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Victory

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There are nine different possible ways to achieve victory in Endless Legend. Some of the conditions are modified by the map size and match speed. The ninth (Quest) was added in the Eye on the Stars update.

Wonder[edit | edit source]

This victory is achieved by the first faction that fully completes its quest line, the culmination of which is to construct a wonder in one of their cities. This building requires 36000
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40 Mithrite Color 256x256.PNG 40 Hyperium Color 256x256.PNG to complete.

Quest[edit | edit source]

After the Faction quest line is complete, a Victory Quest line begins. This six part quest has you repair a spaceship and leave Auriga.

Expansion[edit | edit source]

This victory is achieved by a faction possessing more than 80% of the regions. This victory is unachievable for the CultistsIcon.png Cultists, as they are unable to produce settlers and therefore found new cities due to their "High Seat of the Queen" faction affinity.

Supremacy[edit | edit source]

This victory will be given to the last faction that controls their original capital city. Note that the winning faction does not necessarily need to conquer other capitals itself.

Elimination[edit | edit source]

This victory is given to the last remaining faction, where all other factions are completely eliminated. Usually a Supremacy or Expansion victory is achieved first if they are not disabled at the game start.

Scientific[edit | edit source]

This victory is given to the first faction that researches 5 out of the 6 technologies in the ultimate research era VI. This victory is most easily achieved by the VaultersIcon.png Vaulters faction.

Economic[edit | edit source]

This victory is achieved by the first faction that accumulates a certain total amount of
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Dust over the entirety of the game. The amount required for victory is dependent on the map size and game speed as shown in the table below. This victory is most easily achieved by the RovingClansIcon.png Roving Clans and BrokenLordsIcon.png Broken Lords factions.

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Dust Required for Economic Victory:

Map Size:
Speed: Tiny Small Normal Large Huge
Fast 124,988 187,481 249,975 349,965 449,955
Normal 277,750 416,625 555,500 777,700 999,900
Slow 472,175 708,263 944,350 1,322,090 1,699,830
Endless 777,700 1,166,550 1,555,400 2,177,560 2,799,720

Diplomatic[edit | edit source]

This victory is achieved by the first faction that accumulates a certain total amount of Diplomatic points over the entirety of the game. The amount required for victory is dependent on the map size and game speed as shown in the table below. 4 Diplomatic points per turn are given to Factions that are in an alliance, 2 if they are at peace, and 1 otherwise. This victory is most easily achieved by the DrakkenIcon.png Drakken faction.

Diplomatic Points Required for Diplomatic Victory:
Map Size:
Speed: Tiny Small Normal Large Huge
Fast 675 1,013 1,350 1,890 2,430
Normal 1,500 2,250 3,000 4,200 5,400
Slow 2,550 3,825 5,100 7,140 9,180
Endless 4,200 6,300 8,400 11,760 15,120

Score[edit | edit source]

This victory will be given to the faction with the highest score after a fixed number of turns.

Game speed Number of turns
Fast 150
Normal 300
Slow 450
Endless 600
Score Per total number of
5 Cities
1 City Improvements built
3 Population units
2 Level 1 Districts
5 Level 2 Districts
10 Level 3 Districts
5 Completed Technologies
2 Level of all units
5 Level of all heroes