Skill Tree

From Endless Legend Wiki
Jump to: navigation, search

The skill tree is split into three branches for every hero: Common, Class, and Faction. These branches are positioned at the center, left, and right of the skill tree, respectively. While the branches are separate, there are connections between them, but these connections vary between combinations of branches.

There are also four different types of skills available on the skill tree: Army, City, Spy, and Any. Army skills are ones that are most useful for a hero leading an army, as they provide attribute bonuses to the hero and army as a whole, special abilities in combat, and other effects. City skills are generally meant for a hero that is assigned as governor of a city, and most often provide bonuses to a city's FIDSI output. Spy skills are relatively rare, but aid heroes infiltrated on other cities by allowing them to perform infiltration actions faster or avoid capture. Any skills are skills that can benefit the hero regardless of where they are assigned, such as reduced assignment cooldown or less time spent healing in the Academy.

The Class branch is based on the unit class of the hero (Infantry, Ranged, Support, Flying or Cavalry) and is comprised exclusively of Army skills. The Common branch is available to all heroes, regardless of faction or class, and contains at least one of the four types of skills. The Faction branch is based on the faction of the hero, and often City skills, but can also be focused towards another specific role, such as Espionage for the Forgotten or naval combat for the Morgawr.

Hero Classes[edit]

Because all heroes of the same faction have the same unit type, they will also share the same Class branch. As such, the different factions are listed below based on their heroes' classes.

Infantry Infantry.png: Broken Lords, Necrophages, Cultists, Forgotten, Sisters Of Mercy

Cavalry Cavalry.png: Kapaku

Flying Flying.png: Haunts

Ranged Ranged.png: Wild Walkers, Vaulters, Roving Clans, Allayi

Support Support.png: Ardent Mages, Drakken, Morgawr

The only exception to this rule is the Mezari, who have two Ranged heroes (Avara Lasmak, Commander Irjsko Lasmak), and one Infantry (Sable Deceiver Bayari Kulaa), as a result of their heroes being based on the designs of other factions.

Common Branch[edit]

Common Skill Tree[edit]

Common skill tree.
Level Icon Name Effect Assignment
1 IndianaBones.png Indiana Bones Level 1: Reduces by 10% the odds to loot nothing after a search on ruins. Increases by 5% the odds to get loot or an event.
Level 2: Reduces by 10% the odds to loot nothing after a search on ruins. Increases by 5% the odds to get loot or an event.
Army
2 NoIdleHands.png No Idle Hands Level 1: +1 XP per turn on units.
Level 2: +1 XP per turn on units.
Level 3: +1 XP per turn on units.
Army
2 FastHealer.png Fast Healer Level 1: x2 recovery speed from the "Disabled" state on hero, -20% cost of the instant heal on hero.
Level 2: x2 recovery speed from the "Disabled" state on hero, -40% cost of the instant heal on hero.
Any
3 SiegeMentality.png Siege Mentality Level 1: +15% Attack on units when being involved in a siege.
Level 2: +15% Attack on units when being involved in a siege.
Army
3 LordoftheTrance.png Lord of the Trance Level 1: +5 InfiltrationSmall.png on infiltrated Hero.
Level 2: +5 InfiltrationSmall.png on infiltrated Hero.
Spy
3 Defender.png Defender Level 1: +50 Fortification FortificationSmall.png on city.
Level 2: +50 Fortification FortificationSmall.png on city.
Level 3: +100 Fortification FortificationSmall.png on city.
City
4 Thrifty.png Thrifty Level 1: -20% DustSmall.png on military upkeep.
Level 2: -20% DustSmall.png on military upkeep.
Army
4 FaceReader.png Face Reader Level 1: +15 security SecuritySmall.png on city.
Level 2: +15 security SecuritySmall.png on city.
City
4 InspirationalLeader.png Inspirational Leader Level 1: +5% FoodSmall.png on city, +5% IndustrySmall.png on city, +5% ScienceSmall.png on city, +5% DustSmall.png on city.
Level 2: +5% FoodSmall.png on city, +5% IndustrySmall.png on city, +5% ScienceSmall.png on city, +5% DustSmall.png on city.
Level 3: +10% FoodSmall.png on city, +10% IndustrySmall.png on city, +10% ScienceSmall.png on city, +10% DustSmall.png on city.
City
5 ColdOperator.png Cold Operator Level 1: No negative effects from winter. Any


