Skill Tree

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The skill tree is split into three branches for every hero. While the branches are separate, there are connections between them. However, these connections vary between combinations of branches.

The left branch is based on the class of the hero (Infantry, Ranged, or Support), and is exclusively bonuses related to armies. The middle branch is common to all heroes, regardless of faction or class. The right branch is based on the faction of the hero.

For example, all infantry units have the same class branch (left side, blue colored icons). They also have the same common branch (center, green icons) since all heroes have it. However, a Vaulter infantry hero will have a different faction branch (right side, orange icons) than a Broken Lord infantry hero.

Combinations[edit | edit source]

While the common skill tree is available on every hero not all combinations of faction and class trees are available through the default game. The possible combinations are listed below.

Faction Wild Walkers Broken Lords Vaulters Necrophages Ardent Mages Roving Clans Drakken Cultists Forgotten Morgawr Allayi Haunts Sisters of Mercy
Ranged Yes - Yes - - Yes - - - - Yes - -
Infantry - Yes - Yes - - - Yes Yes - - - Yes†
Support - - - - Yes - Yes - - Yes - - -
Flying - - - - - - - - - - - Yes* -

* See Eslek Tarosh.

†See Valete Sapiri Kugua.

Center Branch (Common)[edit | edit source]

Common Skill Tree[edit source]

Common skill tree.
Level Icon Name Effect Assignment
1 IndianaBones.png Indiana Bones Level 1: Reduces by 10% the odds to loot nothing after a search on ruins. Increases by 5% the odds to get loot or an event.
Level 2: Reduces by 10% the odds to loot nothing after a search on ruins. Increases by 5% the odds to get loot or an event.
Army
2 NoIdleHands.png No Idle Hands Level 1: +1 XP per turn on units.
Level 2: +1 XP per turn on units.
Level 3: +1 XP per turn on units.
Army
2 FastHealer.png Fast Healer Level 1: x2 recovery speed from the "Disabled" state on hero, -20% cost of the instant heal on hero.
Level 2: x2 recovery speed from the "Disabled" state on hero, -40% cost of the instant heal on hero.
Any
3 SiegeMentality.png Siege Mentality Level 1: +15% AttackIcon.pngattack on units when being involved in a siege.
Level 2: +15% AttackIcon.pngattack on units when being involved in a siege.
Army
3 Defender.png Defender Level 1: +50 fortification on city.
Level 2: +50 fortification on city.
Level 3: +100 fortification on city.
City
4 Thrifty.png Thrifty Level 1: -20% DustSmall.png dust on military upkeep.
Level 2: -20% DustSmall.pngdust on military upkeep.
Army
4 InspirationalLeader.png Inspirational Leader Level 1: +5% FoodSmall.pngfood on city, +5% IndustrySmall.pngindustry on city, +5% ScienceSmall.pngscience on city, +5% DustSmall.pngdust on city.
Level 2: +5% FoodSmall.pngfood on city, +5% IndustrySmall.pngindustry on city, +5% ScienceSmall.pngscience on city, +5% DustSmall.pngdust on city.
Level 3: +10% FoodSmall.pngfood on city, +10% IndustrySmall.pngindustry on city, +10% ScienceSmall.pngscience on city, +10% DustSmall.pngdust on city.
City
5 70px Face Reader Level 1: +15% security on city.
Level 2: +15% security on city.
City
6 ColdOperator.png Cold Operator Level 1: No negative effects from winter. Immunity to FoodSmall.pngfood, DustSmall.pngdust, IndustrySmall.pngindustry, FidsSmall.pngFIDS, ApprovalSmall.pngapproval, StrategicIcon.pngstrategic resource, CategoryLuxurySmall.pngluxury resource, and city vision range reduction due to winter on city. Any


Left Branch (Class)[edit | edit source]

Ranged Skill Tree[edit source]

