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The skill tree is split into three branches for every hero. While the branches are separate, there are connections between them. However, these connections vary between combinations of branches.

The left branch is based on the class of the hero (Infantry, Ranged, or Support), and is exclusively bonuses related to armies. The middle branch is common to all heroes, regardless of faction or class. The right branch is based on the faction of the hero.

For example, all infantry units have the same class branch (left side, blue colored icons). They also have the same common branch (center, green icons) since all heroes have it. However, a Vaulter infantry hero will have a different faction branch (right side, orange icons) than a Broken Lord infantry hero.

Combinations

While the common skill tree is available on every hero not all combinations of faction and class trees are available through the default game. The possible combinations are listed below.

Faction Wild Walkers Broken Lords Vaulters Necrophages Ardent Mages Roving Clans Drakken Cultists Forgotten Morgawr Allayi Haunts Sisters of Mercy
Ranged Yes - Yes - - Yes - - - - Yes - -
Infantry - Yes - Yes - - - Yes Yes - - - Yes†
Support - - - - Yes - Yes - - Yes - - -
Flying - - - - - - - - - - - Yes* -

* See Eslek Tarosh.

†See Valete Sapiri Kugua.

Center Branch (Common)

Common Skill Tree

CommonSkillTree

Common skill tree.

Level Icon Name Effect Assignment
1 IndianaBones Indiana Bones Level 1: Reduces by 10% the odds to loot nothing after a search on ruins. Increases by 5% the odds to get loot or an event.
Level 2: Reduces by 10% the odds to loot nothing after a search on ruins. Increases by 5% the odds to get loot or an event.
Army
2 NoIdleHands No Idle Hands Level 1: +1 XP per turn on units.
Level 2: +1 XP per turn on units.
Level 3: +1 XP per turn on units.
Army
2 FastHealer Fast Healer Level 1: x2 recovery speed from the "Disabled" state on hero, -20% cost of the instant heal on hero.
Level 2: x2 recovery speed from the "Disabled" state on hero, -40% cost of the instant heal on hero.
Any
3 SiegeMentality Siege Mentality Level 1: +15% Attack on units when being involved in a siege.
Level 2: +15% Attack on units when being involved in a siege.
Army
3 LordoftheTrance Lord of the Trance Level 1: +5 InfiltrationSmall on infiltrated Hero.
Level 2: +5 InfiltrationSmall on infiltrated Hero.
Spy
3 Defender Defender Level 1: +50 Fortification FortificationSmall on city.
Level 2: +50 Fortification FortificationSmall on city.
Level 3: +100 Fortification FortificationSmall on city.
City
4 Thrifty Thrifty Level 1: -20% DustSmall on military upkeep.
Level 2: -20% DustSmall on military upkeep.
Army
4 FaceReader Face Reader Level 1: +15 security SecuritySmall on city.
Level 2: +15 security SecuritySmall on city.
City
4 InspirationalLeader Inspirational Leader Level 1: +5% FoodSmall on city, +5% IndustrySmall on city, +5% ScienceSmall on city, +5% DustSmall on city.
Level 2: +5% FoodSmall on city, +5% IndustrySmall on city, +5% ScienceSmall on city, +5% DustSmall on city.
Level 3: +10% FoodSmall on city, +10% IndustrySmall on city, +10% ScienceSmall on city, +10% DustSmall on city.
City
5 ColdOperator Cold Operator Level 1: No negative effects from winter. Any


Left Branch (Class)

Ranged Skill Tree

RangedSkillTree

Ranged skill tree.

