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Silics

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SilicsArt.jpg

The Silics are a Minor Faction.

Lore[edit | edit source]

Slow-moving elementals, heavily affected by Dust. The Silics guard the great underground farms where crystal is grown and nurtured; promising ones are blessed with intelligence and life.

Minor Faction Bonus[edit | edit source]

+0.5 Strategic resource
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per pacified Silics village on strategic resource deposit.

Unit[edit | edit source]

Harmonite
Faction:
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Silics
Obtained: Assimilation or Marketplace
Unit Type:
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Infantry
Costs: 120
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Industry
Base Attributes:
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Life
140
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Defense
46
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Attack
24
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Damage
28
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Initiative
10
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Range
1
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Speed
4
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Sight
3
Harmonite.png These guardians of the great underground farms where crystal is grown and nutured are themselves intelligent minerals. They can use their symbiosis with the earth to immobilize enemies.

Life:140 Attack:39 Defense:46 Initiative:10 Damage:36 Movement:4/4

Capabilities: Beam, Slow 1, Sweep Strike Back (if using Claws), Stun (if using Battle Hammer) Equipment: Battle Hammer, Claws; Helm, Cuirass, Item (1 slot by default)