Class Branches[edit]

Ranged Skill Tree[edit]

Ranged skill tree.
Level Icon Name Effect Assignment
1 AgileMover.png Agile Mover Level 1: +1 SpeedIcon.png movement on units.
Level 2: +1 SpeedIcon.png movement on units.
Army
2 Farsighted.png Farsighted Level 1: +1 vision on army. Army
3 SpareQuiver.png Spare Quiver Level 1: +1 extra accessory slot on hero. Army
4 StaggeredBlows.png Staggered Blows Level 1: +12 AttackIcon.png attack on units.
Level 2: +12 AttackIcon.png attack on units.
Level 3: +26 AttackIcon.pngattack on units.
Army
4 PerfectlyBalanced.png Perfectly Balanced Level 1: +1 Range in battle on ranged units. Army
5 ArtisansEye.png Artisan's Eye Level 1: +15 DamageIcon.png Damage on units.
Level 2: +10% DamageIcon.png Damage on units.
Level 3: +10% DamageIcon.png Damage on units.
Army

Infantry Skill Tree[edit]

Infantry skill tree.
Level Icon Name Effect Assignment
1 StrengthoftheWild.png Strength of the Wild Level 1: +10 defense DefenseIcon.png on hero.
Level 2: +10 defense DefenseIcon.png on hero.
Level 3: +20% defense DefenseIcon.png on hero.
Army
2 IronTaskmaster.png Iron Taskmaster Level 1: +25 Life LifeIcon.png on units.
Level 2: +25 Life LifeIcon.png on units.
Level 3: +50 Life LifeIcon.png on units.
Army
3 ArmorEngineer.png Armor Engineer Level 1: +1 Extra accessory slot on hero. Army
4 GarbofBattle.png Garb of Battle Level 1: +5 defense DefenseIcon.png on units.
Level 2: +10 defense DefenseIcon.png on units.
Level 3: +10 defense DefenseIcon.png on units.
Army
4 RallyingCall.png Rallying Call Level 1: +2 Reinforcement positions on army. Army
5 IceintheVeins.png Ice in the Veins Level 1: Immunity to the movement reduction due to winter on army.
Immunity to the attribute reduction due to winter on army.
Level 2: +20% Defense DefenseIcon.png on hero.
Army

Support Skill Tree[edit]

Support skill tree.
Level Icon Name Effect Assignment
1 DefensiveTactician.png Defensive Tactician Level 1: +5 defenseDefenseIcon.png on units.
Level 2: +5 defenseDefenseIcon.png on units.
Level 3: +15% defenseDefenseIcon.png on units.
Army
2 KeenObserver.png Keen Observer Level 1: +1 Reinforcement position on army.
Level 2: +1 Reinforcement position on army.
Army
3 BattleHymn.png Battle Hymn Level 1: +6 attack AttackIcon.png on units.
Level 2: +8 attack AttackIcon.png on units.
Level 3: +15% attack AttackIcon.png on units.
Army
3 PracticedStrike.png Practiced Strike Level 1: +5 Initiative InitiativeIcon.png on units.
Level 2: +7 Initiative InitiativeIcon.png on units.
Level 3: +15% Initiative InitiativeIcon.png on units.
Army
4 LastReserves.png Last Reserves Level 1: +30 Life LifeIcon.png on units.
Level 2: +30 Life LifeIcon.png on units.
Level 3: +15% Life LifeIcon.png on units.
Army
5 ArmorErgonomics.png Armor Ergonomics Level 1: +1 Extra accessory slot on hero. Army


Flying Skill Tree[edit]

