Akuma is an unlikely Kapaku hero. The seventh-born of a prominent shaman from the Akamai School of Alchemists, Akuma spent his childhood living under the shadow of his mother's, and more pertinently, his older sibling's achievements. A clumsy craftsman with a poor grasp of the theories of Dust alchemy, Akuma's life was one of wretched shame until the day of the Endless's arrival. Already aware of the machines' threat to the Kapaku's ash and stone civilization, Akuma used his family connections to create a political platform that cast the Concrete Endless as the Kapaku's divine saviors, quickly establishing a populist following as his faith bore fruit. Instrumental in founding the Temple of Our Saviors, Grand Cleric Akuma is a natural orator who now wields great power among his people.
Skill Tree[]
Kapaku Skill Tree[]
Level
Icon
Name
Effect
Assignment
1
Volcanology
Level 1: +1 on Volcanic terrain. Level 2: +1 on Volcanic terrain.
City
2
Heat of the Hearth
Level 1: +2 Approval for city center and expansions on Volcanic terrain. Level 2: +2 Approval for city center and expansions on Volcanic terrain. With ELCP: +2 for city center and expansions on Volcanic terrain.
City
3
Blazing Ingenuity
Level 1: +10% on city. Level 2: +10% on city. Level 3: +10% on city.
City
3
Reclamation Genius
Level 1: Reduces Dust cost of retrofit by 25%. Level 2: Gives the hero the Portable Forge ability, to allow army units to retrofit and the hero to re-equip in enemy and neutral territory, for 1 turn .
Army
4
Geomantic Wiles
Level 1: +1 resource on Strategic Resource deposit. Level 2: +1 resource on Strategic Resource deposit.
City
5
Bloodboiler
Level 1: +50% Attack on units during Dust Eclipse. Level 2: +50% Attack on units during Dust Eclipse.
Army
Cavalry Skill Tree[]
Level
Icon
Name
Effect
Assignment
1
Battlefield Vantage
Level 1: +3 Attack on units Level 2: +3 Attack on units Level 3: +15% Attack on units
Army
2
Agile Mover
Level 1: +1 on units Level 2: +1 on units
Army
3
Saddle Up
Level 1: +1 Extra accessory slot on hero
Army
4
Practiced Strike
Level 1: +5 Initiative on units Level 2: +7 Initiative on units Level 3: +15% Initiative on units
Army
4
High Strike
Level 1: +5 Damage on hero Level 2: +5 Damage on hero Level 3: +15% Damage on hero
Army
5
Stirring Dragoon
Level 1: +1 Morale on units Level 2: +1 Morale on units
Army
Common Skill Tree[]
Level
Icon
Name
Effect
Assignment
1
Indiana Bones
Level 1: Reduces by 10% the odds to loot nothing after a search on ruins. Increases by 5% the odds to get loot or an event. Level 2: Reduces by 10% the odds to loot nothing after a search on ruins. Increases by 5% the odds to get loot or an event.
Army
2
No Idle Hands
Level 1: +1 XP per turn on units. Level 2: +1 XP per turn on units. Level 3: +1 XP per turn on units.
Army
2
Fast Healer
Level 1: x2 recovery speed from the "Disabled" state on hero, -20% cost of the instant heal on hero. Level 2: x2 recovery speed from the "Disabled" state on hero, -40% cost of the instant heal on hero.
Any
3
Siege Mentality
Level 1: +15% Attack on units when being involved in a siege. Level 2: +15% Attack on units when being involved in a siege.
Army
3
Lord of the Trance
Level 1: +5 on infiltrated Hero. Level 2: +5 on infiltrated Hero.
Spy
3
Defender
Level 1: +50 Fortification on city. Level 2: +50 Fortification on city. Level 3: +100 Fortification on city.
City
4
Thrifty
Level 1: -20% on military upkeep. Level 2: -20% on military upkeep.
Army
4
Face Reader
Level 1: +15 security on city. Level 2: +15 security on city.
City
4
Inspirational Leader
Level 1: +5% on city, +5% on city, +5% on city, +5% on city. Level 2: +5% on city, +5% on city, +5% on city, +5% on city. Level 3: +10% on city, +10% on city, +10% on city, +10% on city.
City
5
Cold Operator
Level 1: No negative effects from winter.
Any
Capacities[]
Icon
Name
Effect
Inner Fire
Takes no damage from Lava Flows +20% Damage on Volcanic tiles
Charge 1
+25% Attack if unit moves. +10% Attack per movement point spent.
Fast 2
+2 battle movement .
Last Stand
Comes back to life if any unit of its army is alive at the end of battle.
Dust Boost 2
+4 Dust per hero's level on city. +1% Dust per hero's level on city.
Army Defense Boost 1
+5 Defense to the army. +15% Defense to the army.
Spying 2
Can infiltrate visible cities of other empires. +6 Infiltration Point per turn . +4 XP per turn when infiltrated. -50% on Hero Upkeep when infiltrated.