Lorekeeper Masargaka

From Endless Legend Wiki
Jump to: navigation, search
Lorekeeper Masargaka
Lorekeeper Masargaka.png
FactionIconSmall.png Faction DrakkenIcon.png Drakken
UnitSmall.png Unit Type Support.png Support
Base Attributes:
LifeIcon.png Life 164
AttackIcon.png Attack 40
InitiativeIcon.png Initiative 16
SpeedIcon.png Speed 4
DefenseIcon.png Defense 34
DamageIcon.png Damage 20
Ranged.png Range 3


Lore[edit]

An administrator without parallel, Lorekeeper Masargaka brought an engineer's obsessive eye for detail into every facet of his methods of governance. At diplomatic feasts he would personally organize the seating plans, creating complex webs of slights and bonds. When he met emissaries he would greet them in perfect renditions of their tongue, practicing for many hours to get the pronunciation and intonation exactly right. Before signing binding agreements he would alter the wording so there could be no ambiguity, no wriggling out of responsibility.

Unbeknownst to nearly all Drakken, his most exacting methods were saved for his investigations into arresting the aging process. Convinced Drakken biology could be altered to dramatically raise longevity, Masargaka oversaw thorough experiments of Drakkenling subjects, hoping to find a way for his race to become the true stewards of Auriga through life eternal. When word got out, Masargaka fled, and now seeks to govern elsewhere.


Skill Tree[edit]

Drakken Skill Tree[edit]

Drakken skill tree.
Level Icon Name Effect Assignment
1 IrrigationExpert.png Irrigation Expert Level 1: +1 FoodSmall.png on terrain with river.
Level 2: +2 FoodSmall.png on terrain with river.
Level 3: +2 FoodSmall.png on terrain with river.
City
2 RaptorsEye.png Raptor's Eye Level 1: +1 Vision SightIcon.png on flying unit. Army
3 NarrativeMaster.png Narrative Master Level 1: +2 InfluenceIcon.png on city center. +2 InfluenceIcon.png on district.
Level 2: +2 InfluenceIcon.png on city center. +2 InfluenceIcon.png on district.
Level 3: +2 InfluenceIcon.png on city center. +2 InfluenceIcon.png on district.
City
4 FriendlyBanner.png Friendly Banner Level 1: Prevents the army from being attacked by roaming armies. Army
5 CulturalAmbassador.png Cultural Ambassador Level 1: +10 ApprovalSmall.png on city.
Level 2: +10 ApprovalSmall.png on city.
Level 3: +10 ApprovalSmall.png on city.
City
5 Battlesaur.png Battlesaur Level 1: +10% Life LifeIcon.png on units.
Level 2: +10% Life LifeIcon.png on units.
Level 3: +10% Life LifeIcon.png on units.
Army

Support Skill Tree[edit]

Support skill tree.
Level Icon Name Effect Assignment
1 DefensiveTactician.png Defensive Tactician Level 1: +5 defenseDefenseIcon.png on units.
Level 2: +5 defenseDefenseIcon.png on units.
Level 3: +15% defenseDefenseIcon.png on units.
Army
2 KeenObserver.png Keen Observer Level 1: +1 Reinforcement position on army.
Level 2: +1 Reinforcement position on army.
Army
3 BattleHymn.png Battle Hymn Level 1: +6 attack AttackIcon.png on units.
Level 2: +8 attack AttackIcon.png on units.
Level 3: +15% attack AttackIcon.png on units.
Army
3 PracticedStrike.png Practiced Strike Level 1: +5 Initiative InitiativeIcon.png on units.
Level 2: +7 Initiative InitiativeIcon.png on units.
Level 3: +15% Initiative InitiativeIcon.png on units.
Army
4 LastReserves.png Last Reserves Level 1: +30 Life LifeIcon.png on units.
Level 2: +30 Life LifeIcon.png on units.
Level 3: +15% Life LifeIcon.png on units.
Army
5 ArmorErgonomics.png Armor Ergonomics Level 1: +1 Extra accessory slot on hero. Army

Common Skill Tree[edit]

Common skill tree.
Level Icon Name Effect Assignment
1 IndianaBones.png Indiana Bones Level 1: Reduces by 10% the odds to loot nothing after a search on ruins. Increases by 5% the odds to get loot or an event.
Level 2: Reduces by 10% the odds to loot nothing after a search on ruins. Increases by 5% the odds to get loot or an event.
Army
2 NoIdleHands.png No Idle Hands Level 1: +1 XP per turn on units.
Level 2: +1 XP per turn on units.
Level 3: +1 XP per turn on units.
Army
2 FastHealer.png Fast Healer Level 1: x2 recovery speed from the "Disabled" state on hero, -20% cost of the instant heal on hero.
Level 2: x2 recovery speed from the "Disabled" state on hero, -40% cost of the instant heal on hero.
Any
3 SiegeMentality.png Siege Mentality Level 1: +15% Attack on units when being involved in a siege.
Level 2: +15% Attack on units when being involved in a siege.
Army
3 LordoftheTrance.png Lord of the Trance Level 1: +5 InfiltrationSmall.png on infiltrated Hero.
Level 2: +5 InfiltrationSmall.png on infiltrated Hero.
Spy
3 Defender.png Defender Level 1: +50 Fortification FortificationSmall.png on city.
Level 2: +50 Fortification FortificationSmall.png on city.
Level 3: +100 Fortification FortificationSmall.png on city.
City
4 Thrifty.png Thrifty Level 1: -20% DustSmall.png on military upkeep.
Level 2: -20% DustSmall.png on military upkeep.
Army
4 FaceReader.png Face Reader Level 1: +15 security SecuritySmall.png on city.
Level 2: +15 security SecuritySmall.png on city.
City
4 InspirationalLeader.png Inspirational Leader Level 1: +5% FoodSmall.png on city, +5% IndustrySmall.png on city, +5% ScienceSmall.png on city, +5% DustSmall.png on city.
Level 2: +5% FoodSmall.png on city, +5% IndustrySmall.png on city, +5% ScienceSmall.png on city, +5% DustSmall.png on city.
Level 3: +10% FoodSmall.png on city, +10% IndustrySmall.png on city, +10% ScienceSmall.png on city, +10% DustSmall.png on city.
City
5 ColdOperator.png Cold Operator Level 1: No negative effects from winter. Any



Capacities[edit]

Icon Name Effect
AbilityRangedSmall.png Range Attack range of 3 tiles.
-1 morale Morale.png per adjacent enemy.
FastLearner1Small.png Fast Learner 1 +25% to XP gains.
AbilityHealSmall.png Heal Can heal a friendly unit for a Life LifeIcon.png amount equal to the caster's damage DamageIcon.png.
Fast1.png Fast 1 +1 battle movement BattleSpeedSmall.png.
AbilityLastStandSmall.png Last Stand Comes back to life if any unit of its army is alive at the end of battle.
AbilityGeneralHealth2Small.png Army Health Boost 2 +25 Life LifeIcon.png to the army
+10% Life LifeIcon.png to the army.
AbilityFoodEfficiency1Small.png Food Efficiency 1 +1 Food FoodSmall.png per PopulationSmall.png on city.
+1% Food FoodSmall.png per Hero's level on city.
Spying2.png Spying 2 Can infiltrate visible cities of other empires.
+6 Infiltration Point InfiltrationSmall.png per turn TurnSmall.png.
+4 XP per turn TurnSmall.png when infiltrated.
-50% DustSmall.png on Hero Upkeep when infiltrated.

Equipment Slots[edit]

Weapons[edit]

Armor[edit]