Flying skill tree.
Level Icon Name Effect Assignment
1 PracticedStrike.png Practiced Strike Level 1: +5 Initiative InitiativeIcon.png on units.
Level 2: +7 Initiative InitiativeIcon.png on units.
Level 3: +15% Initiative InitiativeIcon.png on units.
Army
2 FlightMaster.png Flight Master Level 1: +2 SpeedIcon.png on flying unit.
Level 2: +2 SpeedIcon.png on flying unit.
Army
3 StrikeFromAbove.png Strike from Above Level 1: +5 Damage DamageIcon.png on hero.
Level 2: +7 Damage DamageIcon.png on hero.
Level 3: +15% Damage DamageIcon.png on hero.
Army
3 AerialView.png Aerial View Level 1: +2 Fortification Damage FortificationDamageSmall.png per turn TurnSmall.png on units.
Level 2: +2 Fortification Damage FortificationDamageSmall.png per turn TurnSmall.png on units.
Level 3: +4 Fortification Damage FortificationDamageSmall.png per turn TurnSmall.png on units.
Army
4 ArmorErgonomics.png Armor Ergonomics Level 1: +1 Extra accessory slot on hero. Any
5 BattlePerspective.png Battle Perspective Level 1: +5 Damage DamageIcon.png on units.
Level 2: +10 Damage DamageIcon.png on units.
Level 3: +15 Damage DamageIcon.png on units.
Army

Cavalry Skill Tree[edit]

Cavalry skill tree.
Level Icon Name Effect Assignment
1 BattlefieldVantage.png Battlefield Vantage Level 1: +3 Attack AttackIcon.png on units
Level 2: +3 Attack AttackIcon.png on units
Level 3: +15% Attack AttackIcon.png on units
Army
2 AgileMover.png Agile Mover Level 1: +1 SpeedIcon.png on units
Level 2: +1 SpeedIcon.png on units
Army
3 SaddleUp.png Saddle Up Level 1: +1 Extra accessory slot on hero Army
4 PracticedStrike.png Practiced Strike Level 1: +5 Initiative InitiativeIcon.png on units
Level 2: +7 Initiative InitiativeIcon.png on units
Level 3: +15% Initiative InitiativeIcon.png on units
Army
4 HighStrike.png High Strike Level 1: +5 Damage DamageIcon.png on hero
Level 2: +5 Damage DamageIcon.png on hero
Level 3: +15% Damage DamageIcon.png on hero
Army
5 StirringDragoon.png Stirring Dragoon Level 1: +1 Morale Morale.png on units
Level 2: +1 Morale Morale.png on units
Army


Faction Branches[edit]

Wild Walkers Skill Tree[edit]

Wild Walkers skill tree.
Level Icon Name Effect Assignment
1 FunctioningInsomniac.png Functioning Insomniac Level 1: -2 Assignment cooldown on hero.
Level 2: -2 Assignment cooldown on hero.
Any
2 WoodlandForager.png Woodland Forager Level 1: +1 IndustrySmall.png on terrain with forest. City
3 NaturalResources.png Natural Resources Level 1: +6 IndustrySmall.png on city.
Level 2: +6 IndustrySmall.png on city.
Level 3: +10 IndustrySmall.png on city.
City
4 BehemothTamer.png Behemoth Tamer Level 1: -12% building production cost reduction on city.
Level 2: -12% building production cost reduction on city.
City
4 LivingWalls.png Living Walls Level 1: -30% DustSmall.png on city upkeep.
Level 2: -30% DustSmall.png on city upkeep.
Level 3 -30% DustSmall.png on city upkeep.
City
5 NaturalArchitect.png Natural Architect Level 1: +15% IndustrySmall.png on city.
Level 2: +15% IndustrySmall.png on city.
Level 3: +15% IndustrySmall.png on city.
City

Broken Lords Skill Tree[edit]