Level Icon Name Effect Assignment
1 AgileMover Agile Mover Level 1: +1 SpeedIcon movement on units.
Level 2: +1 SpeedIcon movement on units.
Army
2 Farsighted Farsighted Level 1: +1 vision on army. Army
3 SpareQuiver Spare Quiver Level 1: +1 extra accessory slot on hero. Army
4 StaggeredBlows Staggered Blows Level 1: +12 AttackIcon attack on units.
Level 2: +12 AttackIcon attack on units.
Level 3: +26 AttackIconattack on units.
Army
4 PerfectlyBalanced Perfectly Balanced Level 1: +1 Range in battle on ranged units. Army
5 ArtisansEye Artisan's Eye Level 1: +15 DamageIcon Damage on units.
Level 2: +10% DamageIcon Damage on units.
Level 3: +10% DamageIcon Damage on units.
Army

Infantry Skill Tree

InfantrySkillTree

Infantry skill tree.

Level Icon Name Effect Assignment
1 StrengthoftheWild Strength of the Wild Level 1: +10 defense DefenseIcon on hero.
Level 2: +10 defense DefenseIcon on hero.
Level 3: +20% defense DefenseIcon on hero.
Army
2 IronTaskmaster Iron Taskmaster Level 1: +25 Life LifeIcon on units.
Level 2: +25 Life LifeIcon on units.
Level 3: +50 Life LifeIcon on units.
Army
3 ArmorEngineer Armor Engineer Level 1: +1 Extra accessory slot on hero. Army
4 GarbofBattle Garb of Battle Level 1: +5 defense DefenseIcon on units.
Level 2: +10 defense DefenseIcon on units.
Level 3: +10 defense DefenseIcon on units.
Army
4 RallyingCall Rallying Call Level 1: +2 Reinforcement positions on army. Army
5 IceintheVeins Ice in the Veins Level 1: Immunity to the movement reduction due to winter on army.
Immunity to the attribute reduction due to winter on army.
Level 2: +20% Defense DefenseIcon on hero.
Army

Support Skill Tree

SupportSkillTree

Support skill tree.

Level Icon Name Effect Assignment
1 DefensiveTactician Defensive Tactician Level 1: +5 defenseDefenseIcon on units.
Level 2: +5 defenseDefenseIcon on units.
Level 3: +15% defenseDefenseIcon on units.
Army
2 KeenObserver Keen Observer Level 1: +1 Reinforcement position on army.
Level 2: +1 Reinforcement position on army.
Army
3 BattleHymn Battle Hymn Level 1: +6 attack AttackIcon on units.
Level 2: +8 attack AttackIcon on units.
Level 3: +15% attack AttackIcon on units.
Army
3 PracticedStrike Practiced Strike Level 1: +5 Initiative InitiativeIcon on units.
Level 2: +7 Initiative InitiativeIcon on units.
Level 3: +15% Initiative InitiativeIcon on units.
Army
4 LastReserves Last Reserves Level 1: +30 Life LifeIcon on units.
Level 2: +30 Life LifeIcon on units.
Level 3: +15% Life LifeIcon on units.
Army
5 ArmorErgonomics Armor Ergonomics Level 1: +1 Extra accessory slot on hero. Army


Flying Skill Tree

FlyingSkillTree

Flying skill tree.

Level Icon Name Effect Assignment
1 PracticedStrike Practiced Strike Level 1: +5 Initiative InitiativeIcon on units.
Level 2: +7 Initiative InitiativeIcon on units.
Level 3: +15% Initiative InitiativeIcon on units.
Army
2 FlightMaster Flight Master Level 1: +2 SpeedIcon on flying unit.
Level 2: +2 SpeedIcon on flying unit.
Army
3 StrikeFromAbove Strike from Above Level 1: +5 Damage DamageIcon on hero.
Level 2: +7 Damage DamageIcon on hero.
Level 3: +15% Damage DamageIcon on hero.
Army
3 AerialView Aerial View Level 1: +2 Fortification Damage FortificationDamage per turn TurnSmall on units.
Level 2: +2 Fortification Damage FortificationDamage per turn TurnSmall on units.
Level 3: +4 Fortification Damage FortificationDamage per turn TurnSmall on units.
Army
4 ArmorErgonomics Armor Ergonomics Level 1: +1 Extra accessory slot on hero. Any
5 BattlePerspective Battle Perspective Level 1: +5 Damage DamageIcon on units.
Level 2: +10 Damage DamageIcon on units.
Level 3: +15 Damage DamageIcon on units.
Army


Right Branch (Faction)

Wild Walkers Skill Tree

WildWalkersSkillTree

Wild Walkers skill tree.

