Martin de Ildan de Suluzzo

From Endless Legend Wiki
Jump to: navigation, search

Martin de Ildan de Suluzzo is received as a reward for completing Chapter 3 of the Broken Lords faction quest. He is Level 3 when received, and his base attributes reflect that, but do not include bonuses from capacities or equipment. It should be noted that De Suluzzo is lost at the end of Chapter 5 of the Broken Lords quest, so it is recommended to not equip him with any expensive equipment.

Martin de Ildan de Suluzzo
Martin de Ildan de Suluzzo.png
FactionIconSmall.png Faction BrokenLordsIcon.png Broken Lords
UnitSmall.png Unit Type Infantry.png Infantry
Base Attributes:
LifeIcon.png Life 132
AttackIcon.png Attack 41
InitiativeIcon.png Initiative 38
SpeedIcon.png Speed 4
DefenseIcon.png Defense 48
DamageIcon.png Damage 48
Ranged.png Range 1


Lore[edit]

The story of the Broken Lords has a sad parallel in the story of the de Suluzzo family. Once a prosperous and powerful clan with rich holdings in both town and country, the decline of their physical form led to increased interest in their past, their family, and the "good old days". Commissioning ever more impressive artworks glorifying their past while they wrote and read family histories, in time their number and wealth dwindled as their bodies faded to Dust.

Martin, the youngest de Suluzzo -- and perhaps the last -- gained a driving obsession to restore his family and rebuild his nation. The family fascination with the past manifested itself in the exploration of ruins, and one day Martin returned with his servants from a weeks-long journey with a strange artifact in his possession -- and a wild look in his eyes. Since then his energy and charisma have burned like a star, and many see him as a future emperor


Skill Tree[edit]

Broken Lords Skill Tree[edit]

Broken Lords skill tree.
Level Icon Name Effect Assignment
1 AquaticDust.png Aquatic Dust Level 1: +1 DustSmall.png on terrain with river.
Level 2: +2 DustSmall.png on terrain with river.
Level 3: +2 DustSmall.png on terrain with river.
City
2 DustDiviner.png Dust Diviner Level 1: +1 DustSmall.png on terrain with dust.
Level 2: +1 DustSmall.png on terrain with dust.
Level 3: +1 DustSmall.png on terrain with dust.
City
2 DistributedDefenses.png Distributed Defenses Level 1: +10% Defense DefenseIcon.png on units.
Level 2: +10% Defense DefenseIcon.png on units.
Level 3: +10% Defense DefenseIcon.png on units.
Army
3 MiningAuthority.png Mining Authority Level 1: +0.5 resource on deposit.
Level 2: +0.5 resource on deposit.
Level 3: +0.5 resource on deposit.
City
4 SiegeEngine.png Siege Engine Level 1: +2 Fortification Damage FortificationDamageSmall.png per turn TurnSmall.png on units.
Level 2: +2 Fortification Damage FortificationDamageSmall.png per turn TurnSmall.png on units.
Level 3: +4 Fortification Damage FortificationDamageSmall.png per turn TurnSmall.png on units.
Army
5 DustTrickery.png Dust Trickery Level 1: +15% DustSmall.png on city.
Level 2: +15% DustSmall.png on city.
Level 3: +15% DustSmall.png on city.
City

Infantry Skill Tree[edit]

Infantry skill tree.
Level Icon Name Effect Assignment
1 StrengthoftheWild.png Strength of the Wild Level 1: +10 defense DefenseIcon.png on hero.
Level 2: +10 defense DefenseIcon.png on hero.
Level 3: +20% defense DefenseIcon.png on hero.
Army
2 IronTaskmaster.png Iron Taskmaster Level 1: +25 Life LifeIcon.png on units.
Level 2: +25 Life LifeIcon.png on units.
Level 3: +50 Life LifeIcon.png on units.
Army
3 ArmorEngineer.png Armor Engineer Level 1: +1 Extra accessory slot on hero. Army
4 GarbofBattle.png Garb of Battle Level 1: +5 defense DefenseIcon.png on units.
Level 2: +10 defense DefenseIcon.png on units.
Level 3: +10 defense DefenseIcon.png on units.
Army
4 RallyingCall.png Rallying Call Level 1: +2 Reinforcement positions on army. Army
5 IceintheVeins.png Ice in the Veins Level 1: Immunity to the movement reduction due to winter on army.
Immunity to the attribute reduction due to winter on army.
Level 2: +20% Defense DefenseIcon.png on hero.
Army