Broken Lords skill tree.
Level Icon Name Effect Assignment
1 AquaticDust.png Aquatic Dust Level 1: +1 DustSmall.png on terrain with river.
Level 2: +2 DustSmall.png on terrain with river.
Level 3: +2 DustSmall.png on terrain with river.
City
2 DustDiviner.png Dust Diviner Level 1: +1 DustSmall.png on terrain with dust.
Level 2: +1 DustSmall.png on terrain with dust.
Level 3: +1 DustSmall.png on terrain with dust.
City
2 DistributedDefenses.png Distributed Defenses Level 1: +10% Defense DefenseIcon.png on units.
Level 2: +10% Defense DefenseIcon.png on units.
Level 3: +10% Defense DefenseIcon.png on units.
Army
3 MiningAuthority.png Mining Authority Level 1: +0.5 resource on deposit.
Level 2: +0.5 resource on deposit.
Level 3: +0.5 resource on deposit.
City
4 SiegeEngine.png Siege Engine Level 1: +2 Fortification Damage FortificationDamageSmall.png per turn TurnSmall.png on units.
Level 2: +2 Fortification Damage FortificationDamageSmall.png per turn TurnSmall.png on units.
Level 3: +4 Fortification Damage FortificationDamageSmall.png per turn TurnSmall.png on units.
Army
5 DustTrickery.png Dust Trickery Level 1: +15% DustSmall.png on city.
Level 2: +15% DustSmall.png on city.
Level 3: +15% DustSmall.png on city.
City

Vaulters Skill Tree[edit]

Vaulters skill tree.
Level Icon Name Effect Assignment
1 AlchemicalGenius.png Alchemical Genius Level 1: +2 ScienceSmall.png on city center. +2 ScienceSmall.png on district.
Level 2: +2 ScienceSmall.png on city center. +2 ScienceSmall.png on district.
Level 3 +2 ScienceSmall.png on city center. +2 ScienceSmall.png on district.
City
2 EscapeArtist.png Escape Artist Level 1: Allows the hero to leave besieged cities. Any
2 ThickSkinned.png Thick Skinned Level 1: +15 Defense DefenseIcon.png on hero.
Level 2:+20 Defense DefenseIcon.png on hero.
Level 3: +20 Defense DefenseIcon.png on hero.
Army
3 SubterraneanNetworker.png Subterranean Networker Level 1: +4 fortification recovery FortificationSmall.png per turn on city.
Level 2: +8 fortification recovery FortificationSmall.png per turn on city.
Level 3 +8 fortification recovery FortificationSmall.png per turn on city.
City
4 TunnelRat.png Tunnel Rat Level 1: No blockade penalty on FIDS City
5 MechanicalExhibitionist.png Mechanical Exhibitionist Level 1: +1 ScienceSmall.png per trade route. +50% ScienceSmall.png on city trade routes.
Level 2: +1 ScienceSmall.png per trade route. +50% ScienceSmall.png on city trade routes.
Level 3: +2 ScienceSmall.png per trade route. +100% ScienceSmall.png on city trade routes.
City

Necrophages Skill Tree[edit]

Necrophages skill tree.
Level Icon Name Effect Assignment
1 NecroticAgriculture.png Necrotic Agriculture Level 1: +8 FoodSmall.png on city.
Level 2: +8 FoodSmall.png on city.
Level 3: +14 FoodSmall.png on city.
City
2 SlaveDriver.png Slave Driver Level 1: +12% Unit IndustrySmall.png cost reduction on city.
Level 2: +12% Unit IndustrySmall.png cost reduction on city.
City
3 RoadsidePicnic.png Roadside Picnic Level 1: +5% Health regen LifeIcon.png in owned region on army. +5% Health regen LifeIcon.png in allied region on army.
Level 2: +5% Health regen LifeIcon.png in owned region on army. +5% Health regen LifeIcon.png in allied region on army.
Level 3: +5% Health regen LifeIcon.png in owned region on army. +5% Health regen LifeIcon.png in allied region on army.
Army
3 CadaverousPesticides.png Cadaverous Pesticides Level 1: +15% FoodSmall.png on city.
Level 2: +15% FoodSmall.png on city.
Level 3: +15% FoodSmall.png on city.
City
4 BerserkerPheromone.png Berserker Pheromone Level 1: +25% Attack AttackIcon.png on hero. Army
5 IronConstitution.png Iron Constitution Level 1: +5% Health regen LifeIcon.png in owned region on army. +5% Health regen LifeIcon.png in allied region on army. +5% Health regen LifeIcon.png in non-allied region on army.
Level 2: +5% Health regen LifeIcon.png in owned region on army. +5% Health regen LifeIcon.png in allied region on army. +5% Health regen LifeIcon.png in non-allied region on army.
Level 3: +5% Health regen LifeIcon.png in owned region on army. +5% Health regen LifeIcon.png in allied region on army. +5% Health regen LifeIcon.png in non-allied region on army.
Army

