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Terrain

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The available Terrain can greatly effect the strategies of empires. Each terrain type provides bonuses to
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FIDS to a faction when near a city. Some factions possess traits that effect the
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FIDS of certain terrain tiles:
  • The WildWalkersIcon.png Wild Walkers faction gain +1
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    Industry on terrain with forests due to their "Living Towns" faction trait.
  • The NecrophagesIcon.png Necrophages faction lose -1
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    Food on terrain with
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    Food due to their "Agriculturally Challenged" faction trait.
  • The BrokenLordsIcon.png Broken Lords faction gain +1
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    Dust on terrain with
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    Dust due to their "Dust Efficient" faction trait.
  • The VaultersIcon.png Vaulters faction gain +1
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    Science on terrain with
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    Science due to their "Knack for Knowledge" faction trait.


Basic Terrain Types[edit | edit source]

Image Name Type
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Food
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Industry
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Dust
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Science
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Movement
Cold Forest.png Cold Forest
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Forest

1 2 0 0 2
Crystal Forest.png Crystal Forest
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Forest

0 2 0 1 2
Enchanted Forest.png Enchanted Forest
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Forest

1 1 0 1 2
Mountain Forest.png Mountain Forest
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Forest

1 1 0 0 2
Palm Trees.png Palm Trees
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Forest

1 2 0 0 2
Savanna.png Savanna
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Forest

1 1 1 0 2
Taiga.png Taiga
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Forest

1 2 0 0 2
Temperate Forest.png Temperate Forest
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Forest

1 2 0 0 2
Wetland.png Wetland
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Forest

2 1 0 0 2
Cold Grassland.png Cold Grassland
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Plains

2 0 1 0 1
Frozen Grass.png Frozen Grass
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Plains

2 0 1 0 1
Grassland.png Grassland
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Plains

3 0 0 0 1
Hot Prairie.png Hot Prairie
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Plains

2 0 1 0 1
Prairie.png Prairie
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Plains

2 0 1 0 1
Red Soil.png Red Soil
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Plains

2 0 0 1 1
Shrubland.png Shrubland
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Plains

1 0 1 0 1
Tundra Grass.png Tundra Grass
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Plains

2 0 1 0 1
Dirt Field.png Dirt Field
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Arid

0 0 2 1 1
Dry Soil.png Dry Soil
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Arid

0 0 1 0 1
Sand Dunes.png Sand Dunes
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Arid

0 0 2 0 1
Snow.png Snow
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Arid

0 0 1 1 1
Snowy Field.png Snowy Field
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Arid

1 0 1 1 1
Crystal Ice.png Crystal Ice
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Rocks

0 0 0 1 1
Frozen Spikes.png Frozen Spikes
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Rocks

0 1 0 2 1
Mountain Rock.png Mountain Rock
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Rocks

0 1 0 2 1
Red Rock.png Red Rock
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Rocks

0 1 0 2 1
Rocky Field.png Rocky Field
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Rocks

0 1 0 2 1
Sandstone.png Sandstone
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Rocks

0 1 1 1 1
Sandstone Swirls.png Sandstone Swirls
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Rocks

0 1 0 2 1
Tundra Rocks.png Tundra Rocks
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Rocks

0 1 1 1 1
Costal Waters.png Coastal Waters
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Sea or Lake

1 0 2 0 1
Frozen Waters.png Frozen Waters
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Sea or Lake

1 0 2 0 1
Inland Waters.png Inland Waters
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Sea or Lake

1 0 2 0 1
Coral Reef.png Coral Reef Unproductive 0 0 0 0 0
Drift Ice.png Drift Ice Unproductive 0 0 0 0 0
Ocean.png Ocean Unproductive 0 0 0 0 1
Ridge.png Ridge Unproductive 0 0 0 0 0
Wasteland.png WasteLand Unproductive 0 0 0 0 0



Anomalies[edit | edit source]

