Queenslayer

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Queenslayer
Queenslayer.png
FactionIconSmall.png Faction NecrophagesIcon.png Necrophages
UnitSmall.png Unit Type Infantry.png Infantry
Base Attributes:
LifeIcon.png Life 128
AttackIcon.png Attack 40
InitiativeIcon.png Initiative 12
SpeedIcon.png Speed 4
DefenseIcon.png Defense 34
DamageIcon.png Damage 28
Ranged.png Range 1


Lore[edit]

Born into the Necrophage caste responsible for meeting the needs of his brood queen, Queenslayer would've led an utterly unremarkable, servile life had it not been for accidentally falling into a well of Dust-enhanced liquid during his daily foray into the waste pits. Although his simple mind would not have had any inkling of the changes the consumption of the liquid instilled, Queenslayer found he had a craving for the sweet nectar, and over the course of many day-night cycles, his cognitive function grew fast - and cunning.

Slowly, he began to resent his status as a mere servant, then despised it. The weight of the endless days ahead almost caused him to take his own life before he realized there was a way out. Lobotomizing his queen so that her bodily functions remained intact, Queenslayer became the mastermind at the heart of the nest, fashioning a Necrophage empire of exquisite complexity.

Many cycle's later, when Queenslayer's matricide was discovered, he fled from the nest, and now offers his services as a governor of rare ability.


Skill Tree[edit]

Necrophages Skill Tree[edit]

Necrophages skill tree.
Level Icon Name Effect Assignment
1 NecroticAgriculture.png Necrotic Agriculture Level 1: +8 FoodSmall.png on city.
Level 2: +8 FoodSmall.png on city.
Level 3: +14 FoodSmall.png on city.
City
2 SlaveDriver.png Slave Driver Level 1: +12% Unit IndustrySmall.png cost reduction on city.
Level 2: +12% Unit IndustrySmall.png cost reduction on city.
City
3 RoadsidePicnic.png Roadside Picnic Level 1: +5% Health regen LifeIcon.png in owned region on army. +5% Health regen LifeIcon.png in allied region on army.
Level 2: +5% Health regen LifeIcon.png in owned region on army. +5% Health regen LifeIcon.png in allied region on army.
Level 3: +5% Health regen LifeIcon.png in owned region on army. +5% Health regen LifeIcon.png in allied region on army.
Army
3 CadaverousPesticides.png Cadaverous Pesticides Level 1: +15% FoodSmall.png on city.
Level 2: +15% FoodSmall.png on city.
Level 3: +15% FoodSmall.png on city.
City
4 BerserkerPheromone.png Berserker Pheromone Level 1: +25% Attack AttackIcon.png on hero. Army
5 IronConstitution.png Iron Constitution Level 1: +5% Health regen LifeIcon.png in owned region on army. +5% Health regen LifeIcon.png in allied region on army. +5% Health regen LifeIcon.png in non-allied region on army.
Level 2: +5% Health regen LifeIcon.png in owned region on army. +5% Health regen LifeIcon.png in allied region on army. +5% Health regen LifeIcon.png in non-allied region on army.
Level 3: +5% Health regen LifeIcon.png in owned region on army. +5% Health regen LifeIcon.png in allied region on army. +5% Health regen LifeIcon.png in non-allied region on army.
Army

Infantry Skill Tree[edit]

Infantry skill tree.
Level Icon Name Effect Assignment
1 StrengthoftheWild.png Strength of the Wild Level 1: +10 defense DefenseIcon.png on hero.
Level 2: +10 defense DefenseIcon.png on hero.
Level 3: +20% defense DefenseIcon.png on hero.
Army
2 IronTaskmaster.png Iron Taskmaster Level 1: +25 Life LifeIcon.png on units.
Level 2: +25 Life LifeIcon.png on units.
Level 3: +50 Life LifeIcon.png on units.
Army
3 ArmorEngineer.png Armor Engineer Level 1: +1 Extra accessory slot on hero. Army
4 GarbofBattle.png Garb of Battle Level 1: +5 defense DefenseIcon.png on units.
Level 2: +10 defense DefenseIcon.png on units.
Level 3: +10 defense DefenseIcon.png on units.
Army
4 RallyingCall.png Rallying Call Level 1: +2 Reinforcement positions on army. Army
5 IceintheVeins.png Ice in the Veins Level 1: Immunity to the movement reduction due to winter on army.
Immunity to the attribute reduction due to winter on army.
Level 2: +20% Defense DefenseIcon.png on hero.
Army

