Shaman Rawiri

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Shaman Rawiri
Shaman Rawiri.png
FactionIconSmall.png Faction KapakuIcon.png Kapaku
UnitSmall.png Unit Type Cavalry.png Cavalry
Base Attributes:
LifeIcon.png Life 109
AttackIcon.png Attack 42
InitiativeIcon.png Initiative 36
SpeedIcon.png Speed 6
DefenseIcon.png Defense 28
DamageIcon.png Damage 38
Ranged.png Range 1


Lore[edit]

A fine mind with a child's natural curiosity, Shaman Rawiri had initially shied away from political affairs in favor of expanding his knowledge of the animating power of Dust alchemies. Although frustrated that the arrival of the machines interrupted his experiments into creating new golem forms, once the Endless saviors spoke of Auriga and its wondrous Dust Eclipses, Rawiri was itching to experience the phenomenon himself. He is convinced that the actions of the Dust Eclipse could revolutionize the Kapaku's fortunes on this harsh new world, and is eager to begin experimenting.


Skill Tree[edit]

Kapaku Skill Tree[edit]

Kapaku skill tree.
Level Icon Name Effect Assignment
1 Volcanology.png Volcanology Level 1: +1 ScienceSmall.png on Volcanic terrain
Level 2: +1 DustSmall.png on Volcanic terrain
City
2 HeatoftheHearth.png Heat of the Hearth Level 1: +2 Approval ApprovalSmall.png for city center and expansions on Volcanic terrain.
Level 2: +2 Approval ApprovalSmall.png for city center and expansions on Volcanic terrain.
City
3 BlazingIngenuity.png Blazing Ingenuity Level 1: +10% ScienceSmall.png on city
Level 2: +10% ScienceSmall.png on city
Level 3: +10% ScienceSmall.png on city
City
3 ReclamationGenius.png Reclamation Genius Level 1: Reduces Dust cost of retrofit by 25%
Level 2: Gives the hero the Portable Forge ability, to allow army units to retrofit and the hero to re-equip in enemy and neutral territory, for 1 turn TurnSmall.png
Army
4 GeomanticWiles.png Geomantic Wiles Level 1: +1 Resource on strategic resource deposit
Level 2: +1 Resource on strategic resource deposit
City
5 Bloodboiler.png Bloodboiler Level 1: +50% Attack AttackIcon.png on units during Dust Eclipse
Level 2: +50% Attack AttackIcon.png on units during Dust Eclipse
Army

Cavalry Skill Tree[edit]

Cavalry skill tree.
Level Icon Name Effect Assignment
1 BattlefieldVantage.png Battlefield Vantage Level 1: +3 Attack AttackIcon.png on units
Level 2: +3 Attack AttackIcon.png on units
Level 3: +15% Attack AttackIcon.png on units
Army
2 AgileMover.png Agile Mover Level 1: +1 SpeedIcon.png on units
Level 2: +1 SpeedIcon.png on units
Army
3 SaddleUp.png Saddle Up Level 1: +1 Extra accessory slot on hero Army
4 PracticedStrike.png Practiced Strike Level 1: +5 Initiative InitiativeIcon.png on units
Level 2: +7 Initiative InitiativeIcon.png on units
Level 3: +15% Initiative InitiativeIcon.png on units
Army
4 HighStrike.png High Strike Level 1: +5 Damage DamageIcon.png on hero
Level 2: +5 Damage DamageIcon.png on hero
Level 3: +15% Damage DamageIcon.png on hero
Army
5 StirringDragoon.png Stirring Dragoon Level 1: +1 Morale Morale.png on units
Level 2: +1 Morale Morale.png on units
Army

Common Skill Tree[edit]

Common skill tree.
Level Icon Name Effect Assignment
1 IndianaBones.png Indiana Bones Level 1: Reduces by 10% the odds to loot nothing after a search on ruins. Increases by 5% the odds to get loot or an event.
Level 2: Reduces by 10% the odds to loot nothing after a search on ruins. Increases by 5% the odds to get loot or an event.
Army
2 NoIdleHands.png No Idle Hands Level 1: +1 XP per turn on units.
Level 2: +1 XP per turn on units.
Level 3: +1 XP per turn on units.
Army
2 FastHealer.png Fast Healer Level 1: x2 recovery speed from the "Disabled" state on hero, -20% cost of the instant heal on hero.
Level 2: x2 recovery speed from the "Disabled" state on hero, -40% cost of the instant heal on hero.
Any
3 SiegeMentality.png Siege Mentality Level 1: +15% Attack on units when being involved in a siege.
Level 2: +15% Attack on units when being involved in a siege.
Army
3 LordoftheTrance.png Lord of the Trance Level 1: +5 InfiltrationSmall.png on infiltrated Hero.
Level 2: +5 InfiltrationSmall.png on infiltrated Hero.
Spy
3 Defender.png Defender Level 1: +50 Fortification FortificationSmall.png on city.
Level 2: +50 Fortification FortificationSmall.png on city.
Level 3: +100 Fortification FortificationSmall.png on city.
City
4 Thrifty.png Thrifty Level 1: -20% DustSmall.png on military upkeep.
Level 2: -20% DustSmall.png on military upkeep.
Army
4 FaceReader.png Face Reader Level 1: +15 security SecuritySmall.png on city.
Level 2: +15 security SecuritySmall.png on city.
City
4 InspirationalLeader.png Inspirational Leader Level 1: +5% FoodSmall.png on city, +5% IndustrySmall.png on city, +5% ScienceSmall.png on city, +5% DustSmall.png on city.
Level 2: +5% FoodSmall.png on city, +5% IndustrySmall.png on city, +5% ScienceSmall.png on city, +5% DustSmall.png on city.
Level 3: +10% FoodSmall.png on city, +10% IndustrySmall.png on city, +10% ScienceSmall.png on city, +10% DustSmall.png on city.
City
5 ColdOperator.png Cold Operator Level 1: No negative effects from winter. Any



Capacities[edit]

Icon Name Effect
AbilityInnerFireSmall.png Inner Fire Takes no damage from Lava Flows
+20% Damage DamageIcon.png on Volcanic tiles
AbilityCharge1Small.png Charge 1 +25% AttackAttackIcon.png if unit moves.
+10% AttackAttackIcon.png per movement point spent.
AbilityFast2Small.png Fast 2 +2 battle movement BattleSpeedSmall.png.
AbilityLastStandSmall.png Last Stand Comes back to life if any unit of its army is alive at the end of battle.
AbilityGeneralAttack2Small.png Army Attack Boost 2 +10 Attack AttackIcon.png to the army.
+30% Attack AttackIcon.png to the army.
Spying2.png Spying 2 Can infiltrate visible cities of other empires.
+6 Infiltration Point InfiltrationSmall.png per turn TurnSmall.png.
+4 XP per turn TurnSmall.png when infiltrated.
-50% DustSmall.png on Hero Upkeep when infiltrated.

Equipment Slots[edit]

Weapons[edit]

Armor[edit]