Sclera

From Endless Legend Wiki
Jump to: navigation, search
Sclera
Sclera.png
FactionIconSmall.png Faction MorgawrSmall.png Morgawr
UnitSmall.png Unit Type Support.png Support
Base Attributes:
LifeIcon.png Life 92
AttackIcon.png Attack 32
InitiativeIcon.png Initiative 12
SpeedIcon.png Speed 3
DefenseIcon.png Defense 60
DamageIcon.png Damage 26
Ranged.png Range 3


Lore[edit]

The Morgawr are a telepathic society that identifies individuals by their minds, and as such has little need for names. Sclera, however, has held stubborn to his as it was all that remained on one of the tags on his chains when he awoke, deep under the seas. As one of the "Originals", Sclera spent ages in suspended animation with the incipient madness of isolation and imprisonment working on his mind. He was blessed with a genius-level intellect, however, and turned to logic, math, and feats of memorization to avoid losing his sanity - a risk that may still be lurking just around the corner. When the Rising occurred, and the Originals freed themselves to form the Morgawr society, Sclera showed two very interesting characteristics. First, a genius for the problem-solving aspects of managing and leading, and second, a deep terror of being left alone. Sclera often uses the Morgawr's natural powers of mind control to ensure he is surrounded by followers - and delicately cleanses the suspicion that they have been used as psychological crutches or living shields.



Skill Tree[edit]

Morgawr Skill Tree[edit]

Morgawr skill tree.
Level Icon Name Effect Assignment
1 AncientMariner.png Ancient Mariner Level 1: +50 DefenseIcon.png when embarked on hero. +100 LifeIcon.png when embarked on hero.
Level 2: +50 AttackIcon.png when embarked on hero. +150 LifeIcon.png when embarked on hero.
Level 3:+20 InitiativeIcon.png when embarked on hero. +30 DamageIcon.png when embarked on hero. +250 LifeIcon.png when embarked on hero.
Army
2 CultofTides.png Cult of Tides Level 1: +10 ApprovalSmall.png on city with oceanic exploitation.
Level2: +10 ApprovalSmall.png on city with oceanic exploitation.
Level 3: +15 ApprovalSmall.png on city with oceanic exploitation.
City
3 IngeniousAdmiral.png Ingenious Admiral Level 1: +20% DefenseIcon.png on transport ship. +20% InitiativeIcon.png on transport ship. +1 Movement SpeedIcon.png on transport ship.
Level 2: +20% DefenseIcon.png on transport ship. +20% InitiativeIcon.png on transport ship. +1 Movement SpeedIcon.png on transport ship.
Level 3: +20% DefenseIcon.png on transport ship. +20% InitiativeIcon.png on transport ship. +1 Movement SpeedIcon.png on transport ship.
Army
4 ShipBuilder.png Ship Builder Level 1: +10% Naval unit production cost reduction on city.
Level 2: +15% Naval unit production cost reduction on city.
City
4 SpyGlass.png Spy Glass Level 1: Enables Detection. Units with Detection can see invisible units. The Detection range is equal to the vision range. Ignores line of sight. Army
5 LordoftheSea.png Lord of the Sea Level 1: No negative effects from weather. Army

Support Skill Tree[edit]

Support skill tree.
Level Icon Name Effect Assignment
1 DefensiveTactician.png Defensive Tactician Level 1: +5 defenseDefenseIcon.png on units.
Level 2: +5 defenseDefenseIcon.png on units.
Level 3: +15% defenseDefenseIcon.png on units.
Army
2 KeenObserver.png Keen Observer Level 1: +1 Reinforcement position on army.
Level 2: +1 Reinforcement position on army.
Army
3 BattleHymn.png Battle Hymn Level 1: +6 attack AttackIcon.png on units.
Level 2: +8 attack AttackIcon.png on units.
Level 3: +15% attack AttackIcon.png on units.
Army
3 PracticedStrike.png Practiced Strike Level 1: +5 Initiative InitiativeIcon.png on units.
Level 2: +7 Initiative InitiativeIcon.png on units.
Level 3: +15% Initiative InitiativeIcon.png on units.
Army
4 LastReserves.png Last Reserves Level 1: +30 Life LifeIcon.png on units.
Level 2: +30 Life LifeIcon.png on units.
Level 3: +15% Life LifeIcon.png on units.
Army
5 ArmorErgonomics.png Armor Ergonomics Level 1: +1 Extra accessory slot on hero. Army

