Born to the Felkani clan, who inhabit some of Auriga's most inhospitable desert climes, young Asalah quickly grew accustomed to the hardships of Ardent Mage life. With a merciless sun beating down from overhead, and only stunted brush and skinny livestock for company, even the banal task of scratching a day-to-day living inflicted a degree of pain upon the clansmen. Among the young especially, the temptation to alleviate this discomfort was immense. Not for Asalah, however. When she discovered one day that a friend had stolen a plate of flatbreads, rather than seek to share in the pickings she whipped up a frenzy of indignation among her peers, and, with the help of a whipping branch, chastised the perpetrator. In time, Asalah's iron discipline and unflinching honesty saw her rise far in the ranks of the Ardent Mage army, but her ability to unearth the truth from even the most defiant subject did not go unnoticed. Inevitably, she was inducted into the Ardent Inquisition. Nowadays, sickened by the creeping laxity of Ardent Mage society, the High Inquisitor offers her services to any group who shares her attitude towards slackers.
Skill Tree[]
Ardent Mages Skill Tree[]
Level
Icon
Name
Effect
Assignment
1
Renaissance Thinker
Level 1: +8 on city. Level 2: +8 on city. Level 3: +14 on city.
City
2
Seething Fire
Level 1: +10% Attack on units. Level 2: +10% Attack on units. Level 3 +10% Attack on units.
Army
2
Scientific Literacy
Level 1: +2 on terrain with anomaly. Level 2: +3 on terrain with anomaly. Level 3: +3 on terrain with anomaly.
City
3
Deadly Anatomy
Level 1: +15 attack on hero. Level 2: +20 attack on hero. Level 3: +20% attack on hero.
Army
4
Persuasive Methods
Level 1: -50% expansion disapproval received on city. Level 2: -50% expansion disapproval received on city.
City
5
Firestarter
Level 1: +15% on city. Level 2: +15% on city. Level 3: +15% on city.
City
Support Skill Tree[]
Level
Icon
Name
Effect
Assignment
1
Defensive Tactician
Level 1: +5 defense on units. Level 2: +5 defense on units. Level 3: +15% defense on units.
Army
2
Keen Observer
Level 1: +1 Reinforcement position on army. Level 2: +1 Reinforcement position on army.
Army
3
Battle Hymn
Level 1: +6 attack on units. Level 2: +8 attack on units. Level 3: +15% attack on units.
Army
3
Practiced Strike
Level 1: +5 Initiative on units. Level 2: +7 Initiative on units. Level 3: +15% Initiative on units.
Army
4
Last Reserves
Level 1: +30 Life on units. Level 2: +30 Life on units. Level 3: +15% Life on units.
Army
5
Armor Ergonomics
Level 1: +1 Extra accessory slot on hero.
Army
Common Skill Tree[]
Level
Icon
Name
Effect
Assignment
1
Indiana Bones
Level 1: Reduces by 10% the odds to loot nothing after a search on ruins. Increases by 5% the odds to get loot or an event. Level 2: Reduces by 10% the odds to loot nothing after a search on ruins. Increases by 5% the odds to get loot or an event.
Army
2
No Idle Hands
Level 1: +1 XP per turn on units. Level 2: +1 XP per turn on units. Level 3: +1 XP per turn on units.
Army
2
Fast Healer
Level 1: x2 recovery speed from the "Disabled" state on hero, -20% cost of the instant heal on hero. Level 2: x2 recovery speed from the "Disabled" state on hero, -40% cost of the instant heal on hero.
Any
3
Siege Mentality
Level 1: +15% Attack on units when being involved in a siege. Level 2: +15% Attack on units when being involved in a siege.
Army
3
Lord of the Trance
Level 1: +5 on infiltrated Hero. Level 2: +5 on infiltrated Hero.
Spy
3
Defender
Level 1: +50 Fortification on city. Level 2: +50 Fortification on city. Level 3: +100 Fortification on city.
City
4
Thrifty
Level 1: -20% on military upkeep. Level 2: -20% on military upkeep.
Army
4
Face Reader
Level 1: +15 security on city. Level 2: +15 security on city.
City
4
Inspirational Leader
Level 1: +5% on city, +5% on city, +5% on city, +5% on city. Level 2: +5% on city, +5% on city, +5% on city, +5% on city. Level 3: +10% on city, +10% on city, +10% on city, +10% on city.
City
5
Cold Operator
Level 1: No negative effects from winter.
Any
Capacities[]
Inherent Capacities[]
Icon
Name
Effect
Range
Attack range of 3 tiles. -1 morale per adjacent enemy.
Ardent Fire
Converts percentage of lost Life into Attack bonus.
Increased Fire 3
+75% attack on a targeted friendly unit for 2 rounds.
Fast 1
+1 battle movement .
Last Stand
Comes back to life if any unit of its army is alive at the end of battle.
Army Initiative Boost 2
+4 Initiative to the army. +10% Initiative to the army.
Science Boost 2
+8 Science per Hero's level on City. +1% Science per Hero's level on City.
Spying 2
Can infiltrate visible cities of other empires. +6 Infiltration Point per turn . +4 XP per turn when infiltrated. -50% on Hero Upkeep when infiltrated.