Common Skill Tree[edit]

Common skill tree.
Level Icon Name Effect Assignment
1 IndianaBones.png Indiana Bones Level 1: Reduces by 10% the odds to loot nothing after a search on ruins. Increases by 5% the odds to get loot or an event.
Level 2: Reduces by 10% the odds to loot nothing after a search on ruins. Increases by 5% the odds to get loot or an event.
Army
2 NoIdleHands.png No Idle Hands Level 1: +1 XP per turn on units.
Level 2: +1 XP per turn on units.
Level 3: +1 XP per turn on units.
Army
2 FastHealer.png Fast Healer Level 1: x2 recovery speed from the "Disabled" state on hero, -20% cost of the instant heal on hero.
Level 2: x2 recovery speed from the "Disabled" state on hero, -40% cost of the instant heal on hero.
Any
3 SiegeMentality.png Siege Mentality Level 1: +15% Attack on units when being involved in a siege.
Level 2: +15% Attack on units when being involved in a siege.
Army
3 LordoftheTrance.png Lord of the Trance Level 1: +5 InfiltrationSmall.png on infiltrated Hero.
Level 2: +5 InfiltrationSmall.png on infiltrated Hero.
Spy
3 Defender.png Defender Level 1: +50 Fortification FortificationSmall.png on city.
Level 2: +50 Fortification FortificationSmall.png on city.
Level 3: +100 Fortification FortificationSmall.png on city.
City
4 Thrifty.png Thrifty Level 1: -20% DustSmall.png on military upkeep.
Level 2: -20% DustSmall.png on military upkeep.
Army
4 FaceReader.png Face Reader Level 1: +15 security SecuritySmall.png on city.
Level 2: +15 security SecuritySmall.png on city.
City
4 InspirationalLeader.png Inspirational Leader Level 1: +5% FoodSmall.png on city, +5% IndustrySmall.png on city, +5% ScienceSmall.png on city, +5% DustSmall.png on city.
Level 2: +5% FoodSmall.png on city, +5% IndustrySmall.png on city, +5% ScienceSmall.png on city, +5% DustSmall.png on city.
Level 3: +10% FoodSmall.png on city, +10% IndustrySmall.png on city, +10% ScienceSmall.png on city, +10% DustSmall.png on city.
City
5 ColdOperator.png Cold Operator Level 1: No negative effects from winter. Any



Capacities[edit]

Icon Name Effect
Fast1.png Fast 1 +1 battle movement BattleSpeedSmall.png.
AbilityDiseaseImmunitySmall.png Disease Immunity Provides immunity against any Disease or Parasitism
AbilityLastStandSmall.png Last Stand Comes back to life if any unit of its army is alive at the end of battle.
AbilitySlaverySmall.png Slavery Increases the "per PopulationSmall.png" value for Food FoodSmall.png and Industry IndustrySmall.png for each pacified village VillageIcon.png.
AbilityArmyBoost2Small.png Army Boost 2 +10% Attack AttackIcon.png to the army.
+10% Defense DefenseIcon.png to the army.
+6 Initiative InitiativeIcon.png to the army.
+4 Damage DamageIcon.png to the army.
AbilitySpying1Small.png Spying 1 Can infiltrate visible Cities of other Empires
+4 Infiltration point InfiltrationSmall.png per turn TurnSmall.png
+4 XP per turn TurnSmall.png when infiltrated
-40% DustSmall.png on Hero upkeep when infiltrated

Equipment Slots[edit]

Weapons[edit]

Armor[edit]