavy chains rattling on the stone floor. To my surprise, she had known of the Endless' history on Auriga before we even set eyes on the world.

"Before I went into cryosleep," she said, "Overseer Elohys told me that if the Kapaku were to survive on Auriga, I had to do everything in my power to help it destroy certain sites with the volcanoforming machines. It threatened to kill us all if I ever spoke of this plan. I think it chose me because my clan came so close to annihilation; it knew I wouldn't hesitate. Everything I did, I did for the Kapaku."

While the Council remained in stunned silence, the news of the Endless' deeds spread through the city like wildfire.

If Overseer Elohys is true to its word, this knowledge will doom us. Or perhaps it was lying to Custodian Tua, empty threats to keep its pawn in check. In either case, the revelation of the Endless' deception has united the Kapaku.

The Temple of Our Saviors has been ransacked, set to torch. None would defend the Endless now. The Kapaku are nobody's tool, nor will we be the excecutioners of the Otherskins from Auriga.

No doubt many of those races evolved from the Endless' twisted experiments. This world is their birthright, bought and paid for with the same sufffering and loss that we have endured on our own world.

If we are to have a future we will have to find a common path - and hope to weather out winter together.

First though, a more pressing matter burns. A thorough examination of Overseer Elohys' quarters has revealed the Endless' true plan: To see Auriga cleansed in a single wave of lava, using our volcanoformation machines to precipitate volcanic eruptions from pole to pole.

The Endless' reprehensible past will be lost, along with all life on the planet. Even we Kapaku won't survive it.

Overseer Elohys must be stopped!

Summary New Objective Outcome
Overseer Elohys is attempting to trigger a chain reaction of volcanic eruptions that will see Auriga become one unending lake of lava. It must be stopped. Locate and defeat Overseer Elohys' Golem forces to prevent the Endless from unleashing a cataclysm. The armies have been sighted in the regions [Region1], [Region2] and [Region3]. Overseer Elohys is defeated! Auriga may still one day become a frozen world of ice and blizzards, but it will not succumb to a fiery death. The Endless' golem forces were formidable, but through great sacrifice we won out. As for Elohys, I don't think it ever considered surrender; its mechanical shell lies shattered and decaying in the dirt, another piece of the Endless' story on this strange world.
Reward 1. Mad Fairies Droplist, picks 2
8. A Monument for Eternity
QuestsKapaku8.png Description
From the Journal of Custodian Aktyl

The memory of the Endless' deceit is still a raw and painful one in our collective psyche. The wounds will be a long time healing. We trusted the Endless, thought them our saviours, but they saw us as nothing more than an instrument of erasure.

Why did Overseer Elohys take such personal interest in the Scouring of Auriga? That remains a matter of broad speculation. Custodian Tua wasn't wrong when she said the Endless had made great sacrifices to join us here.

Some think it might've been one of the Endless who oversaw Auriga during its days as a world of horrors. Others that it was the scientist personally responsible for birthing the terrifying Necrophages. Others still, think perhaps it was just an ordinary Endless... A citizen riven with patriotic fervor, who couldn't abide any tarnishing of the Endless' reputation on the galactic stage.

We may never know.

The winters are growing longer and harsher. We will claim enough of Auriga to give ourselves a chance of survival, but I am not convinced this great freeze can be arrested. Every moon we hear whispers of the Otherskins' plans for survival - escape, slumber, descent - and their ideas fuel our own geomancers' imaginations. So we hope, and we keep the fires kindled.

Whatever happens, we can ensure Auriga's past is not lost. We will never destroy - or subvert - history. Not our own, nor anyone else's.

Expeditions to the Endless' labs are being mounted, and the grim spectacles locked therein studied, deconstructed, and chronicled. We are tinkerers, after all. This is our great strength. We will build a great monument-archive for Auriga's story to last through the ages.

Whether consumed by ice or fire, the Kapaku will leave their mark on this world.

Summary New Objective Outcome
The Endless' shameful past on Auriga must not be lost. First though, we need to carve out our own realm on this world, and ready ourselves for the longest winter. 1. Consolidate the Kapaku presence on Auriga by completely volcanoforming an entire region.
2. Study and catalog the Endless' ancient lab sites. Search the 4 localized ruins in [Region1], [Region2], [Region3], [Region4].
3. Build the Aurigan Archive and ensure the Endless' shameful history is never forgotten.
The Aurigan Archive is built, the story of this world secured. It is a testament to Kapaku ingenuity as much as a historical repository, and one that gives us immense pride. Who knows what beings will visit our archive in the eons ahead? For now I invite Auriga's Otherskins. Many are the children of the Endless, after all. The future is not written yet, but the past should never be forgotten.
Reward 1. Prestige Droplist, picks 1
2. Aurigan Archive
3. Inner Peace, Temple of the Earth's Core
8 (Alt). A Monument for Eternity
QuestsKapaku8.png Description
Prerequisites: Must be playing custom Kapaku faction without the Volcanoforming trait

From the Journal of Custodian Aktyl

The memory of the Endless' deceit is still a raw and painful one in our collective psyche. The wounds will be a long time healing. We trusted the Endless, thought them our saviours, but they saw us as nothing more than an instrument of erasure.

Why did Overseer Elohys take such personal interest in the Scouring of Auriga? That remains a matter of broad speculation. Custodian Tua wasn't wrong when she said the Endless had made great sacrifices to join us here.

Some think it might've been one of the Endless who oversaw Auriga during its days as a world of horrors. Others that it was the scientist personally responsible for birthing the terrifying Necrophages. Others still, think perhaps it was just an ordinary Endless... A citizen riven with patriotic fervor, who couldn't abide any tarnishing of the Endless' reputation on the galactic stage.

We may never know.

The winters are growing longer and harsher. We will claim enough of Auriga to give ourselves a chance of survival, but I am not convinced this great freeze can be arrested. Every moon we hear whispers of the Otherskins' plans for survival - escape, slumber, descent - and their ideas fuel our own geomancers' imaginations.

So we hope, and we keep the fires kindled.

Whatever happens, we can ensure Auriga's past is not lost. We will never destroy - or subvert - history. Not our own, nor anyone else's.

Expeditions to the Endless' labs are being mounted, and the grim spectacles locked therein studied, deconstructed, and chronicled. We are tinkerers, after all. This is our great strength. We will build a great monument-archive for Auriga's story to last through the ages.

Whether consumed by ice or fire, the Kapaku will leave their mark on this world.

Summary New Objective Outcome
The Endless' shameful past on Auriga must not be lost. First though, we need to carve out our own realm on this world, and ready ourselves for the longest winter. 1. We must make preparations for the longest winter. Produce 200 Food for 5 Turns in [City].
2. Study and catalog the Endless' ancient lab sites. Search 4 ruins.
3. Build the Aurigan Archive and ensure the Endless' shameful history is never forgotten.
The Aurigan Archive is built, the story of this world secured. It is a testament to Kapaku ingenuity as much as a historical repository, and one that gives us immense pride. Who knows what beings will visit our archive in the eons ahead? For now I invite Auriga's Otherskins. Many are the children of the Endless, after all. The future is not written yet, but the past should never be forgotten.
Reward 1. Prestige Droplist, picks 1
2. Aurigan Archive
3. Inner Peace, Temple of the Earth's Core

Gallery[edit]

Promotional Content