Ardent Mages Skill Tree[edit]

Ardent mages skill tree.
Level Icon Name Effect Assignment
1 RenaissanceThinker.png Renaissance Thinker Level 1: +8 ScienceSmall.png on city.
Level 2: +8 ScienceSmall.png on city.
Level 3: +14 ScienceSmall.png on city.
City
2 SeethingFire.png Seething Fire Level 1: +10% AttackAttackIcon.png on units.
Level 2: +10% AttackAttackIcon.png on units.
Level 3 +10% AttackAttackIcon.png on units.
Army
2 ScientificLiteracy.png Scientific Literacy Level 1: +2 ScienceSmall.png on terrain with anomaly.
Level 2: +3 ScienceSmall.png on terrain with anomaly.
Level 3: +3 ScienceSmall.png on terrain with anomaly.
City
3 DeadlyAnatomy.png Deadly Anatomy Level 1: +15 attackAttackIcon.png on hero.
Level 2: +20 attackAttackIcon.png on hero.
Level 3 +20% attackAttackIcon.png on hero.
Army
4 PersuasiveMethods.png Persuasive Methods Level 1: -50% expansion disapproval received on city.
Level 2: -50% expansion disapproval received on city.
City
5 Firestarter.png Firestarter Level 1: +15% ScienceSmall.png on city.
Level 2: +15% ScienceSmall.png on city.
Level 3: +15% ScienceSmall.png on city.
City

Roving Clans Skill Tree[edit]

Roving Clans skill tree.
Level Icon Name Effect Assignment
1 TravelingSalesman.png Traveling Salesman Level 1: +2 DustSmall.png on terrain with anomaly.
Level 2: +3 DustSmall.png on terrain with anomaly.
Level 3: +3 DustSmall.png on terrain with anomaly.
City
2 FeetontheStreet.png Feet on the Street Level 1: +100% Ownership recovery rate on city.
Level 2: +50% Ownership recovery rate on city. x0 Expansion disapproval on city
City
2 SafePassage.png Safe Passage Level 1: +25% trade route bonus on city trade routes.
Level 2: +25% trade route bonus on city trade routes.
Level 3: +50% trade route bonus on city trade routes.
City
3 FastTrader.png Fast Trader Level 1: +1 DustSmall.png per trade route. +50% DustSmall.png on city trade routes.
Level 2: +1 DustSmall.png per trade route. +50% DustSmall.png on city trade routes.
Level 3: +2 DustSmall.png per trade route. +100% DustSmall.png on city trade routes.
City
4 GameTheory.png Game Theory Level 1: +12% Unit IndustrySmall.png cost reduction on city.
Level 2: +12% Unit IndustrySmall.png cost reduction on city.
City
5 BlackMarketeer.png Black Marketeer Level 1: Allows the city to create trade routes with empires in cold war or war. City

Drakken Skill Tree[edit]

Drakken skill tree.
Level Icon Name Effect Assignment
1 IrrigationExpert.png Irrigation Expert Level 1: +1 FoodSmall.png on terrain with river.
Level 2: +2 FoodSmall.png on terrain with river.
Level 3: +2 FoodSmall.png on terrain with river.
City
2 RaptorsEye.png Raptor's Eye Level 1: +1 Vision SightIcon.png on flying unit. Army
3 NarrativeMaster.png Narrative Master Level 1: +2 InfluenceIcon.png on city center. +2 InfluenceIcon.png on district.
Level 2: +2 InfluenceIcon.png on city center. +2 InfluenceIcon.png on district.
Level 3: +2 InfluenceIcon.png on city center. +2 InfluenceIcon.png on district.
City
4 FriendlyBanner.png Friendly Banner Level 1: Prevents the army from being attacked by roaming armies. Army
5 CulturalAmbassador.png Cultural Ambassador Level 1: +10 ApprovalSmall.png on city.
Level 2: +10 ApprovalSmall.png on city.
Level 3: +10 ApprovalSmall.png on city.
City
5 Battlesaur.png Battlesaur Level 1: +10% Life LifeIcon.png on units.
Level 2: +10% Life LifeIcon.png on units.
Level 3: +10% Life LifeIcon.png on units.
Army

