Specialized Polyp 9S

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Specialized Polyp 9S
Specialized Polyp 9S.png
FactionIconSmall.png Faction MykaraSmall.png Mykara
UnitSmall.png Unit Type Infantry.png Infantry
Base Attributes:
LifeIcon.png Life 109
AttackIcon.png Attack 42
InitiativeIcon.png Initiative 36
SpeedIcon.png Speed 4
DefenseIcon.png Defense 28
DamageIcon.png Damage 38
Ranged.png Range 1

Specialized Polyp 9S is the starting hero for the Mykara.

Lore[edit]

Budded from a hardy fungal bloom located on the lower slopes of the Targadian Mountains, 9S owes its existence to the presence of an aggressive pack of Jotus wolves deemed a threat to Mykaran explorations in the region. Grown with the ancient memories and instincts of a long-dead Forgotten tracker, 9S was able to trail the Jotus back to their den, whereupon it killed the pack without remorse. Now left pondering its philosophical and solitary inclinations, 9S prefers roaming the barren wilds to life around the blooms, but still makes a near-peerless fighter.


Skill Tree[edit]

Mykara Skill Tree[edit]

Mykara skill tree.
Level Icon Name Effect Assignment
1 LifefromtheLoam.png Life from the Loam Level 1: +1 FoodSmall.png on Terrain with Food.
Level 2: +1 FoodSmall.png on Terrain with Food.
Level 3: +1 FoodSmall.png on Terrain with Food.
City
2 WasteNotWantNot.png Waste Not, Want Not Level 1: -50% FoodSmall.png (Consumption) on City.
Level 2: -50% FoodSmall.png (Consumption) on City.
City
2 WoodlandStride.png Woodland Stride Level 1: Army ignores Movement penalties from Terrain difficulty. Army
4 PsychotropicSpores.png Psychotropic Spores Level 1: +0.5 Retaliation Damage Retaliation.png per Fortification FortificationSmall.png on City. Damage is spread across all Units of unfriendly Army at the start of the Turn.
Level 2: +0.5 Retaliation Damage Retaliation.png per Fortification FortificationSmall.png on City. Damage is spread across all Units of unfriendly Army at the start of the Turn.
City
4 NecroticSpores.png Necrotic Spores Level 1: +10% Attack AttackIcon.png on Units.
Level 2: +10% Attack AttackIcon.png on Units.
Army
5 MonsterHunter.png Monster Hunter Level 1: Grants Hero the Level 2 "Urkan Slayer" ability.
Level 2: Grants Hero the Level 3 "Urkan Slayer" ability.
Army

Infantry Skill Tree[edit]

Infantry skill tree.
Level Icon Name Effect Assignment
1 StrengthoftheWild.png Strength of the Wild Level 1: +10 defense DefenseIcon.png on hero.
Level 2: +10 defense DefenseIcon.png on hero.
Level 3: +20% defense DefenseIcon.png on hero.
Army
2 IronTaskmaster.png Iron Taskmaster Level 1: +25 Life LifeIcon.png on units.
Level 2: +25 Life LifeIcon.png on units.
Level 3: +50 Life LifeIcon.png on units.
Army
3 ArmorEngineer.png Armor Engineer Level 1: +1 Extra accessory slot on hero. Army
4 GarbofBattle.png Garb of Battle Level 1: +5 defense DefenseIcon.png on units.
Level 2: +10 defense DefenseIcon.png on units.
Level 3: +10 defense DefenseIcon.png on units.
Army
4 RallyingCall.png Rallying Call Level 1: +2 Reinforcement positions on army. Army
5 IceintheVeins.png Ice in the Veins Level 1: Immunity to the movement reduction due to winter on army.
Immunity to the attribute reduction due to winter on army.
Level 2: +20% Defense DefenseIcon.png on hero.
Army

Common Skill Tree[edit]

Common skill tree.
Level Icon Name Effect Assignment
1 IndianaBones.png Indiana Bones Level 1: Reduces by 10% the odds to loot nothing after a search on ruins. Increases by 5% the odds to get loot or an event.
Level 2: Reduces by 10% the odds to loot nothing after a search on ruins. Increases by 5% the odds to get loot or an event.
Army
2 NoIdleHands.png No Idle Hands Level 1: +1 XP per turn on units.
Level 2: +1 XP per turn on units.
Level 3: +1 XP per turn on units.
Army
2 FastHealer.png Fast Healer Level 1: x2 recovery speed from the "Disabled" state on hero, -20% cost of the instant heal on hero.
Level 2: x2 recovery speed from the "Disabled" state on hero, -40% cost of the instant heal on hero.
Any
3 SiegeMentality.png Siege Mentality Level 1: +15% Attack on units when being involved in a siege.
Level 2: +15% Attack on units when being involved in a siege.
Army
3 LordoftheTrance.png Lord of the Trance Level 1: +5 InfiltrationSmall.png on infiltrated Hero.
Level 2: +5 InfiltrationSmall.png on infiltrated Hero.
Spy
3 Defender.png Defender Level 1: +50 Fortification FortificationSmall.png on city.
Level 2: +50 Fortification FortificationSmall.png on city.
Level 3: +100 Fortification FortificationSmall.png on city.
City
4 Thrifty.png Thrifty Level 1: -20% DustSmall.png on military upkeep.
Level 2: -20% DustSmall.png on military upkeep.
Army
4 FaceReader.png Face Reader Level 1: +15 security SecuritySmall.png on city.
Level 2: +15 security SecuritySmall.png on city.
City
4 InspirationalLeader.png Inspirational Leader Level 1: +5% FoodSmall.png on city, +5% IndustrySmall.png on city, +5% ScienceSmall.png on city, +5% DustSmall.png on city.
Level 2: +5% FoodSmall.png on city, +5% IndustrySmall.png on city, +5% ScienceSmall.png on city, +5% DustSmall.png on city.
Level 3: +10% FoodSmall.png on city, +10% IndustrySmall.png on city, +10% ScienceSmall.png on city, +10% DustSmall.png on city.
City
5 ColdOperator.png Cold Operator Level 1: No negative effects from winter. Any



Capacities[edit]

Icon Name Effect
AbilityFreeCounterSmall.png Free Counter Can counter once more.
FungalBloomRegen.png Fungal Bloom Regen +2% Health Regen LifeIcon.png per Fungal Bloom.
AbilityLastStandSmall.png Last Stand Comes back to life if any unit of its army is alive at the end of battle.
AbilityArmyBoost2Small.png Army Boost 2 +10% Attack AttackIcon.png to the army.
+10% Defense DefenseIcon.png to the army.
+6 Initiative InitiativeIcon.png to the army.
+4 Damage DamageIcon.png to the army.
Spying3.png Spying 3 Can infiltrate visible cities of other empires.
+8 Infiltration Point InfiltrationSmall.png per turn TurnSmall.png.
+4 XP per turn TurnSmall.png when infiltrated.
-60% DustSmall.png on Hero Upkeep when infiltrated.

Equipment Slots[edit]

Weapons[edit]

Armor[edit]