Common Skill Tree[edit]

Common skill tree.
Level Icon Name Effect Assignment
1 IndianaBones.png Indiana Bones Level 1: Reduces by 10% the odds to loot nothing after a search on ruins. Increases by 5% the odds to get loot or an event.
Level 2: Reduces by 10% the odds to loot nothing after a search on ruins. Increases by 5% the odds to get loot or an event.
Army
2 NoIdleHands.png No Idle Hands Level 1: +1 XP per turn on units.
Level 2: +1 XP per turn on units.
Level 3: +1 XP per turn on units.
Army
2 FastHealer.png Fast Healer Level 1: x2 recovery speed from the "Disabled" state on hero, -20% cost of the instant heal on hero.
Level 2: x2 recovery speed from the "Disabled" state on hero, -40% cost of the instant heal on hero.
Any
3 SiegeMentality.png Siege Mentality Level 1: +15% Attack on units when being involved in a siege.
Level 2: +15% Attack on units when being involved in a siege.
Army
3 LordoftheTrance.png Lord of the Trance Level 1: +5 InfiltrationSmall.png on infiltrated Hero.
Level 2: +5 InfiltrationSmall.png on infiltrated Hero.
Spy
3 Defender.png Defender Level 1: +50 Fortification FortificationSmall.png on city.
Level 2: +50 Fortification FortificationSmall.png on city.
Level 3: +100 Fortification FortificationSmall.png on city.
City
4 Thrifty.png Thrifty Level 1: -20% DustSmall.png on military upkeep.
Level 2: -20% DustSmall.png on military upkeep.
Army
4 FaceReader.png Face Reader Level 1: +15 security SecuritySmall.png on city.
Level 2: +15 security SecuritySmall.png on city.
City
4 InspirationalLeader.png Inspirational Leader Level 1: +5% FoodSmall.png on city, +5% IndustrySmall.png on city, +5% ScienceSmall.png on city, +5% DustSmall.png on city.
Level 2: +5% FoodSmall.png on city, +5% IndustrySmall.png on city, +5% ScienceSmall.png on city, +5% DustSmall.png on city.
Level 3: +10% FoodSmall.png on city, +10% IndustrySmall.png on city, +10% ScienceSmall.png on city, +10% DustSmall.png on city.
City
5 ColdOperator.png Cold Operator Level 1: No negative effects from winter. Any



Capacities[edit]

Icon Name Effect
AbilityDustCareSmall.png Dust Care Can be healed with dust.
AbilityLastStandSmall.png Last Stand Comes back to life if any unit of its army is alive at the end of battle.
AbilityGeneralInitiative1Small.png Army Initiative Boost 1 +2 Initiative InitiativeIcon.png to the army.
+5% Initiative InitiativeIcon.png to the army.
AbilityInfluenceBoost2Small.png Influence Boost 2 +2 Influence InfluenceIcon.png per hero's level on city.
+1% Influence InfluenceIcon.png per hero's level on city.
Spying2.png Spying 2 Can infiltrate visible cities of other empires.
+6 Infiltration Point InfiltrationSmall.png per turn TurnSmall.png.
+4 XP per turn TurnSmall.png when infiltrated.
-50% DustSmall.png on Hero Upkeep when infiltrated.
UnsellableSmall.png Unsellable Cannot be sold on the Markteplace

Equipment Slots[edit]

Weapons[edit]

Armor[edit]