Ranged skill tree.
Level Icon Name Effect Assignment
1 AgileMover.png Agile Mover Level 1: +1 SpeedIcon.pngmovement on units.
Level 2: +1 SpeedIcon.pngmovement on units.
Army
2 Farsighted.png Farsighted Level 1: +1 vision on units in garrison. Army
3 SpareQuiver.png Spare Quiver Level 1: +1 extra accessory slot on hero. Army
4 StaggeredBlows.png Staggered Blows Level 1: +12 AttackIcon.pngattack on units.
Level 2: +12 AttackIcon.pngattack on units.
Level 3: +26 AttackIcon.pngattack on units.
Army
4 PerfectlyBalanced.png Perfectly Balanced Level 1: +1 Range in battle on ranged units. Army
5 ArtisansEye.png Artisan's Eye Level 1: +15 DamageIcon.pngDamage on units.
Level 2: +10% DamageIcon.pngDamage on units.
Level 3: +10% DamageIcon.pngDamage on units.
Army

Infantry Skill Tree[edit source]

Infantry skill tree.
Level Icon Name Effect Assignment
1 StrengthoftheWild.png Strength of the Wild Level 1: +10 defense DefenseIcon.png on hero.
Level 2: +10 defense DefenseIcon.png on hero.
Level 3: +20% defense DefenseIcon.png on hero.
Army
2 IronTaskmaster.png Iron Taskmaster Level 1: +25 Life LifeIcon.png on units.
Level 2: +25 Life LifeIcon.png on units.
Level 3: +50 Life LifeIcon.png on units.
Army
3 ArmorEngineer.png Armor Engineer Level 1: +1 Extra accessory slot on hero. Army
4 GarbofBattle.png Garb of Battle Level 1: +5 defense DefenseIcon.png on units.
Level 2: +10 defense DefenseIcon.png on units.
Level 3: +10 defense DefenseIcon.png on units.
Army
4 RallyingCall.png Rallying Call Level 1: +2 Reinforcement positions on unit in garrison. Army
5 IceintheVeins.png Ice in the Veins Level 1: Immunity to the movement reduction due to winter on unit in garrison.
Immunity to the attribute reduction due to winter on unit in garrison.
Level 2: +20% Defense DefenseIcon.png on hero.
Army

Support Skill Tree[edit source]

Support skill tree.
Level Icon Name Effect Assignment
1 DefensiveTactician.png Defensive Tactician Level 1: +5 defenseDefenseIcon.png on units.
Level 2: +5 defenseDefenseIcon.png on units.
Level 3: +15% defenseDefenseIcon.png on units.
Army
2 KeenObserver.png Keen Observer Level 1: +1 Reinforcement position on unit in garrison.
Level 2: +1 Reinforcement position on unit in garrison.
Army
3 BattleHymn.png Battle Hymn Level 1: +6 attack AttackIcon.png on units.
Level 2: +8 attack AttackIcon.png on units.
Level 3: +15% attack AttackIcon.png on units.
Army
3 PracticedStrike.png Practiced Strike Level 1: +5 Initiative InitiativeIcon.png on units.
Level 2: +7 Initiative InitiativeIcon.png on units.
Level 3: +15% Initiative InitiativeIcon.png on units.
Army
4 LastReserves.png Last Reserves Level 1: +30 Life LifeIcon.png on units.
Level 2: +30 Life LifeIcon.png on units.
Level 3: +15% Life LifeIcon.png on units.
Army
5 ArmorErgonomics.png Armor Ergonomics Level 1: +1 Extra accessory slot on hero. Army


Flying Skill Tree[edit source]