Level Icon Name Effect Assignment
1 FunctioningInsomniac Functioning Insomniac Level 1: -2 Assignment cooldown on hero.
Level 2: -2 Assignment cooldown on hero.
Any
2 WoodlandForager Woodland Forager Level 1: +1 IndustrySmall on terrain with forest. City
3 NaturalResources Natural Resources Level 1: +6 IndustrySmall on city.
Level 2: +6 IndustrySmall on city.
Level 3: +10 IndustrySmall on city.
City
4 BehemothTamer Behemoth Tamer Level 1: -12% building production cost reduction on city.
Level 2: -12% building production cost reduction on city.
City
4 LivingWalls Living Walls Level 1: -30% DustSmall on city upkeep.
Level 2: -30% DustSmall on city upkeep.
Level 3: -30% DustSmall on city upkeep.
City
5 NaturalArchitect Natural Architect Level 1: +15% IndustrySmall on city.
Level 2: +15% IndustrySmall on city.
Level 3: +15% IndustrySmall on city.
City

Broken Lords Skill Tree

BrokenLordsSkillTree

Broken Lords skill tree.

Level Icon Name Effect Assignment
1 AquaticDust Aquatic Dust Level 1: +1 DustSmall on terrain with river.
Level 2: +2 DustSmall on terrain with river.
Level 3: +2 DustSmall on terrain with river.
City
2 DustDiviner Dust Diviner Level 1: +1 DustSmall on terrain with dust.
Level 2: +1 DustSmall on terrain with dust.
Level 3: +1 DustSmall on terrain with dust.
City
2 DistributedDefenses Distributed Defenses Level 1: +10% Defense DefenseIcon on units.
Level 2: +10% Defense DefenseIcon on units.
Level 3: +10% Defense DefenseIcon on units.
Army
3 MiningAuthority Mining Authority Level 1: +0.5 resource (Strategic StrategicIcon and Luxury CategoryLuxurySmall) on deposit.
Level 2: +0.5 resource (Strategic StrategicIcon and Luxury CategoryLuxurySmall) on deposit.
Level 3: +0.5 resource (Strategic StrategicIcon and Luxury CategoryLuxurySmall) on deposit.
City
4 SiegeEngine Siege Engine Level 1: +2 Fortification Damage FortificationDamage per turn TurnSmall on units.
Level 2: +2 Fortification Damage FortificationDamage per turn TurnSmall on units.
Level 3: +4 Fortification Damage FortificationDamage per turn TurnSmall on units.
Army
5 DustTrickery Dust Trickery Level 1: +15% DustSmall on city.
Level 2: +15% DustSmall on city.
Level 3: +15% DustSmall on city.
City

Vaulters Skill Tree

VaultersSkillTree

Vaulters skill tree.