Image Name
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Lore Artwork
Azotic Exotics.png Azotic Exotics 4 0 0 2 0 A fecund stench emanates from these weird plants, the earth around them a fertile compost. Crops planted here show astonishing growth. Azotic Exotics Art.png
Black Dust.png Black Dust 0 0 4 2 0 A form of naturally-occurring deposit, these springs of gold and black provide a source of never-ending fuel. Black Dust Art.png
Black Earth.png Black Earth 6 0 0 0 0 The ancient, loamy soil of this region is rich in bacteria and nutrients. Farming will be unusually productive here. Black Earth Art.png
Botanical Garden.png Botanical Garden 4 0 0 4 10 Grids of neatly-rowed plant species slice this ground, the positions of the many varieties seemingly sown very deliberately by an invisible hand. Botanical Garden Art.png
Chromatic Land.png Chromatic Land 2 0 2 2 0 Fields of dizzying colour blanket the ground here. Closer inspection reveals edible multi-hued flowers, glittering with Dust. Chromatic Land Art.png
80px Clay 0 2 1 0 0 Under the influence of fire, the congealed mud of this area is found to harden into sparkling ceramics. Clay Art.png
Crystal Flowers.png Crystal Flowers 0 0 2 4 0 The delicate fronds of these glacial plants wax and wane with the sun, inspiring the study of heat. When crushed, small quantities of Dust are released. Crystal Flowers Art.png
Dragon Tree.png Dragon Tree 2 2 2 2 10 Gnarled roots and blackened trunks end in flame-tipped branches. Their uses are legion. Farmers gather their ashes, builders fell their timber, and fire-mages climb them to learn their secrets. Dragon Tree Art.png
Earthspine.png Earthspine 0 0 4 4 10 Local dwellers refer to these white shards as the Leviathan's Spine. Adventurous folk often scale these columns to gather the unusual crystals embedded in the rock. Earthspine Art.png
Earth Tower.png Earth Tower 0 4 0 4 10 Struts of rock form a pyramidal structure, the stone easily sculptable. Draftsmen will enjoy working with this material. Earth Tower Art.png
Escaped Specimens.png Escaped Specimens 2 0 4 0 0 Hardy beasts roam the area, valued not only for their meat, but for their tough bones and thick pelts. Escaped Specimens Art.png
Geothermal Pit.png Geothermal Pit 0 2 0 4 0 These geologically active sites are noisy, warm, and a good source of energy. Geothermal Pit Art.png
Geysers.png Geysers 0 4 0 2 0 Superheated steam blasts skywards then cascades to the ground. These wonders turn your philosophers' minds to the workings of the subterranean world; your builders' to its exploitation. Geysers Art.png
Golden Tree.png Golden Tree 0 2 8 0 20 Wind-blown spores of Dust seem to be drawn to this magnificent tree, whereupon they knit themselves into the slender branches. Golden Tree Art.png
Hidden Springs.png Hidden Springs 4 0 2 0 0 Channels of fresh water crisscross the landscape, providing ideal farming grounds and invigorating drinking sources. Hidden Springs Art.png
Ice Sculptures.png Ice Sculptures 0 0 0 6 0 The sonic properties of these cathedrals of vaulting ice is remarkable; sounds are swallowed or amplified depending on your location. The science of acoustics is born. Ice Sculptures Art.png
Igloo Larvae.png Igloo Larvae 4 2 0 0 0 A strange breed of worm grows an igloo-like shell around itself, then abandons it to grow another. These become huts for living, storage, and emergency shelter in cold climates. Igloo Larvae Art.png
Life Tree.png Life Tree 3 0 0 1 10 The canopy of this enormous tree houses a cornucopia of life that is equally welcome in the lab or on the table. Life Tree Art.png
Massive Tree.png Massive Tree 4 2 0 0 0 An abomination of a tree, the trunk is a grotesque medley of a hundred differing barks and the canopy reveals a dozen types of foliage. Timber and fruit will certainly be plentiful. Massive Tree Art.png
Meteor Fields.png Meteor Fields 0 4 0 2 0 Ice-covered debris from the skies of Auriga, many strange treasures lie within these rocks. Meteor Fields Art.png
Mineral Rich.png Mineral Rich 0 6 0 0 0 Vast splinters of mineral-encrusted stone thrust from the rocky ground. Some of these inorganics are sure to have useful industrial applications. Mineral Rich Art.png
Moss Pearls.png Moss Pearls 2 0 0 4 0 A beguiling hum accompanies the phosphorescent light of these strange plants, and visitors who eat the delicious fruits claim to have inspirational visions. Moss Pearls Art.png
Mutant Marsh.png Mutant Marsh 0 0 2 4 0 Fetid gases bubble up amongst a profusion of riotous plantlife. Who knows what strange elixirs might come from such a morass? Mutant Marsh Art.png
Mychordia.png Mychordia 2 0 0 6 10 The gaping maws of these leathery growths are reminiscent of benthic horrors, yet seductive music emanates from their mouths and their flesh makes a pungent bread. Mychordia Art.png
Northern Loam.png Northern Loam 6 0 0 0 0 A result of geothermal warming and crust movement, these spots of rich soil in cold environments are a boon to farmers. Northern Loam Art.png
Oasis.png Oasis 6 0 2 0 10 A wondrous sight for parched travellers in hot deserts, these oases are no mirage. Animals bathe languidly in the murky shallows, making for easy hunting. Oasis Art.png
Ruby Cactus Fields.png Ruby Cactus Fields 0 2 4 0 0 A hot climate plant whose hard red fruits can be used by craftsmen or sold as jewelry. Ruby Cactus Fields Art.png
Rumbling Stones.png Rumbling Stones 0 4 2 0 0 In this place of constant geological turmoil, footing is dangerous but mining is profitable. Rumbling Stones Art.png
Salt Desert.png Salt Desert 2 0 4 0 0 The preservative properties of salt are well known. This site improves the longevity of foodstocks, and provides a valuable trade commodity. Salt Desert Art.png
Spiral Rock Peel.png Spiral Rock Peel 0 6 0 2 10 Strange underground landmass movements creates these bizarre rock peelings. Their shape and exposed nature makes them easy to gather. Spiral Rock Peel Art.png
Stasis Pillar.png Stasis Pillar 0 0 2 6 10 The skin prickles close to this eye-defying wonder, and no birds fly in its vicinity. Natural philosophers travel for leagues to analyze its properties. Stasis Pillar Art.png
Steel Stalks.png Steel Stalks 0 6 2 0 10 A blacksmith's delight, these unusual plants draw heavy metals into bulbous pods ripe for plucking. Steel Stalks Art.png
Steppe Soil.png Steppe Soil 6 2 0 0 10 Tangled grasses grow thick and wild here, creating an ideal grazing pasture and a strong material for ropemakers. Steppe Soil Art.png
Weaver Worms.png Weaver Worms 0 2 6 0 10 Giant silkworms furrow these ice sheets, leaving behind great roads of magical thread. As well as being incredibly strong, the silks can be woven into fabulous fabrics. Weaver Worms Art.png
Wizard Stone.png Wizard Stone 0 2 0 6 10 The centrepiece of this stone arch resembles a huge flaming eye. Lustrous objects flex and jolt in its proximity, a portent of strange magics. Wizard Stone Art.png