Common Skill Tree[edit]

Common skill tree.
Level Icon Name Effect Assignment
1 IndianaBones.png Indiana Bones Level 1: Reduces by 10% the odds to loot nothing after a search on ruins. Increases by 5% the odds to get loot or an event.
Level 2: Reduces by 10% the odds to loot nothing after a search on ruins. Increases by 5% the odds to get loot or an event.
Army
2 NoIdleHands.png No Idle Hands Level 1: +1 XP per turn on units.
Level 2: +1 XP per turn on units.
Level 3: +1 XP per turn on units.
Army
2 FastHealer.png Fast Healer Level 1: x2 recovery speed from the "Disabled" state on hero, -20% cost of the instant heal on hero.
Level 2: x2 recovery speed from the "Disabled" state on hero, -40% cost of the instant heal on hero.
Any
3 SiegeMentality.png Siege Mentality Level 1: +15% Attack on units when being involved in a siege.
Level 2: +15% Attack on units when being involved in a siege.
Army
3 LordoftheTrance.png Lord of the Trance Level 1: +5 InfiltrationSmall.png on infiltrated Hero.
Level 2: +5 InfiltrationSmall.png on infiltrated Hero.
Spy
3 Defender.png Defender Level 1: +50 Fortification FortificationSmall.png on city.
Level 2: +50 Fortification FortificationSmall.png on city.
Level 3: +100 Fortification FortificationSmall.png on city.
City
4 Thrifty.png Thrifty Level 1: -20% DustSmall.png on military upkeep.
Level 2: -20% DustSmall.png on military upkeep.
Army
4 FaceReader.png Face Reader Level 1: +15 security SecuritySmall.png on city.
Level 2: +15 security SecuritySmall.png on city.
City
4 InspirationalLeader.png Inspirational Leader Level 1: +5% FoodSmall.png on city, +5% IndustrySmall.png on city, +5% ScienceSmall.png on city, +5% DustSmall.png on city.
Level 2: +5% FoodSmall.png on city, +5% IndustrySmall.png on city, +5% ScienceSmall.png on city, +5% DustSmall.png on city.
Level 3: +10% FoodSmall.png on city, +10% IndustrySmall.png on city, +10% ScienceSmall.png on city, +10% DustSmall.png on city.
City
5 ColdOperator.png Cold Operator Level 1: No negative effects from winter. Any



Capacities[edit]

Icon Name Effect
AbilityRangedSmall.png Range Attack range of 3 tiles.
-1 morale Morale.png per adjacent enemy.
AbilityHecatombSmall.png Hecatomb When dying, the targeted friendly unit deals damage to all nearby opponents
The Damage DamageIcon.png is equal to 30% of the unit's Life LifeIcon.png
AmphibiousSmall.png Amphibious Reduces movement cost on Rivers to 0.25.
-1 Movement SpeedIcon.png
-1 Battle Movement BattleSpeedSmall.png
AbilityLastStandSmall.png Last Stand Comes back to life if any unit of its army is alive at the end of battle.
AbilityFortificationBoost3Small.png Fortification Boost 3 +30 Fortification FortificationSmall.png per hero's level on city
+1% Fortification FortificationSmall.png per hero's level on city
Spying3.png Spying 3 Can infiltrate visible cities of other empires.
+8 Infiltration Point InfiltrationSmall.png per turn TurnSmall.png.
+4 XP per turn TurnSmall.png when infiltrated.
-60% DustSmall.png on Hero Upkeep when infiltrated.

Equipment Slots[edit]

Weapons[edit]

Armor[edit]