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Luxury Resources are resources which are used to provide bonuses ('boosters') to an empire.

They are obtained either by constructing Extractors on resource nodes found on the map, or by direct purchase from the Market. Extractor construction is unlocked in specific Eras by technological research, whereas the ability to purchase resources from the Market is unlocked by the Era III technology 'Imperial Coinage'.

Luxury Resources accumulate and the current totals are recorded in the Empire interface. Booster effects are manually activated through the Empire interface and stay active for 10 turns. The cost of booster activation scales with the number of cities in the empire.

Era I Luxury Resources

The map nodes associated with these Luxury Resources are revealed in Era I, so are visible from turn 1. Extractor construction is unlocked by Era I technology 'Open-Pit Mines'. All Era I luxuries give +5ApprovalSmall on cities, in addition to the listed bonus.

Resource Booster Effect
Dye Grey 256x256 Dye: +50% InfluenceIcon on cities
Emerald Grey 256x256 Emerald: +100% DustSmall on city trade routes
Gold Grey 256x256 Gold: -50% DustSmall on city upkeep
Spice Grey 256x256 Spice: +50% FoodSmall on cities
Wine Grey 256x256 Wine: +25 ApprovalSmall on cities

Era III Luxury Resources

The map nodes associated with these Luxury Resources are revealed in Era III. Extractor construction is unlocked by Era III technology 'Reaping Station'. All Era III luxuries give +10ApprovalSmall on cities, in addition to the listed bonus.

Resource Booster Effect
BloodCrystal Grey 256x256 Blood Crystal: +25% attack on units
Glassilk Grey 256x256 Grassilk: +33% city fortification bonus on cities
MoonLeaf Grey 256x256 Moonleaf: +50% ScienceSmall on cities
QuickSilver Grey 256x256 Quicksilver: +100% XP on units
Bones Grey 256x256 Titan Bones: +50% IndustrySmall on cities

Era IV Luxury Resources

The map nodes associated with these Luxury Resources are revealed in Era IV. Extractor construction is unlocked by Era IV technology 'Advanced Harvester'. All Era IV luxuries give +10ApprovalSmall on cities, in addition to the listed bonus.

Resource Booster Effect
DustOrchid Grey 256x256 Dust Orchid: +25% FidsSmallFIDS on cities
DustWater Grey 256x256 Dustwater: +50% DustSmall on cities
Hydromiel Grey 256x256 Hydromiel: +50% FoodSmall on cities
BloodFairy Grey 256x256 Pixie Blood: +20% health regen on cities
RedSang Grey 256x256 Redsang: +100% XP Hero
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