Cultists Skill Tree[edit]

Cultist skill tree.
Level Icon Name Effect Assignment
1 ImpassionedPreacher.png Impassioned Preacher Level 1: +1 FoodSmall.png per PopulationSmall.png in city. +1 IndustrySmall.png per PopulationSmall.png in city. +1 DustSmall.png per PopulationSmall.png in city. +1 ScienceSmall.png per PopulationSmall.png in city. +1 InfluenceIcon.png per PopulationSmall.png in city.
Level 2: +1 FoodSmall.png per PopulationSmall.png in city. +1 IndustrySmall.png per PopulationSmall.png in city. +1 DustSmall.png per PopulationSmall.png in city. +1 ScienceSmall.png per PopulationSmall.png in city. +1 InfluenceIcon.png per PopulationSmall.png in city.
Level 3: +1 FoodSmall.png per PopulationSmall.png in city. +1 IndustrySmall.png per PopulationSmall.png in city. +1 DustSmall.png per PopulationSmall.png in city. +1 ScienceSmall.png per PopulationSmall.png in city. +1 InfluenceIcon.png per PopulationSmall.png in city.
City
2 WillofKilginka.png Will of Cilginka Level 1: +10% Attack AttackIcon.png on units.
Level 2: +10% Attack AttackIcon.png on units.
Level 3: +10% Attack AttackIcon.png on units.
Army
2 WillofAkili.png Will of Akili Level 1: +15% ScienceSmall.png on city.
Level 2: +15% ScienceSmall.png on city.
Level 3: +15% ScienceSmall.png on city.
City
3 WillofIsiver.png Will of Isiver Level 1: +10% Defense DefenseIcon.png on units.
Level 2: +10% Defense DefenseIcon.png on units.
Level 3: +10% Defense DefenseIcon.png on units.
Army
4 Proselytizer.png Proselytizer Level 1: +15% InfluenceIcon.png on city.
Level 2: +15% InfluenceIcon.png on city.
Level 3: +20% InfluenceIcon.png on city.
City
5 ToolsoftheEnemy.png Tools of the Enemy Level 1: +15% DustSmall.png on city.
Level 2: +15% DustSmall.png on city.
Level 3: +15% DustSmall.png on city.
City

Forgotten Skill Tree[edit]

Forgotten skill tree.
Level Icon Name Effect Assignment
1 FunctioningInsomniac.png Managed Torpor Level 1: -2 Assignment cooldown on hero.
Level 2: -2 Assignment cooldown on hero.
Any
2 ArborealDustDowser.png Arboreal Dust Dowser Level 1: +1 DustSmall.png on terrain with forest.
Level 2: +2 DustSmall.png on terrain with forest.
Level 3: +2 DustSmall.png on terrain with forest.
City
3 SangFroid.png Sang Froid Level 1: +10% AttackIcon.png on units.
Level 2: +10% AttackIcon.png on units.
Level 3: +10% AttackIcon.png on units.
Army
3 DoubleorNothing.png Double or Nothing Level 1: +50% Seniority bonus on hero.
Level 2: +50% Seniority bonus on hero.
Spy
5 GhostForce.png Ghost Force Level 1: Confers stealth on all units of the army. Army
5 OneStepAhead.png One Step Ahead Level 1: -50% Turns TurnSmall.png in jail on captured hero.
Level 2: Cannot be captured when performing an infiltration action.
Spy

Allayi Skill Tree[edit]