File:FlyingSkillTree.png
Flying skill tree.
Level Icon Name Effect Assignment
1 PracticedStrike.png Practiced Strike Level 1: +5 InitiativeInitiativeIcon.png on units.
Level 2: +7 InitiativeInitiativeIcon.png on units.
Level 3: +15% InitiativeInitiativeIcon.png on units.
Army
2 70px Flight Master Level 1: +2 MovementSpeedIcon.png on flying unit.
Level 2: +2 MovementSpeedIcon.png on flying unit.
Army
3 70px Strike from Above Level 1: +5 DamageDamageIcon.png on hero.
Level 2: +7 DamageDamageIcon.png on hero.
Level 3: +15% DamageDamageIcon.png on hero.
Army
3 70px Aerial View Level 1: +2 Fortification DamageTemplate:Fortification per turn on units.
Level 2: +2 Fortification DamageTemplate:Fortification per turn on units.
Level 3: +4 Fortification DamageTemplate:Fortification per turn on units.
Army
4 ArmorErgonomics.png Armor Ergonomics Level 1: +1 Extra accessory slot on hero. Any
5 70px Battle Perspective Level 1: +5 DamageDamageIcon.png on units.
Level 2: +10 DamageDamageIcon.png on units.
Level 3: +15 DamageDamageIcon.png on units.
Army


Right Branch (Faction)[edit | edit source]

Wild Walkers Skill Tree[edit source]

Wild Walkers skill tree.
Level Icon Name Effect Assignment
1 FunctioningInsomniac.png Functioning Insomniac Level 1: -2 Assignment cooldown on hero.
Level 2: -2 Assignment cooldown on hero.
Any Assignment
2 WoodlandForager.png Woodland Forager Level 1: +1 IndustrySmall.png on terrain with forest. City
3 NaturalResources.png Natural Resources Level 1: +6 IndustrySmall.png on city.
Level 2: +6 IndustrySmall.png on city.
Level 3: +10 IndustrySmall.png on city.
City
4 LivingWalls.png Living Walls Level 1: -30% DustSmall.png on city upkeep.
Level 2: -30% DustSmall.png on city upkeep.
Level 3 -30% DustSmall.png on city upkeep.
City
4 BehemothTamer.png Behemoth Tamer Level 1: -12% building production cost reduction on city.
Level 2: -12% building production cost reduction on city.
City
5 NaturalArchitect.png Natural Architect Level 1: +15% IndustrySmall.png on city.
Level 2: +15% IndustrySmall.png on city.
Level 3: +15% IndustrySmall.png on city.
City

Broken Lords Skill Tree[edit source]

Broken Lords skill tree.
Level Icon Name Effect Assignment
1 AquaticDust.png Aquatic Dust Level 1: +1 DustSmall.png on terrain with river.
Level 2: +2 DustSmall.png on terrain with river.
Level 3: +2 DustSmall.png on terrain with river.
City
2 DustDiviner.png Dust Diviner Level 1: +1 DustSmall.png on terrain with dust.
Level 2: +1 DustSmall.png on terrain with dust.
Level 3: +1 DustSmall.png on terrain with dust.
City
2 DistributedDefenses.png Distributed Defenses Level 1: +10% DefenseDefenseIcon.png on units.
Level 2: +10% DefenseDefenseIcon.png on units.
Level 3: +10% DefenseDefenseIcon.png on units.
Army
3 MiningAuthority.png Mining Authority Level 1: +0.5 resource on deposit.
Level 2: +0.5 resource on deposit.
Level 3: +0.5 resource on deposit.
City
4 SiegeEngine.png Siege Engine Level 1: +2 City fortification point loss per turn on units.
Level 2: +2 City fortification point loss per turn on units.
Level 3: +4 City fortification point loss per turn on units.
Army
5 DustTrickery.png Dust Trickery Level 1: +15% DustSmall.png on city.
Level 2: +15% DustSmall.png on city.
Level 3: +15% DustSmall.png on city.
City

Vaulters Skill Tree[edit source]

