Sable Deceiver Bayari Kulaa

From Endless Legend Wiki
Jump to: navigation, search
Sable Deceiver Bayari Kulaa
Sable Deceiver Bayari Kulaa.png
FactionIconSmall.png Faction MezariSmall.png Mezari
UnitSmall.png Unit Type Infantry.png Infantry
Base Attributes:
LifeIcon.png Life 116
AttackIcon.png Attack 38
InitiativeIcon.png Initiative 26
SpeedIcon.png Speed 4
DefenseIcon.png Defense 32
DamageIcon.png Damage 46
Ranged.png Range 4


Lore[edit]

Known today as First of the Forgotten, back then Kulaa was merely the toughest and most resilient of the test subjects of a mad Mezari mutation program. An orphan, thief, and troublemaker, Kulaa was one of the many societal outcasts who was taken by the Eugenicists, a secret organization within the Mezari, and turned ito guinea pigs for testing survival biotech. Their goal may have been noble - the ability to survive on the hostile surface of Auriga - but their methods were utterly repugnant. Kulaa's natural resilience served her well during these grueling years of suffering, and against all odds she began smuggling useful objects out of the Mezari labs under the eyes of her guards. She made many accompanied sorties to the surface, planning for that one day when she would not return when the whistle blew. Kulaa kept pushing that day out, however, out of compassion for her fellow subjects and an increasingly deep desire to commit not only escape, but also revenge. Her unexpected ally came in the form of a Mezari guard captain, Irjsko Lasmak, who had become suspicious of the activities of the Eugenicists and tracked them through the tunnels and caverns to their facility. Little else is known of the relationships between the two women other than the fact that they spent many long and intense days together; the one gathering evidence and the other, loot. The day that Irjsko returned to her superiors to make a report stained with tears and blood, was the last day that Kulaa and the several hundred test subjects were ever seen. It was also the day that an entire section of the caverns and all the Eugenicists' work disappeared in explosions and fire...

Kulaa became the de facto leader of the tribe, and it is largely thanks to her that they survived the grim ordeal of the poisoned and mutated world that Auriga had become. Finding peace in the high mountains, the Forgotten made her birthday their national celebration and respectfully refer to her as the first, and greatest of the Sable Deceivers.


Skill Tree[edit]

Vaulters Skill Tree[edit]

Vaulters skill tree.
Level Icon Name Effect Assignment
1 AlchemicalGenius.png Alchemical Genius Level 1: +2 ScienceSmall.png on city center. +2 ScienceSmall.png on district.
Level 2: +2 ScienceSmall.png on city center. +2 ScienceSmall.png on district.
Level 3 +2 ScienceSmall.png on city center. +2 ScienceSmall.png on district.
City
2 EscapeArtist.png Escape Artist Level 1: Allows the hero to leave besieged cities. Any
2 ThickSkinned.png Thick Skinned Level 1: +15 Defense DefenseIcon.png on hero.
Level 2:+20 Defense DefenseIcon.png on hero.
Level 3: +20 Defense DefenseIcon.png on hero.
Army
3 SubterraneanNetworker.png Subterranean Networker Level 1: +4 fortification recovery FortificationSmall.png per turn on city.
Level 2: +8 fortification recovery FortificationSmall.png per turn on city.
Level 3 +8 fortification recovery FortificationSmall.png per turn on city.
City
4 TunnelRat.png Tunnel Rat Level 1: No blockade penalty on FIDS City
5 MechanicalExhibitionist.png Mechanical Exhibitionist Level 1: +1 ScienceSmall.png per trade route. +50% ScienceSmall.png on city trade routes.
Level 2: +1 ScienceSmall.png per trade route. +50% ScienceSmall.png on city trade routes.
Level 3: +2 ScienceSmall.png per trade route. +100% ScienceSmall.png on city trade routes.
City

Infantry Skill Tree[edit]

