Témoc Rayen

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Témoc Rayen
Témoc Rayen.png
FactionIconSmall.png Faction WildWalkersIcon.png Wild Walkers
UnitSmall.png Unit Type Ranged.png Ranged
Base Attributes:
LifeIcon.png Life 74
AttackIcon.png Attack 46
InitiativeIcon.png Initiative 16
SpeedIcon.png Speed 4
DefenseIcon.png Defense 22
DamageIcon.png Damage 38
Ranged.png Range 3


Lore[edit]

Témoc became a legendary figure in Wild Walker mythology the day he finally tracked down Moema Isi, a ruthless Wild Walker killer who'd murdered an entire clan-family six winters past. Using the Sharing and transforming into the form of a huskie, Témoc trailed Moema over ice and vale for two years until eventually trapping the killer at Blind Man's Bluff. Témoc's patience, dedication, and endurance make him a formidable leader.



Skill Tree[edit]

Wild Walkers Skill Tree[edit]

Wild Walkers skill tree.
Level Icon Name Effect Assignment
1 FunctioningInsomniac.png Functioning Insomniac Level 1: -2 Assignment cooldown on hero.
Level 2: -2 Assignment cooldown on hero.
Any
2 WoodlandForager.png Woodland Forager Level 1: +1 IndustrySmall.png on terrain with forest. City
3 NaturalResources.png Natural Resources Level 1: +6 IndustrySmall.png on city.
Level 2: +6 IndustrySmall.png on city.
Level 3: +10 IndustrySmall.png on city.
City
4 BehemothTamer.png Behemoth Tamer Level 1: -12% building production cost reduction on city.
Level 2: -12% building production cost reduction on city.
City
4 LivingWalls.png Living Walls Level 1: -30% DustSmall.png on city upkeep.
Level 2: -30% DustSmall.png on city upkeep.
Level 3 -30% DustSmall.png on city upkeep.
City
5 NaturalArchitect.png Natural Architect Level 1: +15% IndustrySmall.png on city.
Level 2: +15% IndustrySmall.png on city.
Level 3: +15% IndustrySmall.png on city.
City

Ranged Skill Tree[edit]

Ranged skill tree.
Level Icon Name Effect Assignment
1 AgileMover.png Agile Mover Level 1: +1 SpeedIcon.png movement on units.
Level 2: +1 SpeedIcon.png movement on units.
Army
2 Farsighted.png Farsighted Level 1: +1 vision on army. Army
3 SpareQuiver.png Spare Quiver Level 1: +1 extra accessory slot on hero. Army
4 StaggeredBlows.png Staggered Blows Level 1: +12 AttackIcon.png attack on units.
Level 2: +12 AttackIcon.png attack on units.
Level 3: +26 AttackIcon.pngattack on units.
Army
4 PerfectlyBalanced.png Perfectly Balanced Level 1: +1 Range in battle on ranged units. Army
5 ArtisansEye.png Artisan's Eye Level 1: +15 DamageIcon.png Damage on units.
Level 2: +10% DamageIcon.png Damage on units.
Level 3: +10% DamageIcon.png Damage on units.
Army

Common Skill Tree[edit]

Common skill tree.
Level Icon Name Effect Assignment
1 IndianaBones.png Indiana Bones Level 1: Reduces by 10% the odds to loot nothing after a search on ruins. Increases by 5% the odds to get loot or an event.
Level 2: Reduces by 10% the odds to loot nothing after a search on ruins. Increases by 5% the odds to get loot or an event.
Army
2 NoIdleHands.png No Idle Hands Level 1: +1 XP per turn on units.
Level 2: +1 XP per turn on units.
Level 3: +1 XP per turn on units.
Army
2 FastHealer.png Fast Healer Level 1: x2 recovery speed from the "Disabled" state on hero, -20% cost of the instant heal on hero.
Level 2: x2 recovery speed from the "Disabled" state on hero, -40% cost of the instant heal on hero.
Any
3 SiegeMentality.png Siege Mentality Level 1: +15% Attack on units when being involved in a siege.
Level 2: +15% Attack on units when being involved in a siege.
Army
3 LordoftheTrance.png Lord of the Trance Level 1: +5 InfiltrationSmall.png on infiltrated Hero.
Level 2: +5 InfiltrationSmall.png on infiltrated Hero.
Spy
3 Defender.png Defender Level 1: +50 Fortification FortificationSmall.png on city.
Level 2: +50 Fortification FortificationSmall.png on city.
Level 3: +100 Fortification FortificationSmall.png on city.
City
4 Thrifty.png Thrifty Level 1: -20% DustSmall.png on military upkeep.
Level 2: -20% DustSmall.png on military upkeep.
Army
4 FaceReader.png Face Reader Level 1: +15 security SecuritySmall.png on city.
Level 2: +15 security SecuritySmall.png on city.
City
4 InspirationalLeader.png Inspirational Leader Level 1: +5% FoodSmall.png on city, +5% IndustrySmall.png on city, +5% ScienceSmall.png on city, +5% DustSmall.png on city.
Level 2: +5% FoodSmall.png on city, +5% IndustrySmall.png on city, +5% ScienceSmall.png on city, +5% DustSmall.png on city.
Level 3: +10% FoodSmall.png on city, +10% IndustrySmall.png on city, +10% ScienceSmall.png on city, +10% DustSmall.png on city.
City
5 ColdOperator.png Cold Operator Level 1: No negative effects from winter. Any



Capacities[edit]

Icon Name Effect
AbilityRangedSmall.png Range Attack range of 3 tiles.
-1 morale Morale.png per adjacent enemy.
ForestRage.png Forest Rage +50% Attack AttackIcon.png on forest tiles.
Fast1.png Fast 1 +1 battle movement BattleSpeedSmall.png.
AbilityLastStandSmall.png Last Stand Comes back to life if any unit of its army is alive at the end of battle.
AbilityGeneralCritical1Small.png Army Damage Boost 1 +4 Damage DamageIcon.png to the army.
+5% Damage DamageIcon.png to the army.
AbilityArmyBoost1Small.png Army Boost 1 +5% Attack AttackIcon.png to the army.
+5% Defense DefenseIcon.png to the army.
+2 Initiative InitiativeIcon.png to the army.
+3 Damage DamageIcon.png to the army.
Spying2.png Spying 2 Can infiltrate visible cities of other empires.
+6 Infiltration Point InfiltrationSmall.png per turn TurnSmall.png.
+4 XP per turn TurnSmall.png when infiltrated.
-50% DustSmall.png on Hero Upkeep when infiltrated.

Equipment Slots[edit]

Weapons[edit]

Armor[edit]