Allayi skill tree.
Level Icon Name Effect Assignment
1 Pathfinder.png Pathfinder Level 1: Army ignores movement penalties from terrain difficulty. Army
2 Awestriker.png Awestriker Level 1: +25% Bribe cost reduction on army.
Level 2: +25% Bribe cost reduction on army.
Army
3 ImprovedAurigaAffinity.png Improved Auriga Affinity Level 1: +20% Pearls Pearls.png received when collecting. +2 XP per collected pearl cluster.
Level 2: +30% Pearls Pearls.png received when collecting. +3 XP per collected pearl cluster.
Army
3 ZealousHands.png Zealous Hands Level 1: +20% Building Pearl Cost Pearls.png reduction on city.
Level 2: +20% Building Pearl Cost Pearls.png reduction on city.
City
4 ChosenofAuriga.png Chosen of Auriga Level 1: +50% Health Penalty Reduction LifeIcon.png when retreating on army.
Level 2: +50% Health Penalty Reduction LifeIcon.png when retreating on army.
Army
5 CoupdeGrace.png Coup de Grace Level 1: +X% AttackAttackIcon.png where X is the percentage of Life LifeIcon.png lost by the target. Army

Morgawr Skill Tree[edit]

Morgawr skill tree.
Level Icon Name Effect Assignment
1 AncientMariner.png Ancient Mariner Level 1: +50 DefenseIcon.png when embarked on hero. +100 LifeIcon.png when embarked on hero.
Level 2: +50 AttackIcon.png when embarked on hero. +150 LifeIcon.png when embarked on hero.
Level 3:+20 InitiativeIcon.png when embarked on hero. +30 DamageIcon.png when embarked on hero. +250 LifeIcon.png when embarked on hero.
Army
2 CultofTides.png Cult of Tides Level 1: +10 ApprovalSmall.png on city with oceanic exploitation.
Level2: +10 ApprovalSmall.png on city with oceanic exploitation.
Level 3: +15 ApprovalSmall.png on city with oceanic exploitation.
City
3 IngeniousAdmiral.png Ingenious Admiral Level 1: +20% DefenseIcon.png on transport ship. +20% InitiativeIcon.png on transport ship. +1 Movement SpeedIcon.png on transport ship.
Level 2: +20% DefenseIcon.png on transport ship. +20% InitiativeIcon.png on transport ship. +1 Movement SpeedIcon.png on transport ship.
Level 3: +20% DefenseIcon.png on transport ship. +20% InitiativeIcon.png on transport ship. +1 Movement SpeedIcon.png on transport ship.
Army
4 ShipBuilder.png Ship Builder Level 1: +10% Naval unit production cost reduction on city.
Level 2: +15% Naval unit production cost reduction on city.
City
4 SpyGlass.png Spy Glass Level 1: Enables Detection. Units with Detection can see invisible units. The Detection range is equal to the vision range. Ignores line of sight. Army
5 LordoftheSea.png Lord of the Sea Level 1: No negative effects from weather. Army

Kapaku Skill Tree[edit]

Kapaku skill tree.
Level Icon Name Effect Assignment
1 Volcanology.png Volcanology Level 1: +2 ScienceSmall.png on Volcanic terrain
Level 2: +1 IndustrySmall.png on Volcanic terrain, +1 DustSmall.png on Volcanic terrain
City
2 HeatoftheHearth.png Heat of the Hearth Level 1: +2 Approval ApprovalSmall.png for city center and expansions on Volcanic terrain.
Level 2: +2 Approval ApprovalSmall.png for city center and expansions on Volcanic terrain
City
3 BlazingIngenuity.png Blazing Ingenuity Level 1: +10% ScienceSmall.png on city
Level 2: +10% ScienceSmall.png on city
Level 3: +10% ScienceSmall.png on city
City
3 ReclamationGenius.png Reclamation Genius Level 1: Reduces Dust cost of retrofit by 25%
Level 2: Gives the hero the Portable Forge ability, to allow army units to retrofit and the hero to re-equip in enemy and neutral territory, for 1 turn TurnSmall.png
Army
4 GeomanticWiles.png Geomantic Wiles Level 1: +1 Resource on strategic resource deposit
Level 2: +1 Resource on strategic resource deposit
City
5 Bloodboiler.png Bloodboiler Level 1: +50% Attack AttackIcon.png on units during Dust Eclipse
Level 2: +50% Attack AttackIcon.png on units during Dust Eclipse
Army