Level Icon Name Effect Assignment
1 AlchemicalGenius Alchemical Genius Level 1: +2 ScienceSmall on city center. +2 ScienceSmall on district.
Level 2: +2 ScienceSmall on city center. +2 ScienceSmall on district.
Level 3: +2 ScienceSmall on city center. +2 ScienceSmall on district.
City
2 EscapeArtist Escape Artist Level 1: Allows the hero to leave besieged cities. Any
2 ThickSkinned Thick Skinned Level 1: +15 Defense DefenseIcon on hero.
Level 2: +20 Defense DefenseIcon on hero.
Level 3: +20 Defense DefenseIcon on hero.
Army
3 SubterraneanNetworker Subterranean Networker Level 1: +4 Fortification Recovery FortificationSmall per turn TurnSmall on city.
Level 2: +8 Fortification Recovery FortificationSmall per turn TurnSmall on city. With ELCP: +1 ScienceSmall per unused Fortification Recovery FortificationSmall on terrain with Strategic Resources.
Level 3: +8 Fortification Recovery FortificationSmall per turn TurnSmall on city. With ELCP: +1 IndustrySmall per unused Fortification Recovery FortificationSmall on terrain with Strategic Resources.
City
4 TunnelRat Tunnel Rat Level 1: No blockade penalty on FIDS City
5 MechanicalExhibitionist Mechanical Exhibitionist Level 1: +1 ScienceSmall per trade route. +50% ScienceSmall on city trade routes.
Level 2: +1 ScienceSmall per trade route. +50% ScienceSmall on city trade routes.
Level 3: +2 ScienceSmall per trade route. +100% ScienceSmall on city trade routes.
City

Necrophages Skill Tree

NecrophagesSkillTree

Necrophages skill tree.

Level Icon Name Effect Assignment
1 NecroticAgriculture Necrotic Agriculture Level 1: +8 FoodSmall on city.
Level 2: +8 FoodSmall on city.
Level 3: +14 FoodSmall on city.
City
2 SlaveDriver Slave Driver Level 1: +12% Unit IndustrySmall cost reduction on city.
Level 2: +12% Unit IndustrySmall cost reduction on city.
City
3 RoadsidePicnic Roadside Picnic Level 1: +5% Health regen LifeIcon in owned region on army. +5% Health regen LifeIcon in allied region on army.
Level 2: +5% Health regen LifeIcon in owned region on army. +5% Health regen LifeIcon in allied region on army.
Level 3: +5% Health regen LifeIcon in owned region on army. +5% Health regen LifeIcon in allied region on army.
Army
3 CadaverousPesticides Cadaverous Pesticides Level 1: +15% FoodSmall on city.
Level 2: +15% FoodSmall on city.
Level 3: +15% FoodSmall on city.
City
4 BerserkerPheromone Berserker Pheromone Level 1: +25% Attack AttackIcon on hero. Army
5 IronConstitution Iron Constitution Level 1: +5% Health regen LifeIcon in owned region on army. +5% Health regen LifeIcon in allied region on army. +5% Health regen LifeIcon in non-allied region on army.
Level 2: +5% Health regen LifeIcon in owned region on army. +5% Health regen LifeIcon in allied region on army. +5% Health regen LifeIcon in non-allied region on army.
Level 3: +5% Health regen LifeIcon in owned region on army. +5% Health regen LifeIcon in allied region on army. +5% Health regen LifeIcon in non-allied region on army.
Army

Ardent Mages Skill Tree

ArdentMagesSkillTree

Ardent mages skill tree.

Level Icon Name Effect Assignment
1 RenaissanceThinker Renaissance Thinker Level 1: +8 ScienceSmall on city.
Level 2: +8 ScienceSmall on city.
Level 3: +14 ScienceSmall on city.
City
2 SeethingFire Seething Fire Level 1: +10% AttackAttackIcon on units.
Level 2: +10% AttackAttackIcon on units.
Level 3 +10% AttackAttackIcon on units.
Army
2 ScientificLiteracy Scientific Literacy Level 1: +2 ScienceSmall on terrain with anomaly.
Level 2: +3 ScienceSmall on terrain with anomaly.
Level 3: +3 ScienceSmall on terrain with anomaly.
City
3 DeadlyAnatomy Deadly Anatomy Level 1: +15 attackAttackIcon on hero.
Level 2: +20 attackAttackIcon on hero.
Level 3: +20% attackAttackIcon on hero.
Army
4 PersuasiveMethods Persuasive Methods Level 1: -50% expansion disapproval received on city.
Level 2: -50% expansion disapproval received on city.
City
5 Firestarter Firestarter Level 1: +15% ScienceSmall on city.
Level 2: +15% ScienceSmall on city.
Level 3: +15% ScienceSmall on city.
City

Roving Clans Skill Tree

RovingClansSkillTree

Roving Clans skill tree.