Infantry skill tree.
Level Icon Name Effect Assignment
1 StrengthoftheWild.png Strength of the Wild Level 1: +10 defense DefenseIcon.png on hero.
Level 2: +10 defense DefenseIcon.png on hero.
Level 3: +20% defense DefenseIcon.png on hero.
Army
2 IronTaskmaster.png Iron Taskmaster Level 1: +25 Life LifeIcon.png on units.
Level 2: +25 Life LifeIcon.png on units.
Level 3: +50 Life LifeIcon.png on units.
Army
3 ArmorEngineer.png Armor Engineer Level 1: +1 Extra accessory slot on hero. Army
4 GarbofBattle.png Garb of Battle Level 1: +5 defense DefenseIcon.png on units.
Level 2: +10 defense DefenseIcon.png on units.
Level 3: +10 defense DefenseIcon.png on units.
Army
4 RallyingCall.png Rallying Call Level 1: +2 Reinforcement positions on army. Army
5 IceintheVeins.png Ice in the Veins Level 1: Immunity to the movement reduction due to winter on unit in garrison.
Immunity to the attribute reduction due to winter on unit in garrison.
Level 2: +20% Defense DefenseIcon.png on hero.
Army

Common Skill Tree[edit]

Common skill tree.
Level Icon Name Effect Assignment
1 IndianaBones.png Indiana Bones Level 1: Reduces by 10% the odds to loot nothing after a search on ruins. Increases by 5% the odds to get loot or an event.
Level 2: Reduces by 10% the odds to loot nothing after a search on ruins. Increases by 5% the odds to get loot or an event.
Army
2 NoIdleHands.png No Idle Hands Level 1: +1 XP per turn on units.
Level 2: +1 XP per turn on units.
Level 3: +1 XP per turn on units.
Army
2 FastHealer.png Fast Healer Level 1: x2 recovery speed from the "Disabled" state on hero, -20% cost of the instant heal on hero.
Level 2: x2 recovery speed from the "Disabled" state on hero, -40% cost of the instant heal on hero.
Any
3 SiegeMentality.png Siege Mentality Level 1: +15% Attack on units when being involved in a siege.
Level 2: +15% Attack on units when being involved in a siege.
Army
3 LordoftheTrance.png Lord of the Trance Level 1: +5 InfiltrationSmall.png on infiltrated Hero.
Level 2: +5 InfiltrationSmall.png on infiltrated Hero.
Spy
3 Defender.png Defender Level 1: +50 Fortification FortificationSmall.png on city.
Level 2: +50 Fortification FortificationSmall.png on city.
Level 3: +100 Fortification FortificationSmall.png on city.
City
4 Thrifty.png Thrifty Level 1: -20% DustSmall.png on military upkeep.
Level 2: -20% DustSmall.png on military upkeep.
Army
4 FaceReader.png Face Reader Level 1: +15 security SecuritySmall.png on city.
Level 2: +15 security SecuritySmall.png on city.
City
4 InspirationalLeader.png Inspirational Leader Level 1: +5% FoodSmall.png on city, +5% IndustrySmall.png on city, +5% ScienceSmall.png on city, +5% DustSmall.png on city.
Level 2: +5% FoodSmall.png on city, +5% IndustrySmall.png on city, +5% ScienceSmall.png on city, +5% DustSmall.png on city.
Level 3: +10% FoodSmall.png on city, +10% IndustrySmall.png on city, +10% ScienceSmall.png on city, +10% DustSmall.png on city.
City
5 ColdOperator.png Cold Operator Level 1: No negative effects from winter. Any



Capacities[edit]

Icon Name Effect
AbilityLastStandSmall.png Last Stand Comes back to life if any unit of its army is alive at the end of battle.
FastLearner1Small.png Fast Learner 1 +25% to XP gains.
AbilityDustEfficiency3Small.png Dust Efficiency 3 +3 Dust DustSmall.png per PopulationSmall.png on city.
+1% Dust DustSmall.png per hero's level on city.
Spying4.png Spying 4 Can infiltrate visible cities of other empires.
+12 Infiltration Point InfiltrationSmall.png per turn TurnSmall.png.
+4 XP per turn TurnSmall.png when infiltrated.
-80% DustSmall.png on Hero Upkeep when infiltrated.

Equipment Slots[edit]

Weapons[edit]

Armor[edit]

Promotional Content