Specialized Polyp A7

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Specialized Polyp A7
Specialized Polyp A7.png
FactionIconSmall.png Faction MykaraSmall.png Mykara
UnitSmall.png Unit Type Infantry.png Infantry
Base Attributes:
LifeIcon.png Life 109
AttackIcon.png Attack 42
InitiativeIcon.png Initiative 36
SpeedIcon.png Speed 4
DefenseIcon.png Defense 28
DamageIcon.png Damage 38
Ranged.png Range 1


Lore[edit]

Budded from a rhizome that emerged at the site of an Endless temple, from its first moments of awareness A7 was imbued with Dust. Its physical and mental capabilities developed with unusual rapidity, and was fully prepared to separate from the physical link with the Mykara far earlier than its peers and siblings. An interesting fact, however, is that the more A7 traveled and discovered, the more it missed the ignorance and simplicity of being one bud in a thriving colony of conjoined children. In spite of its deeds and fame, it looks forward, some day, to being reabsorbed into a simpler, quieter existence.


Skill Tree[edit]

Mykara Skill Tree[edit]

Mykara skill tree.
Level Icon Name Effect Assignment
1 LifefromtheLoam.png Life from the Loam Level 1: +1 FoodSmall.png on Terrain with Food.
Level 2: +1 FoodSmall.png on Terrain with Food.
Level 3: +1 FoodSmall.png on Terrain with Food.
City
2 WasteNotWantNot.png Waste Not, Want Not Level 1: -50% FoodSmall.png (Consumption) on City.
Level 2: -50% FoodSmall.png (Consumption) on City.
City
2 WoodlandStride.png Woodland Stride Level 1: Army ignores Movement penalties from Terrain difficulty. Army
4 PsychotropicSpores.png Psychotropic Spores Level 1: +0.5 Retaliation Damage Retaliation.png per Fortification FortificationSmall.png on City. Damage is spread across all Units of unfriendly Army at the start of the Turn.
Level 2: +0.5 Retaliation Damage Retaliation.png per Fortification FortificationSmall.png on City. Damage is spread across all Units of unfriendly Army at the start of the Turn.
City
4 NecroticSpores.png Necrotic Spores Level 1: +10% Attack AttackIcon.png on Units.
Level 2: +10% Attack AttackIcon.png on Units.
Army
5 MonsterHunter.png Monster Hunter Level 1: Grants Hero the Level 2 "Urkan Slayer" ability.
Level 2: Grants Hero the Level 3 "Urkan Slayer" ability.
Army

Infantry Skill Tree[edit]

Infantry skill tree.
Level Icon Name Effect Assignment
1 StrengthoftheWild.png Strength of the Wild Level 1: +10 defense DefenseIcon.png on hero.
Level 2: +10 defense DefenseIcon.png on hero.
Level 3: +20% defense DefenseIcon.png on hero.
Army
2 IronTaskmaster.png Iron Taskmaster Level 1: +25 Life LifeIcon.png on units.
Level 2: +25 Life LifeIcon.png on units.
Level 3: +50 Life LifeIcon.png on units.
Army
3 ArmorEngineer.png Armor Engineer Level 1: +1 Extra accessory slot on hero. Army
4 GarbofBattle.png Garb of Battle Level 1: +5 defense DefenseIcon.png on units.
Level 2: +10 defense DefenseIcon.png on units.
Level 3: +10 defense DefenseIcon.png on units.
Army
4 RallyingCall.png Rallying Call Level 1: +2 Reinforcement positions on army. Army
5 IceintheVeins.png Ice in the Veins Level 1: Immunity to the movement reduction due to winter on army.
Immunity to the attribute reduction due to winter on army.
Level 2: +20% Defense DefenseIcon.png on hero.
Army

Common Skill Tree[edit]

Common skill tree.
Level Icon Name Effect Assignment
1 IndianaBones.png Indiana Bones Level 1: Reduces by 10% the odds to loot nothing after a search on ruins. Increases by 5% the odds to get loot or an event.
Level 2: Reduces by 10% the odds to loot nothing after a search on ruins. Increases by 5% the odds to get loot or an event.
Army
2 NoIdleHands.png No Idle Hands Level 1: +1 XP per turn on units.
Level 2: +1 XP per turn on units.
Level 3: +1 XP per turn on units.
Army
2 FastHealer.png Fast Healer Level 1: x2 recovery speed from the "Disabled" state on hero, -20% cost of the instant heal on hero.
Level 2: x2 recovery speed from the "Disabled" state on hero, -40% cost of the instant heal on hero.
Any
3 SiegeMentality.png Siege Mentality Level 1: +15% Attack on units when being involved in a siege.
Level 2: +15% Attack on units when being involved in a siege.
Army
3 LordoftheTrance.png Lord of the Trance Level 1: +5 InfiltrationSmall.png on infiltrated Hero.
Level 2: +5 InfiltrationSmall.png on infiltrated Hero.
Spy
3 Defender.png Defender Level 1: +50 Fortification FortificationSmall.png on city.
Level 2: +50 Fortification FortificationSmall.png on city.
Level 3: +100 Fortification FortificationSmall.png on city.
City
4 Thrifty.png Thrifty Level 1: -20% DustSmall.png on military upkeep.
Level 2: -20% DustSmall.png on military upkeep.
Army
4 FaceReader.png Face Reader Level 1: +15 security SecuritySmall.png on city.
Level 2: +15 security SecuritySmall.png on city.
City
4 InspirationalLeader.png Inspirational Leader Level 1: +5% FoodSmall.png on city, +5% IndustrySmall.png on city, +5% ScienceSmall.png on city, +5% DustSmall.png on city.
Level 2: +5% FoodSmall.png on city, +5% IndustrySmall.png on city, +5% ScienceSmall.png on city, +5% DustSmall.png on city.
Level 3: +10% FoodSmall.png on city, +10% IndustrySmall.png on city, +10% ScienceSmall.png on city, +10% DustSmall.png on city.
City
5 ColdOperator.png Cold Operator Level 1: No negative effects from winter. Any



Capacities[edit]

Icon Name Effect
AbilityFreeCounterSmall.png Free Counter Can counter once more.
FungalBloomRegen.png Fungal Bloom Regen +2% Health Regen LifeIcon.png per Fungal Bloom.
AbilityLastStandSmall.png Last Stand Comes back to life if any unit of its army is alive at the end of battle.
AbilityGeneralDefense3Small.png Army Defense Boost 3 +15 Defense DefenseIcon.png to the army.
+40% Defense DefenseIcon.png to the army.
Spying3.png Spying 3 Can infiltrate visible cities of other empires.
+8 Infiltration Point InfiltrationSmall.png per turn TurnSmall.png.
+4 XP per turn TurnSmall.png when infiltrated.
-60% DustSmall.png on Hero Upkeep when infiltrated.

Equipment Slots[edit]

Weapons[edit]

Armor[edit]