Additional Terrain Features[edit | edit source]

Rivers[edit | edit source]

Rivers provide +1
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Food. They provide additional
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Dust with the appropriate research. There is no additional movement cost for crossing a river.

Cliffs[edit | edit source]

Cliffs separate terrain tiles with substantial differences in height and block the movement of armies.

Foundations[edit | edit source]

Some ancient architect laid a foundation here that has stood the test of time. Given its location and the quality of the work, it is an ideal place to build a Watchtower.

Roads[edit | edit source]

Roads are automatically generated between cities in adjacent regions upon building the Right of Way city improvement unlocked by researching Imperial Highways. Roads in friendly and allied tiles reduce movement to 0.5.

Ruins[edit | edit source]

Ruins are spread throughout the map. They are ancient structures left by the Endless that, when explored by a hero or army, may grant a reward of
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Strategic Resources, CategoryLuxurySmall.png Luxury Resources, or a quest. The DrakkenIcon.png Drakken faction gain +2
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Science and +3
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Influence on terrain with Ruins due to their "Endless Excavation" faction trait.

Exploring ruins will have one of the following effects:

  • 20%: Quest
  • 60%: Instant reward
  • Temples:
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    or luxury resource
  • Ruins:
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    , strategic resource, or equipment
  • 20%: Nothing

The tech and hero skill reduce the chance of getting nothing by 10% each.

Resources[edit | edit source]

Terrain tiles with
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Strategic Resources provide +1
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Science, and are only revealed upon reaching the appropriate Era. Terrain tiles with CategoryLuxurySmall.png Luxury Resources provide +1
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Dust.