Haunts Skill Tree[edit]

Haunts skill tree
Level Icon Name Effect Assignment
1 AlchemicalGenius.png Alchemical Genius Level 1: +2 ScienceSmall.png on city center. +2 ScienceSmall.png on district.
Level 2: +2 ScienceSmall.png on city center. +2 ScienceSmall.png on district.
Level 3 +2 ScienceSmall.png on city center. +2 ScienceSmall.png on district.
City
2 WisdomOfAges.png Wisdom of Ages Level 1: +3 ScienceSmall.png on terrain with Ruins.
Level 2: +3 ScienceSmall.png on terrain with Ruins.
Level 3: +4 ScienceSmall.png on terrain with Ruins.
City
3 PerfectTiming.png Perfect Timing Level 1: +5 Initiative InitiativeIcon.png on hero.
Level 2:+7 Initiative InitiativeIcon.png on hero.
Level 3: +15% Initiative InitiativeIcon.png on hero.
Army
4 SepulcherSickness.png Sepulcher Sickness Level 1: Adds the Disease capacity on hero Army
4 ColdFusion.png Cold Fusion Level 1:+30% ScienceSmall.png on city during Winter.
Level 2:+30% ScienceSmall.png on city during Winter.
City
5 EnergizedLightning.png Energized Lightning Level 1: Adds the Chain Lightning Boost 1 capacity on hero
Level 2: Adds the Chain Lightning Boost 2 capacity on hero
Army

Sisters of Mercy Skill Tree[edit]

Sisters of Mercy skill tree
Level Icon Name Effect Assignment
1 RighteousCause.png Righteous Cause Level 1: +10 ApprovalSmall.png on city.
Level 2: +10 ApprovalSmall.png on city.
Level 3: +10 ApprovalSmall.png on city.
City
2 BenedictionOfTheSisters.png Benediction of the Sisters Level 1: Adds the Benediction 2 capacity on hero: Provides immunity to an adjacent friendly unit and the adjacent friendly units against disease and any capacity lowering stats for 2 rounds. Heals the friendly unit and the adjacent friendly units for a life LifeIcon.png amount equal to 15% of the caster damage value.
Level 2: Adds the Benediction 3 capacity on hero: Provides immunity to an adjacent friendly unit and the adjacent friendly units against disease and any capacity lowering stats for the battle. Heals the friendly unit and the adjacent friendly units for a life LifeIcon.png amount equal to 25% of the caster damage value.
Army
3 TendTheFlock.png Tend the Flock Level 1: +5% Health Regen LifeIcon.png in owned region on army. +5% Health Regen LifeIcon.png in allied region on army. +5% Health Regen LifeIcon.png in non-allied region on army.
Level 2: +5% Health Regen LifeIcon.png in owned region on army. +5% Health Regen LifeIcon.png in allied region on army. +5% Health Regen LifeIcon.png in non-allied region on army.
Level 3: +5% Health Regen LifeIcon.png in owned region on army. +5% Health Regen LifeIcon.png in allied region on army. +5% Health Regen LifeIcon.png in non-allied region on army.
Army
4 AsceticWarriors.png Ascetic Warriors Level 1: -50% DustSmall.png on military upkeep in city.
Level 2: -50% DustSmall.png on military upkeep in city.
City
5 MercilessWrath.png Merciless Wrath Level 1: +10% Damage DamageIcon.png on hero.
Level 2: +10% Damage DamageIcon.png on hero.
Level 3: +10% Damage DamageIcon.png on hero.
Army
5 ANoblesDuty.png A Noble's Duty Level 1: Food Income FoodSmall.png cannot be negative. Dust Income DustSmall.png cannot be negative. City