Level Icon Name Effect Assignment
1 TravelingSalesman Traveling Salesman Level 1: +2 DustSmall on terrain with anomaly.
Level 2: +3 DustSmall on terrain with anomaly.
Level 3: +3 DustSmall on terrain with anomaly.
City
2 FeetontheStreet Feet on the Street Level 1: +100% Ownership recovery rate on city.
Level 2: +50% Ownership recovery rate on city. x0 Expansion disapproval on city
City
2 SafePassage Safe Passage Level 1: +25% trade route bonus on city trade routes.
Level 2: +25% trade route bonus on city trade routes.
Level 3: +50% trade route bonus on city trade routes.
City
3 FastTrader Fast Trader Level 1: +1 DustSmall per trade route. +50% DustSmall on city trade routes.
Level 2: +1 DustSmall per trade route. +50% DustSmall on city trade routes.
Level 3: +2 DustSmall per trade route. +100% DustSmall on city trade routes.
City
4 GameTheory Game Theory Level 1: +12% Unit IndustrySmall cost reduction on city.
Level 2: +12% Unit IndustrySmall cost reduction on city.
City
5 BlackMarketeer Black Marketeer Level 1: Allows the city to create trade routes with empires in cold war or war. City

Drakken Skill Tree

DrakkenSkillTree

Drakken skill tree.

Level Icon Name Effect Assignment
1 IrrigationExpert Irrigation Expert Level 1: +1 FoodSmall on terrain with river.
Level 2: +2 FoodSmall on terrain with river.
Level 3: +2 FoodSmall on terrain with river.
City
2 (3 with ELCP) RaptorsEye Raptor's Eye Level 1: +1 Vision SightIcon on flying unit. Army
3 NarrativeMaster Narrative Master Level 1: +2 InfluenceIcon on city center. +2 InfluenceIcon on district.
Level 2: +2 InfluenceIcon on city center. +2 InfluenceIcon on district.
Level 3: +2 InfluenceIcon on city center. +2 InfluenceIcon on district.
City
4 (2 with ELCP) FriendlyBanner Friendly Banner Level 1: Prevents the army from being attacked by roaming armies. Army
5 CulturalAmbassador Cultural Ambassador Level 1: +10 ApprovalSmall on city. With ELCP: +1 FoodSmall per Approval ApprovalSmall above 100 on terrain with Village.
Level 2: +10 ApprovalSmall on city. With ELCP: +0.3 InfluenceIcon per Approval ApprovalSmall above 100 on terrain with Village.
Level 3: +10 ApprovalSmall on city.
City
5 Battlesaur Battlesaur Level 1: +10% Life LifeIcon on units.
Level 2: +10% Life LifeIcon on units.
Level 3: +10% Life LifeIcon on units.
Army

If you play with ELCP there is some changes:

  • "Friendly Banner" is available earlier on Level 2 (when it is actually useful).
  • "Raptors Eye" moved to Level 3 and connects to "Narrative Master" and "Defender" in order to provide a better path towards "Inspirational Leader".
  • "Cultural Ambassador" directly connects to "Narrative Master", "Cold Operator" and "Battlesaur", offering alternative skill paths for generals and governors.

Cultists Skill Tree

CultistsClansSkillTree

Cultist skill tree.

