Proliferator

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Proliferator
Proliferator.png
FactionIconSmall.png Faction NecrophagesIcon.png Necrophages
UnitSmall.png Unit Type Support.png Support
Base Attributes:
LifeIcon.png Life 52
AttackIcon.png Attack 10
InitiativeIcon.png Initiative 26
SpeedIcon.png Speed 4
DefenseIcon.png Defense 32
DamageIcon.png Damage 22
Ranged.png Range 3
SightIcon.png Sight 3
Cost:
IndustrySmall.png Production 120


The Proliferator is a support unit for the Necrophages. The Proliferator can be researched in the second Technology Era.

The Proliferator is also a fairly unique unit in that it is able to make more units; because of the Parasitism capacity, if the Proliferator attacks a unit, that unit will be implanted with an egg unless they have the Disease Immunity capacity. If the infected unit dies in battle, then at the end of battle, a Battle Born unit will be added to the army the Proliferator came from. These units also ignore the "Max Units" rule imposed on armies, allowing for massive armies, but at a drastically increased cost to upkeep, so this ability should be used wisely, lest you bankrupt yourself.

Lore[edit]

The great reproduction factory of the Necrophages, a Proliferator can resurrect both friend and foe by implanting eggs which control their minds.

Capacities[edit]

Icon Name Effect
AbilityRangedSmall.png Range Attack range of 3 tiles.
-1 morale Morale.png per adjacent enemy.
AbilityDiseaseImmunitySmall.png Disease Immunity Provides immunity against any Disease or Parasitism
AbilityParasiteSmall.png Parasitism Parasites its opponent.
If the parasited unit dies, a new unit is gained at the end of the battle.
AbilityVaccinationSmall.png Vaccination Provides immunity against any Disease and Parasitism on friendly target

Equipment[edit]

Weapons[edit]

Armor[edit]