Vaulters skill tree.
Level Icon Name Effect Assignment
1 AlchemicalGenius.png Alchemical Genius Level 1: +2 ScienceSmall.png on city center. +2 ScienceSmall.png on district.
Level 2: +2 ScienceSmall.png on city center. +2 ScienceSmall.png on district.
Level 3 +2 ScienceSmall.png on city center. +2 ScienceSmall.png on district.
City
2 EscapeArtist.png Escape Artist Level 1: Allows the hero to leave besieged cities. Any Assignment
2 ThickSkinned.png Thick Skinned Level 1: +15 DefenseDefenseIcon.png on hero.
Level 2:+20 DefenseDefenseIcon.png on hero.
Level 3: +20 DefenseDefenseIcon.png on hero.
Army
3 SubterraneanNetworker.png Subterranean Networker Level 1: +4 city fortification points recovery per turn.
Level 2: +8 city fortification points recovery per turn.
Level 3 +8 city fortification points recovery per turn.
City
4 TunnelRat.png Tunnel Rat Level 1: No blockade penalty on FidsSmall.pngFIDS City
5 MechanicalExhibitionist.png Mechanical Exhibitionist Level 1: +1 ScienceSmall.png on trade route. +50% ScienceSmall.png on city trade routes.
Level 2: +1 ScienceSmall.png on trade route. +50% ScienceSmall.png on city trade routes.
Level 3: +2 ScienceSmall.png on trade route. +100% ScienceSmall.png on city trade routes.
City

Necrophages Skill Tree[edit source]

Necrophages skill tree.
Level Icon Name Effect Assignment
1 NecroticAgriculture.png Necrotic Agriculture Level 1: +8 FoodSmall.png on city.
Level 2: +8 FoodSmall.png on city.
Level 3: +14 FoodSmall.png on city.
City
2 SlaveDriver.png Slave Driver Level 1: +12% Unit IndustrySmall.png cost reduction on city.
Level 2: +12% Unit IndustrySmall.png cost reduction on city.
City
3 RoadsidePicnic.png Roadside Picnic Level 1: +5% Health regen modifier in owned region on unit in garrison. +5% Health regen modifier in allied region on unit in garrison.
Level 2: +5% Health regen modifier in owned region on unit in garrison. +5% Health regen modifier in allied region on unit in garrison.
Level 3: +5% Health regen modifier in owned region on unit in garrison. +5% Health regen modifier in allied region on unit in garrison.
Army
3 CadaverousPesticides.png Cadaverous Pesticides Level 1: +15% FoodSmall.png on city.
Level 2: +15% FoodSmall.png on city.
Level 3: +15% FoodSmall.png on city.
City
4 BerserkerPheromone.png Berserker Pheromone Level 1: +25% Attack AttackIcon.png on hero. Army
5 IronConstitution.png Iron Constitution Level 1: +5% Health regen modifier in owned region on unit in garrison. +5% Health regen modifier in allied region on unit in garrison. +5% Health regen modifier in non-allied region on unit in garrison.
Level 2: +5% Health regen modifier in owned region on unit in garrison. +5% Health regen modifier in allied region on unit in garrison. +5% Health regen modifier in non-allied region on unit in garrison.
Level 3: +5% Health regen modifier in owned region on unit in garrison. +5% Health regen modifier in allied region on unit in garrison. +5% Health regen modifier in non-allied region on unit in garrison.
City

Ardent Mages Skill Tree[edit source]

Ardent mages skill tree.
Level Icon Name Effect Assignment
1 RenaissanceThinker.png Renaissance Thinker Level 1: +8 ScienceSmall.png on city.
Level 2: +8 ScienceSmall.png on city.
Level 3: +14 ScienceSmall.png on city.
City
2 SeethingFire.png Seething Fire Level 1: +10% AttackAttackIcon.png on units.
Level 2: +10% AttackAttackIcon.png on units.
Level 3 +10% AttackAttackIcon.png on units.
Army
2 ScientificLiteracy.png Scientific Literacy Level 1: +2 ScienceSmall.png on terrain with anomaly.
Level 2: +3 ScienceSmall.png on terrain with anomaly.
Level 3: +3 ScienceSmall.png on terrain with anomaly.
City
3 DeadlyAnatomy.png Deadly Anatomy Level 1: +15 attackAttackIcon.png on hero.
Level 2: +20 attackAttackIcon.png on hero.
Level 3 +20% attackAttackIcon.png on hero.
Army
4 PersuasiveMethods.png Persuasive Methods Level 1: -50% expansion disapproval on city.
Level 2: -50% expansion disapproval on city.
City
5 Firestarter.png Firestarter Level 1: +15% ScienceSmall.png on city.
Level 2: +15% ScienceSmall.png on city.
Level 3: +15% ScienceSmall.png on city.
City