Level Icon Name Effect Assignment
1 ImpassionedPreacher Impassioned Preacher Level 1: +1 FoodSmall per population in city. +1 IndustrySmall per population in city. +1 DustSmall per population in city. +1 ScienceSmall per population in city. +1 InfluenceIcon per population in city.
Level 2: +1 FoodSmall per population in city. +1 IndustrySmall per population in city. +1 DustSmall per population in city. +1 ScienceSmall per population in city. +1 InfluenceIcon per population in city.
Level 3: +1 FoodSmall per population in city. +1 IndustrySmall per population in city. +1 DustSmall per population in city. +1 ScienceSmall per population in city. +1 InfluenceIcon per population in city.
City
2 WillofKilginka Will of Cilginka Level 1: +10% Attack AttackIcon on units.
Level 2: +10% Attack AttackIcon on units.
Level 3: +10% Attack AttackIcon on units.
Army
2 WillofAkili Will of Akili Level 1: +15% ScienceSmall on city.
Level 2: +15% ScienceSmall on city.
Level 3: +15% ScienceSmall on city.
City
3 WillofIsiver Will of Isiver Level 1: +10% Defense DefenseIcon on units.
Level 2: +10% Defense DefenseIcon on units.
Level 3: +10% Defense DefenseIcon on units.
Army
4 Proselytizer Proselytizer Level 1: +15% InfluenceIcon on city.
Level 2: +15% InfluenceIcon on city.
Level 3: +20% InfluenceIcon on city.
City
5 ToolsoftheEnemy Tools of the Enemy Level 1: +15% DustSmall on city.
Level 2: +15% DustSmall on city.
Level 3: +15% DustSmall on city.
City

Forgotten Skill Tree

ForgottenSkillTree

Forgotten skill tree.

Level Icon Name Effect Assignment
1 FunctioningInsomniac Managed Torpor Level 1: -2 Assignment cooldown on hero.
Level 2: -2 Assignment cooldown on hero.
Any
2 ArborealDustDowser Arboreal Dust Dowser Level 1: +1 DustSmall on terrain with forest.
Level 2: +2 DustSmall on terrain with forest.
Level 3: +2 DustSmall on terrain with forest.
City
3 SangFroid Sang Froid Level 1: +10% AttackIcon on units.
Level 2: +10% AttackIcon on units.
Level 3: +10% AttackIcon on units.
Army
3 DoubleorNothing Double or Nothing Level 1: +50% Seniority bonus on hero.
Level 2: +50% Seniority bonus on hero.
Spy
5 GhostForce Ghost Force Level 1: Confers stealth on all units of the army. Army
5 OneStepAhead One Step Ahead Level 1: -50% Turns TurnSmall in jail on captured hero.
Level 2: Cannot be captured when performing an infiltration action.
Spy

If you play with ELCP there is some changes:

  • "Arboreal Dust Dowser" connects to "Sang Froid". While Forgotten Heroes will never make for premium governors, this change makes at least "Inspirational Leader" easier to reach.

Allayi Skill Tree

AllayiSkillTree

Allayi skill tree.

Level Icon Name Effect Assignment
1 Pathfinder Pathfinder Level 1: Army ignores movement penalties from terrain difficulty. Army
2 Awestriker Awestriker Level 1: +25% Bribe cost reduction on army. With ELCP: +15 Dust DustSmall on terrain with Village.
Level 2: +25% Bribe cost reduction on army. With ELCP: Refreshes ruins in the governed region at the start of each winter.
Army (and City with ELCP)
3 ImprovedAurigaAffinity Improved Auriga Affinity Level 1: +20% Pearls Pearls received when collecting. +2 XP per collected pearl cluster.
Level 2: +30% Pearls Pearls received when collecting. +3 XP per collected pearl cluster.
Army
3 ZealousHands Zealous Hands Level 1: +20% Building Pearl Cost Pearls reduction on city.
Level 2: +20% Building Pearl Cost Pearls reduction on city.
City
4 ChosenofAuriga Chosen of Auriga Level 1: +50% Health Penalty Reduction LifeIcon when retreating on army.
Level 2: +50% Health Penalty Reduction LifeIcon when retreating on army.
Army
5 CoupdeGrace Coup de Grace Level 1: +X% AttackAttackIcon where X is the percentage of Life LifeIcon lost by the target. Army
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