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Tlato Mosi Pakwa
Tlato Mosi Pakwa
FactionIconSmall Faction WildWalkersIcon Wild Walkers
UnitSmall Unit Type Ranged Ranged
Base Attributes:
LifeIcon Life 92
AttackIcon Attack 40
InitiativeIcon Initiative 20
SpeedIcon Speed 4
DefenseIcon Defense 28
DamageIcon Damage 24
Ranged Range 3


Tlato Mosi Pakwa is the starting hero for the Wild Walkers.

Lore

A talented hunter trained to track over great distances, Pakwa came from a tribe that had the cheetah as its fetish. She was adept at taking long, circular sweeps around Wild Walker towns and cities, keeping a careful eye for whatever changes may have occurred. A rarity among the Wild Walkers, Pakwa still occasionally uses her powers of the Sharing to travel as a cheetah.

This nearly proved her undoing, as once when chased by a starving pack of Lycans she was forced to remain in her feral form for more than twelve hours. Plunging deep into an ancient forest to escape her pursuers, Pakwa found a hiding place in the ruins of an Endless site full of decayed and inactive Dust. Her presence caused it to awaken, seep into her, and return her to sanity. When the Lycans arrived minutes later, they came face to face with a warrior-god of the forests who slew half of the hunting pack and sent the rest running home.

Wiser for her experience, Pakwa remains the most gifted hunter of the clan, but uses her abilities as a cheetah only sparingly and when in great need.



Skill Tree

Wild Walkers Skill Tree

WildWalkersSkillTree

Wild Walkers skill tree.

Level Icon Name Effect Assignment
1 FunctioningInsomniac Functioning Insomniac Level 1: -2 Assignment cooldown on hero.
Level 2: -2 Assignment cooldown on hero.
Any
2 WoodlandForager Woodland Forager Level 1: +1 IndustrySmall on terrain with forest. City
3 NaturalResources Natural Resources Level 1: +6 IndustrySmall on city.
Level 2: +6 IndustrySmall on city.
Level 3: +10 IndustrySmall on city.
City
4 BehemothTamer Behemoth Tamer Level 1: -12% building production cost reduction on city.
Level 2: -12% building production cost reduction on city.
City
4 LivingWalls Living Walls Level 1: -30% DustSmall on city upkeep.
Level 2: -30% DustSmall on city upkeep.
Level 3: -30% DustSmall on city upkeep.
City
5 NaturalArchitect Natural Architect Level 1: +15% IndustrySmall on city.
Level 2: +15% IndustrySmall on city.
Level 3: +15% IndustrySmall on city.
City

Ranged Skill Tree

RangedSkillTree

Ranged skill tree.

Level Icon Name Effect Assignment
1 AgileMover Agile Mover Level 1: +1 SpeedIcon movement on units.
Level 2: +1 SpeedIcon movement on units.
Army
2 Farsighted Farsighted Level 1: +1 vision on army. Army
3 SpareQuiver Spare Quiver Level 1: +1 extra accessory slot on hero. Army
4 StaggeredBlows Staggered Blows Level 1: +12 AttackIcon attack on units.
Level 2: +12 AttackIcon attack on units.
Level 3: +26 AttackIconattack on units.
Army
4 PerfectlyBalanced Perfectly Balanced Level 1: +1 Range in battle on ranged units. Army
5 ArtisansEye Artisan's Eye Level 1: +15 DamageIcon Damage on units.
Level 2: +10% DamageIcon Damage on units.
Level 3: +10% DamageIcon Damage on units.
Army

Common Skill Tree

CommonSkillTree

Common skill tree.

Level Icon Name Effect Assignment
1 IndianaBones Indiana Bones Level 1: Reduces by 10% the odds to loot nothing after a search on ruins. Increases by 5% the odds to get loot or an event.
Level 2: Reduces by 10% the odds to loot nothing after a search on ruins. Increases by 5% the odds to get loot or an event.
Army
2 NoIdleHands No Idle Hands Level 1: +1 XP per turn on units.
Level 2: +1 XP per turn on units.
Level 3: +1 XP per turn on units.
Army
2 FastHealer Fast Healer Level 1: x2 recovery speed from the "Disabled" state on hero, -20% cost of the instant heal on hero.
Level 2: x2 recovery speed from the "Disabled" state on hero, -40% cost of the instant heal on hero.
Any
3 SiegeMentality Siege Mentality Level 1: +15% Attack on units when being involved in a siege.
Level 2: +15% Attack on units when being involved in a siege.
Army
3 LordoftheTrance Lord of the Trance Level 1: +5 InfiltrationSmall on infiltrated Hero.
Level 2: +5 InfiltrationSmall on infiltrated Hero.
Spy
3 Defender Defender Level 1: +50 Fortification FortificationSmall on city.
Level 2: +50 Fortification FortificationSmall on city.
Level 3: +100 Fortification FortificationSmall on city.
City
4 Thrifty Thrifty Level 1: -20% DustSmall on military upkeep.
Level 2: -20% DustSmall on military upkeep.
Army
4 FaceReader Face Reader Level 1: +15 security SecuritySmall on city.
Level 2: +15 security SecuritySmall on city.
City
4 InspirationalLeader Inspirational Leader Level 1: +5% FoodSmall on city, +5% IndustrySmall on city, +5% ScienceSmall on city, +5% DustSmall on city.
Level 2: +5% FoodSmall on city, +5% IndustrySmall on city, +5% ScienceSmall on city, +5% DustSmall on city.
Level 3: +10% FoodSmall on city, +10% IndustrySmall on city, +10% ScienceSmall on city, +10% DustSmall on city.
City
5 ColdOperator Cold Operator Level 1: No negative effects from winter. Any



Capacities

Icon Name Effect
AbilityRangedSmall Range Attack range of 3 tiles.
-1 morale Morale per adjacent enemy.
ForestRage Forest Rage +50% Attack AttackIcon on forest tiles.
Fast1 Fast 1 +1 battle movement BattleSpeedSmall.
AbilityLastStandSmall Last Stand Comes back to life if any unit of its army is alive at the end of battle.
AbilityArmyBoost1Small Army Boost 1 +5% Attack AttackIcon to the army.
+5% Defense DefenseIcon to the army.
+2 Initiative InitiativeIcon to the army.
+3 Damage DamageIcon to the army.
AbilityIndustryEfficiency1Small Industry Efficiency 1 +1 Industry IndustrySmall per population on city.
+1% Industry IndustrySmall per Hero's level on city.
Spying2 Spying 2 Can infiltrate visible cities of other empires.
+6 Infiltration Point InfiltrationSmall per turn TurnSmall.
+4 XP per turn TurnSmall when infiltrated.
-50% DustSmall on Hero Upkeep when infiltrated.

Equipment Slots

Weapons

Armor

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