Roving Clans Skill Tree[edit source]

Roving Clans skill tree.
Level Icon Name Effect Assignment
1 TravelingSalesman.png Traveling Salesman Level 1: +2 DustSmall.png on terrain with anomaly.
Level 2: +3 DustSmall.png on terrain with anomaly.
Level 3: +3 DustSmall.png on terrain with anomaly.
City
2 FeetontheStreet.png Feet on the Street Level 1: +100% Ownership recovery rate on city.
Level 2: +50% Ownership recovery rate on city. x0 Expansion disapproval on city
City
2 SafePassage.png Safe Passage Level 1: +20% to trade route bonuses. +25% trade route bonus on city trade routes.
Level 2: +30% to trade route bonuses. +25% trade route bonus on city trade routes.
Level 3: +50% to trade route bonuses. +50% trade route bonus on city trade routes.
City
3 FastTrader.png Fast Trader Level 1: +1 DustSmall.png per trade route. +50% DustSmall.png on city trade routes.
Level 2: +1 DustSmall.png per trade route. +50% DustSmall.png on city trade routes.
Level 3: +2 DustSmall.png per trade route. +100% DustSmall.png on city trade routes.
City
4 GameTheory.png Game Theory Level 1: +12% Unit IndustrySmall.png cost reduction on city.
Level 2: +12% Unit IndustrySmall.png cost reduction on city.
City
5 BlackMarketeer.png Black Marketeer Level 1: Allows the city to create trade routes with empires in cold war or war. City

Drakken Skill Tree[edit source]

Drakken skill tree.
Level Icon Name Effect Assignment
1 IrrigationExpert.png Irrigation Expert Level 1: +1 FoodSmall.png on terrain with river.
Level 2: +2 FoodSmall.png on terrain with river.
Level 3: +2 FoodSmall.png on terrain with river.
City
2 RaptorsEye.png Raptor's Eye Level 1: +1 Vision on flying unit. Army
3 NarrativeMaster.png Narrative Master Level 1: +2 InfluenceIcon.png on city center. +2 InfluenceIcon.png on district.
Level 2: +2 InfluenceIcon.png on city center. +2 InfluenceIcon.png on district.
Level 3: +2 InfluenceIcon.png on city center. +2 InfluenceIcon.png on district.
City
4 FriendlyBanner.png Friendly Banner Level 1: Prevents the army from being attacked by roaming armies. Army
5 CulturalAmbassador.png Cultural Ambassador Level 1: +10 ApprovalSmall.png on city.
Level 2: +10 ApprovalSmall.png on city.
Level 3: +10 ApprovalSmall.png on city.
City
5 Battlesaur.png Battlesaur Level 1: +10% Life LifeIcon.png on units.
Level 2: +10% Life LifeIcon.png on units.
Level 3: +10% Life LifeIcon.png on units.
Army

Cultists Skill Tree[edit source]

Cultist skill tree.
Level Icon Name Effect Assignment
1 ImpassionedPreacher.png Impassioned Preacher Level 1: +1 FoodSmall.png per PopulationSmall.png in city. +1 IndustrySmall.png per PopulationSmall.png in city. +1 DustSmall.png per PopulationSmall.png in city. +1 ScienceSmall.png per PopulationSmall.png in city. +1 InfluenceIcon.png per PopulationSmall.png in city.
Level 2: +1 FoodSmall.png per PopulationSmall.png in city. +1 IndustrySmall.png per PopulationSmall.png in city. +1 DustSmall.png per PopulationSmall.png in city. +1 ScienceSmall.png per PopulationSmall.png in city. +1 InfluenceIcon.png per PopulationSmall.png in city.
Level 3: +1 FoodSmall.png per PopulationSmall.png in city. +1 IndustrySmall.png per PopulationSmall.png in city. +1 DustSmall.png per PopulationSmall.png in city. +1 ScienceSmall.png per PopulationSmall.png in city. +1 InfluenceIcon.png per PopulationSmall.png in city.
City
2 WillofKilginka.png Will of Kilginka Level 1: +10% Attack AttackIcon.png on units.
Level 2: +10% Attack AttackIcon.png on units.
Level 3: +10% Attack AttackIcon.png on units.
Army
2 WillofAkili.png Will of Akili Level 1: +15% ScienceSmall.png on city.
Level 2: +15% ScienceSmall.png on city.
Level 3: +15% ScienceSmall.png on city.
City
3 WillofIsiver.png Will of Isiver Level 1: +10% Defense DefenseIcon.png on units.
Level 2: +10% Defense DefenseIcon.png on units.
Level 3: +10% Defense DefenseIcon.png on units.
Army
4 Proselytizer.png Proselytizer Level 1: +15% InfluenceIcon.png on city.
Level 2: +15% InfluenceIcon.png on city.
Level 3: +20% InfluenceIcon.png on city.
City
5 ToolsoftheEnemy.png Tools of the Enemy Level 1: +15% DustSmall.png on city.
Level 2: +15% DustSmall.png on city.
Level 3: +15% DustSmall.png on city.
City

Forgotten Skill Tree[edit source]

Forgotten skill tree.
Level Icon Name Effect Assignment
1 FunctioningInsomniac.png Managed Torpor Level 1: -2 Assignment cooldown on hero.
Level 2: -2 Assignment cooldown on hero.
Any Assignment
2 70px Arboreal Dust Dowser Level 1: +1 DustSmall.png on terrain with forest.
Level 2: +2 DustSmall.png on terrain with forest.
Level 3: +2 DustSmall.png on terrain with forest.
City
3 70px Sang Froid Level 1: +10% AttackIcon.png on units.
Level 2: +10% AttackIcon.png on units.
Level 3: +10% AttackIcon.png on units.
Army
3 70px Double or Nothing Level 1: +50% Seniority bonus on hero.
Level 2: +50% Seniority bonus on hero.
Espionage
5 70px Ghost Force Level 1: Confers stealth on all units of the army. Army
5 70px One Step Ahead Level 1: -50% Turns in jail on captured hero.
Level 2: Cannot be captured when performing an infiltration action.
Espionage

Allayi Skill Tree[edit source]

Allayi skill tree.
Level Icon Name Effect Assignment
1 70px Pathfinder Level 1: Army ignores movement penalties from terrain difficulty. Army
2 70px Awestriker Level 1: +25% Bribe cost reduction on army.
Level 2: +25% Bribe cost reduction on army.
Army
3 70px Improved Auriga Affinity Level 1: +20% PearlsPearls.png received when collecting. +2 XP per collected pearl cluster.
Level 2: +30% PearlsPearls.png received when collecting. +3 XP per collected pearl cluster.
Army
3 70px Zealous Hands Level 1: +20% Building Pearl CostPearls.png reduction on city.
Level 2: +20% Building Pearl CostPearls.png reduction on city.
City
4 70px Chosen of Auriga Level 1: +50% Health Penalty ReductionLifeIcon.png when retreating on army.
Level 2: +50% Health Penalty ReductionLifeIcon.png when retreating on army.
Army
5 70px Coup de Grace Level 1: +X% AttackAttackIcon.png where X is the percentage of LifeLifeIcon.png lost by the target on Hero. Army